我真的试图避免在这里发布我的整个项目 - 除非它需要:)
我有一个客户端/服务器程序我写的是客户端通过UDP端口与服务器联系,并期望以"@7777~15~3701"
格式接收数据包 - 我第一次连接时,我得到垃圾邮件缓冲。但是,一旦客户端退出,我再次启动它,下一个缓冲区"@7777~15~3702"
就可以了。
int
RoutingManager::SendMessage(struct sockaddr_in toNode, char buffer[1024])
{
#if logging > 1
cout << "Sending: " << buffer << endl;
#endif
int n;
unsigned int length = sizeof(struct sockaddr_in);
//buffer = "@7777~15~3702"
n = sendto(mySocket, buffer, strlen(buffer),0,
(const struct sockaddr *)&toNode,length);
if (n < strlen(buffer))
perror("Sendto");
cout << "Sent: " << n << " bytes of data\n";
}
..我在这里传递的缓冲区是从:
生成的//FIXED: This was the source of my issue it appears - a corrected
//implementation of this method has been included at the bottom.
char*
RoutingManager::GenerateConnectionString(struct Node n)
{
char buffer[512];
bzero(buffer,512);
sprintf(buffer, "@7777~15~%d", n.id);
cout << MYPORT << endl;
return buffer;
}
服务器输出:
Sending: @7777~15~3701
Sent: 1 bytes of data
Waiting for nodes...
客户端:
RoutingNode::GetMyID()
{
int n;
char buffer[256];
bzero(buffer,256);
unsigned int length = sizeof(struct sockaddr_in);
struct sockaddr_in from;
n = sendto(mySocket,"!", strlen("!"),0,(const struct sockaddr *)&server,length);
if (n < 0)
perror("Sendto");
//once we have our information from the manager, let's hog some cpu
//remove this crap when stuff gets more reliable
fcntl(mySocket, F_SETFL, O_NONBLOCK);
while(buffer[0] != '@')
n = recvfrom(mySocket,buffer,256,0,(struct sockaddr *)&from, &length);
if (n < 0)
perror("recvfrom");
parser.ParseMessage(buffer, fromNode, messages);
}
当我解析消息时:
bool
RoutingMessage::ParseMessage(char* buffer, int &fromNode, map<int, string> &messages, const int MAX_CHARS_PER_LINE,
const int MAX_TOKENS_PER_LINE, const char* const DELIMITER)
{
#if logging > 1
cout << "Buffer: " << buffer << endl;
#endif
if (buffer[0] != '@')
{
perror("Buffer malformated!");
return false;
}
//remove the '@'
buffer++;
char buf[MAX_CHARS_PER_LINE];
strcpy(buf, buffer);
char* temp = strtok(buf, DELIMITER);
if (temp == NULL)
{
perror("Buffer malformated!");
return false;
}
fromNode = atoi(temp);
temp = strtok(NULL, DELIMITER);
vector<string> tokens;
while(temp != NULL)
{
string val(temp);
tokens.push_back(val);
temp = strtok(NULL, DELIMITER);
}
//store messages in the map: <message-type>, <message>
for (int i = 0; i < tokens.size(); i+=2)
messages.insert(pair<int, string>(atoi(tokens[i].c_str()), tokens[i+1]));
//all good
return true;
}
输出结果,我得到垃圾:
Buffer: <junk-symbol>
Buffer malformated!: Success
Node: 0
但是当客户端断开连接并重新启动相同的可执行文件时,我得到:
Buffer: @7777~15~3702
Node: 7777
Message Type: 15 Message: 3702
正如我所期待的那样。有人知道我能检查的东西吗?
void
RoutingManager::GenerateConnectionString(struct Node n, char* buffer)
{
bzero(buffer,512);
sprintf(buffer, "@7777~15~%d", n.id);
}
以上似乎解决了我的问题。
答案 0 :(得分:4)
问题似乎出现在GenerateConnectionString()
函数中:
char*
RoutingManager::GenerateConnectionString(struct Node n)
{
char buffer[512];
....
return buffer;
}
它返回一个指向局部变量的指针。 所以返回的指针指向堆栈。因此,当程序使用该区域的堆栈时,数据将会被破坏。