我正在用Java开发一个Android聊天应用程序。现在我终于得到了我的服务,但是一旦我完全杀死了应用程序,我服务中的连接就会消失。
我使用asmack作为XMPP连接的库。目标是即使应用程序被用户杀死也会收到消息(因此它不在后台)。
当我使用前台服务时, 工作,但我不想使用前台服务,因为内存使用率很高,而且我不想在通知中心使用前台消息
我的服务类
public class MessagingService extends Service {
private final String TAG = "MessagingService";
private final IBinder mBinder = new MessagingBinder();
public Context context;
public XMPPConnection Connection;
public static Handler mHandler = new Handler();
private final int ONGOING_NOTIFICATION_ID = 2344;
@Override
public void onCreate() {
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
Log.d(TAG, "onStartCommand");
return START_STICKY;
}
@Override
public IBinder onBind(Intent intent) {
Log.d(TAG, "onBind");
return mBinder;
}
@Override
public boolean onUnbind(Intent intent) {
Log.d(TAG, "onUnbind");
return true;
}
@Override
public void onRebind(Intent intent) {
super.onRebind(intent);
Log.d(TAG, "onRebind");
}
@Override
public void onDestroy() {
}
public class MessagingBinder extends Binder {
MessagingService getService() {
Log.d(TAG + " - MessagingBinder", "getService");
return MessagingService.this;
}
}
public Boolean isConnected() {
return (Connection != null);
}
public void Connect(final AuthorizeActivity authorize, final String username, final String password) {
Thread XMPPConnect = new Thread(new Runnable() {
public final String TAG = "XMPPConnect Thread";
@Override
public void run() {
AndroidConnectionConfiguration connConfig = new AndroidConnectionConfiguration(Configuration.HOST, Configuration.PORT, Configuration.SERVICE);
SmackConfiguration.setDefaultPingInterval(100);
connConfig.setReconnectionAllowed(true);
connConfig.setSASLAuthenticationEnabled(true);
connConfig.setRosterLoadedAtLogin(true);
Connection = new XMPPConnection(connConfig);
try {
Connection.connect();
Log.i(TAG, "Connected to " + Connection.getHost());
} catch (XMPPException ex) {
Log.e(TAG, "Failed to connect to " + Connection.getHost());
Log.e(TAG, ex.toString());
Connection = null;
}
if(authorize != null)
authorize.mServiceConnectCallback();
if(username != null && password != null)
Login(username, password, null);
}
});
XMPPConnect.start();
}
public void Login(final String username, final String password, final AuthorizeActivity authorize) {
Thread XMPPLogin = new Thread(new Runnable() {
public final String TAG = "XMPPConnect Thread";
@Override
public void run() {
try {
Connection.login(username, password);
Log.i(TAG, "Logged in as " + Connection.getUser());
Presence presence = new Presence(Presence.Type.available);
Connection.sendPacket(presence);
PacketFilter filter = new MessageTypeFilter(Message.Type.chat);
Connection.addPacketListener(new PacketListener() {
@Override
public void processPacket(Packet packet) {
final Message message = (Message) packet;
if (message.getBody() != null) {
final String fromName = StringUtils.parseName(message.getFrom());
Log.i(TAG, "Text Recieved " + message.getBody() + " from " + fromName );
mHandler.post(new Runnable() {
public void run() {
Receiver.recieveMessage(fromName, message.getBody());
if(!VisibilityHelper.IsVisible()) {
showNotification(fromName, message.getBody());
}
}
});
}
}
}, filter);
} catch (XMPPException ex) {
Log.e(TAG, "Failed to log in as " + "test");
Log.e(TAG, ex.toString());
Connection = null;
}
if(authorize != null)
authorize.mServiceLoginCallback();
}
});
XMPPLogin.start();
}
public void showNotification(String from, String message) {
NotificationManager notificationManager = (NotificationManager) getSystemService(NOTIFICATION_SERVICE);
CharSequence notiText = message;
long meow = System.currentTimeMillis();
Notification notification = new Notification(R.drawable.ic_launcher, notiText, meow);
Context context = getApplicationContext();
CharSequence contentTitle = from;
CharSequence contentText = message;
Intent notificationIntent = new Intent(context, MainActivity.class);
PendingIntent contentIntent = PendingIntent.getActivity(getApplicationContext(), 0, notificationIntent, PendingIntent.FLAG_UPDATE_CURRENT);
notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent);
notification.flags = Notification.DEFAULT_LIGHTS | Notification.FLAG_AUTO_CANCEL;
int SERVER_DATA_RECEIVED = 1;
notificationManager.notify(SERVER_DATA_RECEIVED, notification);
}
public void Logout() {
if(Connection.isConnected()) {
Log.i(TAG, "Logout");
Connection.disconnect();
}
}
public HashMap<String, String> getVCard(String user) {
Log.d(TAG, "getVCard");
//String email = user + "@" + Configuration.HOST;
String email = user;
VCard card = new VCard();
ProviderManager.getInstance().addIQProvider("vCard", "vcard-temp", new VCardProvider());
try {
card.load(MainActivity.mService.Connection, email);
String jabber_id = card.getJabberId();
String firstname = card.getFirstName();
String middlename = card.getMiddleName();
String lastname = card.getLastName();
HashMap<String, String> vcard = new HashMap<String, String>();
vcard.put("jabber_id", jabber_id);
vcard.put("firstname", firstname);
vcard.put("middlename", middlename);
vcard.put("lastname", lastname);
return vcard;
} catch (XMPPException e) {
e.printStackTrace();
}
return null;
}
public void retrieveContactsFromList() {
if(this.isConnected()) {
Roster roster = Connection.getRoster();
Collection<RosterEntry> entries = roster.getEntries();
for(RosterEntry entry : entries) {
Receiver.onRetrieveContactFromList(entry);
}
}
}
}
我启动服务的活动
public class ConnectionBinder extends FragmentActivity {
private final String TAG = "ConnectionBinder";
public static MessagingService mService;
public boolean mBound = false;
public Database DB;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if(!this.messagingServiceIsRunning())
{
startService(new Intent(this, MessagingService.class));
}
}
private boolean messagingServiceIsRunning() {
ActivityManager manager = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
for (RunningServiceInfo service : manager.getRunningServices(Integer.MAX_VALUE)) {
if (MessagingService.class.getName().equals( service.service.getClassName())) {
return true;
}
}
return false;
}
@Override
protected void onResume() {
super.onResume();
doBindService();
}
@Override
protected void onPause() {
super.onPause();
doUnbindService();
}
private void doBindService() {
Intent intent = new Intent(this, MessagingService.class);
bindService(intent, mMessagingService, Context.BIND_AUTO_CREATE);
}
private void doUnbindService() {
if (mBound) {
unbindService(mMessagingService);
}
}
private void doXMPPLogin() {
HashMap<String, String> user = DB.getUser();
mService.Connect(null, user.get("username"), user.get("password"));
}
private ServiceConnection mMessagingService = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder service) {
Log.d(TAG, "mMessagingService.onServiceConnected()");
MessagingBinder binder = (MessagingBinder) service;
mService = binder.getService();
mBound = true;
if(!mService.isConnected()) {
doXMPPLogin();
}
mService.retrieveContactsFromList();
}
public void onServiceDisconnected(ComponentName arg0) {
Log.d(TAG, "mMessagingService.onServiceDisconnected()");
mBound = false;
}
};
}
答案 0 :(得分:4)
传统的XMPP实现(和XMPP RFC)没有定义维护持久用户&#34;会话的方法。当客户端断开连接时 - 当基础TCP / IP或HTTP连接丢失时,它们都会关闭用户会话。 另一方面,典型的Android环境有&#34;始终连接&#34; Google云服务,即使未连接,也可以为您的应用提供消息。实际上,大多数聊天和社交网络应用程序都使用GCM来通知用户有关新消息的信息。 因此,根据您的需求,您需要在聊天应用程序的服务器端进行一些更改:
某些商业XMPP产品已经实施了上述步骤,并将向您推销&#34;支持推送的XMPP服务&#34;实际上,正如我所描述的那样,它实际上是带有GCM后端的XMPP服务器。