输入和输出流始终打开,并使用正确的NSStreamEvent代码(NSStreamEventOpenCompleted)调用相应的委托方法。但是,在某些openSession尝试流成功打开但它们不起作用。有时我只能写入输出流,但我无法从输入流中读取。有时我不会读或写。
有没有人遇到过这个问题,或者知道为什么会这样?任何帮助表示赞赏。感谢。
以下是一些相关代码
- (BOOL)openSession
{
_session = [[EASession alloc] initWithAccessory:_selectedAccessory
forProtocol:_protocolString];
if (!_session)
return false;
[_selectedAccessory setDelegate:self];
[[_session inputStream] setDelegate:self];
[[_session outputStream] setDelegate:self];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^ {
[[_session inputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop]
forMode:NSDefaultRunLoopMode];
[[_session inputStream] open];
[[_session outputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop]
forMode:NSDefaultRunLoopMode];
[[_session outputStream] open];
[[NSRunLoop currentRunLoop] run];
});
return true;
}
- (void)setupControllerForAccessory:(EAAccessory *)accessory withProtocolString:(NSString *)protocolString
{
_selectedAccessory = accessory;
_protocolString = [protocolString copy];
}
/**
* There is something weird happening here too, this always get called twice when an accessory
* gets connected. Once without a protocol string and once with a protocol string. I just
* ignore the one without a protocol string.
*/
- (void)accessoryConnected:(NSNotification *)notification
{
EAAccessory *connectedEA = [notification.userInfo objectForKey:@"EAAccessoryKey"];
// Check to see if the connected EA has a protocol string
if ([[connectedEA protocolStrings] count] == 0)
return;
[self setupControllerForAccessory:connectedEA
withProtocolString:[[connectedEA protocolStrings] objectAtIndex:0]];
[self openSession];
}
- (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode
{
switch (eventCode) {
case NSStreamEventOpenCompleted:
// This case always gets called twice, once for input and once for output
NSLog(@"stream %@ opened", aStream);
break;
case NSStreamEventHasBytesAvailable:
break;
case NSStreamEventHasSpaceAvailable:
break;
case NSStreamEventErrorOccurred:
break;
case NSStreamEventEndEncountered:
[self closeSession];
break;
default:
break;
}
}
- (void)closeSession
{
[[_session inputStream] close];
[[_session inputStream] removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[[_session inputStream] setDelegate:nil];
[[_session outputStream] close];
[[_session outputStream] removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[[_session outputStream] setDelegate:nil];
_session = nil;
_selectedAccessory = nil;
_protocolString = nil;
}
答案 0 :(得分:0)
我无法为你的问题添加评论(少点!)但我有一些提示,因为我的团队也面临同样的问题,这是使用流间歇性的。 我们已经向网络团队提出了一个错误。如果可能的话尝试记录错误,很可能你会收到一个错误" Stream意外结束"在调试器控制台中。这可能出现或可能不出现。
这是苹果文档中提供的类似代码,它也有同样的问题。 https://developer.apple.com/library/ios/samplecode/SimpleURLConnections/Listings/PostController_m.html#//apple_ref/doc/uid/DTS40009245-PostController_m-DontLinkElementID_12