对于那些喜欢这个问题的人,请给它一个upvote
我正在使用一个扩展View
的类。在本课程中,我使用onDraw
方法进行绘图。
当我启动我的应用程序时,一切都按预期工作,除了一点烦人的事情......每当我按下我的屏幕上的任何地方,绘图,计算我触摸屏幕的位置的坐标 - 并且应该绘制图像在那些精确的坐标中,将它们拉离我最初按下的位置。
例如,如果我在x = 150,y = 250时点击屏幕,图像将以大量像素显示。
要清楚的是,当我按下屏幕时,我希望我的图像完全显示在我的手指下或非常靠近我拍摄的位置,但是,图像通常显示在按下发生的位置下方100个左右的像素。
使用画布绘制时,有什么我不了解的坐标吗?
这是我的代码
public class PixelParticle extends View{
private float locationX;
private float locationY;
private int sizeX;
private int sizeY;
private Paint color;
private Rect rect;
private int paintcolor;
private float myLocX;
private float myLocY;
public PixelParticle(Context context, float locationX, float locationY, int sizeX, int sizeY, int paintcolor) {
super(context);
this.locationX = locationX;
this.locationY = locationY;
this.sizeX = sizeX;
this.sizeY = sizeY;
this.paintcolor = paintcolor;
rect = new Rect();
color = new Paint();
}
@Override
protected void onDraw(Canvas canvas){
super.onDraw(canvas);
Bitmap myBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
Bitmap resizedBitmap = Bitmap.createScaledBitmap(myBitmap, 250, 250, true);
canvas.drawBitmap(resizedBitmap,locationX ,locationY , null);
}
}
和MainActivity ..
public class MainActivity extends Activity {
private int pixelColor;
private float x;
private float y;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
x = event.getX();
y = event.getY();
pixelColor = Color.RED;
PixelParticle pp = new PixelParticle(this, x, y, 50, 50, pixelColor);
setContentView(pp);
return false;
}
}
答案 0 :(得分:1)
屏幕的高度包括标题和通知栏。 使活动全屏并删除标题将解决问题。 试试这个:
... PixelParticle
public class PixelParticle extends View {
private float locationX;
private float locationY;
private int sizeX;
private int sizeY;
private Paint color;
private Rect rect;
private int paintcolor;
private float myLocX;
private float myLocY;
public PixelParticle(Context context, float locationX, float locationY,
int sizeX, int sizeY, int paintcolor) {
super(context);
this.locationX = locationX;
this.locationY = locationY;
this.sizeX = sizeX;
this.sizeY = sizeY;
this.paintcolor = paintcolor;
rect = new Rect();
color = new Paint();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Bitmap myBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.ic_launcher);
Bitmap resizedBitmap = Bitmap.createScaledBitmap(myBitmap, 250, 250,
true);
canvas.drawBitmap(resizedBitmap, locationX
- (resizedBitmap.getWidth() / 2),
locationY - (resizedBitmap.getHeight() / 2), null);
}}
MainActivity ..
public class MainActivity extends Activity {
private int pixelColor;
private float x;
private float y;
PixelParticle pp ;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
x = event.getX();
y = event.getY();
pixelColor = Color.RED;
pp = new PixelParticle(this, x, y, 50, 50, pixelColor);
setContentView(pp);
return false;
}}