我试图在Eclipse中使用类型键在Windows 8上运行游戏。 每当我使用扩展Applet运行应用程序时,我只会得到一个空白屏幕。我可以更改背景的颜色,但我的图像都没有显示。我甚至可以使用应用程序并使用我的箭头键来获得回报,但我无法在屏幕上看到任何内容。我不确定是否应该扩展Applet或JApplet。 这是我的代码
package kiloboltgame;
import java.applet.Applet;
import java.awt.*;
import java.awt.Color;
import java.awt.Frame;
import java.awt.Image;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.Graphics;
import java.net.URL;
public class StartingClass extends Applet implements Runnable, KeyListener {
private Robot robot;
private Image image, currentSprite, character, characterDown, characterJumped, background;
private Graphics second;
private URL base;
private static Background bg1, bg2;
@Override
public void init() {
setSize(800, 480);
setBackground(Color.BLACK);
setFocusable(true);
addKeyListener(this);
Frame frame = (Frame) this.getParent().getParent();
frame.setTitle("Q-Bot Alpha");
try {
base = getDocumentBase();
} catch (Exception e){
//TODO: handle exception
}
character = getImage(base, "data/character.png");
characterDown = getImage(base, "data/down.png");
characterJumped = getImage(base, "data/jumped.png");
currentSprite = character;
background = getImage(base, "data/background.png");
}
@Override
public void start() {
bg1 = new Background(0,0);
bg2 = new Background(2160, 0);
robot = new Robot();
Thread thread = new Thread(this);
thread.start();
}
@Override
public void stop() {
//super.stop();
}
@Override
public void destroy() {
//super.destroy();
}
@Override
public void run() {
while (true) {
robot.update();
if (robot.isJumped()){
currentSprite = characterJumped;
} else if (robot.isJumped() == false && robot.isDucked() == false){
currentSprite = character;
}
bg1.update();
bg2.update();
repaint();
try {
Thread.sleep(17);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
@Override
public void update(Graphics g){
if (image == null){
image = createImage(this.getWidth(), this.getHeight());
second = image.getGraphics();
}
second.setColor(getBackground());
second.fillRect(0, 0, getWidth(), getHeight());
second.setColor(getForeground());
paint(second);
g.drawImage(image, 0, 0, this);
}
@Override
public void paint(Graphics g){
g.drawImage(background, bg1.getBgX(), bg1.getBgY(), this);
g.drawImage(background, bg2.getBgX(), bg2.getBgY(), this);
g.drawImage(currentSprite, robot.getCenterX()-61, robot.getCenterY()-63, this);
}
@Override
public void keyPressed(KeyEvent e) {
switch (e.getKeyCode()) {
case KeyEvent.VK_UP:
System.out.println("Move Up");
break;
case KeyEvent.VK_DOWN:
currentSprite = characterDown;
if (robot.isJumped() == false){
robot.setDucked(true);
robot.setSpeedX(0);
}
break;
case KeyEvent.VK_LEFT:
robot.moveLeft();
robot.setMovingLeft(true);
break;
case KeyEvent.VK_RIGHT:
robot.moveRight();
robot.setMovingRight(true);
break;
case KeyEvent.VK_SPACE:
robot.jump();
break;
}
}
@Override
public void keyReleased(KeyEvent e) {
switch (e.getKeyCode()) {
case KeyEvent.VK_UP:
System.out.println("Stop moving up");
break;
case KeyEvent.VK_DOWN:
currentSprite = character;
break;
case KeyEvent.VK_LEFT:
robot.stopLeft();
break;
case KeyEvent.VK_RIGHT:
robot.stopRight();
break;
case KeyEvent.VK_SPACE:
//System.out.println("Stop jumping");
break;
}
}
@Override
public void keyTyped(KeyEvent arg0) {
// TODO Auto-generated method stub
}
public static Background getBg1(){
return bg1;
}
public static Background getBg2(){
return bg2;
}
}