试图在日冕中调用方法'translet'(零值)

时间:2014-03-04 10:14:14

标签: lua corona

对于这个函数fallingCoins(),我在代码中向后移动硬币,当锚点接触硬币时我需要隐藏这些硬币。

function fallingCoins()
local myPlayer = display.newCircle( math.random(20,_W+20), -25, math.random(10,10)  )
    myPlayer:setStrokeColor(255, 128, 0 ) 
    myPlayer:setFillColor(math.random(245,255),math.random(210,223),7)
    myPlayer.myName = "myPlayer"
    physics.addBody( myPlayer, "static" )
    myPlayer.y = "150"
     local function muovi()
     myPlayer:translate(-2, 0)
     end
 Runtime:addEventListener( "enterFrame", muovi );

end
timer.performWithDelay( 3000, fallingCoins )

如果碰到锚,我就会隐藏硬币。

function onCollision3( event )
   if(event.object1.myName == "guy" and event.object2.myName == "myPlayer") then
      event.object2:removeSelf(); 
   end
end
Runtime:addEventListener( "collision", onCollision3 )

如果我触摸硬币,那么我就会收到此错误

"---------------------------
Corona Runtime Error
---------------------------
...as\desktop\run2\scroll\scrolling background\main.lua:123: attempt to call method 'translate' (a nil value)
stack traceback:
    [C]: in function 'translate'
    ...as\desktop\run2\scroll\scrolling background\main.lua:123: in function <...as\desktop\run2\scroll\scrolling background\main.lua:122>
    ?: in function <?:218>

Do you want to relaunch the project?
---------------------------
Yes   No   
---------------------------
"

请在我犯错的地方帮助我..

1 个答案:

答案 0 :(得分:2)

translate方法可以应用于显示对象。在这里你的对象也是一个物理,对象。 您可以使用以下内容更改有问题的行:

myPlayer.x = myPlayer.x - 2

P.S:但在这种情况下,它会快速移动^^