我试图将属性和函数声明为特定的js类。但是当我尝试在函数内调用函数时(即使在声明后调用)它会抛出异常
未捕获TypeError:对象[object Object]没有方法'addButtonEventListeners
我的代码列出:SplashScene.js
var anim1, background;
var SplashScene;
function SplashScreen(SceneContainer)
{
this.name = "SplashScreen";
this.loadScreen = function()
{
background = new createjs.Shape();
background.graphics.beginBitmapFill(loader.getResult("gameLoopSplash")).drawRect(0,0,w,h);
SplashScene = new createjs.Container();
anim1 = new createjs.Sprite(buttonData, "playIdle");
anim1.framerate = 30;
anim1.x = 260;
anim1.y = 22;
SplashScene.alpha = 0;
SplashScene.addChild(background);
SplashScene.addChild(anim1);
}
this.addButtonEventListeners = function()
{
console.log("addButtonEventListeners SplashScreen" );
}
this.menuIn = function()
{
console.log("menuIn SplashScreen" );
stage.addChild(SplashScene);
var tween = createjs.Tween.get(SplashScene).to({y : 0, x : 0, alpha : 1}, 5000).call(this.menuInCompleted);
var splashTimer = window.setTimeout(function(){menuOut("MainScreen", false)},15000);
}
this.menuInCompleted = function()
{
console.log("menuInCompleted SplashScreen" );
this.addButtonEventListeners();
}
}
有人能告诉我怎么办?
答案 0 :(得分:2)
问题是this
回调中的上下文(setTimeout
)是window
,而不是您的对象。
您可以更改
var splashTimer = window.setTimeout(function(){menuOut("MainScreen", false)},15000);
到
var splashTimer = window.setTimeout(
(function(){menuOut("MainScreen", false)}).bind(this)
,15000);
你还必须在绑定menuIn
(对某个事件?)的地方做同样的事情。
答案 1 :(得分:1)
您的问题是this
,它指向当前上下文(在运行时)而不是您的对象。
只需在SplashScreen中添加一个变量,如:
var self=this; //keeping the context of SplashScreen
然后按如下方式调用它:
this.menuInCompleted = function()
{
console.log("menuInCompleted SplashScreen" );
self.addButtonEventListeners ();
}