我有这一行:
Bitmap bitmap = Bitmap.createBitmap(surface.getWidth(), surface.getHeight(),Bitmap.Config.ARGB_8888);
观点:
LinearLayout surface = new LinearLayout(this);
surface = (LinearLayout)findViewById(R.id.surface);
surface.addView(gv);
当我在surface.getWidth()
中放置随机数而不是surface.getHeight()
createBitmap
时 - 它有效。
我在代码的其他地方使用了surface.getLeft()
,但它确实有效。
它出错了,logcat:
02-24 16:39:07.999: E/AndroidRuntime(909): FATAL EXCEPTION: main
02-24 16:39:07.999: E/AndroidRuntime(909): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.snake/com.example.snake.MainActivity}: java.lang.IllegalArgumentException: width and height must be > 0
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2180)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2230)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.ActivityThread.access$600(ActivityThread.java:141)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1234)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.os.Handler.dispatchMessage(Handler.java:99)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.os.Looper.loop(Looper.java:137)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.ActivityThread.main(ActivityThread.java:5041)
02-24 16:39:07.999: E/AndroidRuntime(909): at java.lang.reflect.Method.invokeNative(Native Method)
02-24 16:39:07.999: E/AndroidRuntime(909): at java.lang.reflect.Method.invoke(Method.java:511)
02-24 16:39:07.999: E/AndroidRuntime(909): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793)
02-24 16:39:07.999: E/AndroidRuntime(909): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560)
02-24 16:39:07.999: E/AndroidRuntime(909): at dalvik.system.NativeStart.main(Native Method)
02-24 16:39:07.999: E/AndroidRuntime(909): Caused by: java.lang.IllegalArgumentException: width and height must be > 0
02-24 16:39:07.999: E/AndroidRuntime(909): at android.graphics.Bitmap.createBitmap(Bitmap.java:687)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.graphics.Bitmap.createBitmap(Bitmap.java:666)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.graphics.Bitmap.createBitmap(Bitmap.java:633)
02-24 16:39:07.999: E/AndroidRuntime(909): at com.example.snake.GameView.<init>(GameView.java:42)
02-24 16:39:07.999: E/AndroidRuntime(909): at com.example.snake.MainActivity.onCreate(MainActivity.java:39)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.Activity.performCreate(Activity.java:5104)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1080)
02-24 16:39:07.999: E/AndroidRuntime(909): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2144)
02-24 16:39:07.999: E/AndroidRuntime(909): ... 11 more
EDIT1:
mainActivity代码:
public class MainActivity extends Activity {
GameView gv;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.game_view);
LinearLayout surface = new LinearLayout(this);
surface = (LinearLayout)findViewById(R.id.surface);
gv= new GameView(this,surface);
surface.addView(gv);
}
GameView类:
public class GameView extends SurfaceView implements Runnable {
private boolean isRunning=false;
private final long FPS=12;
int PART_SIZE=6;
private SurfaceHolder holder;
Thread snakethread;
Snake snake;
Arena a;
Brick food;
LinearLayout view;
Bitmap arena;
public GameView(Context context,LinearLayout view) {
super(context);
this.view=view;
arena = Bitmap.createBitmap(view.getWidth(), view.getHeight(),Bitmap.Config.ARGB_8888);
this.a=new Arena();
snakethread=new Thread(this);
holder= getHolder();
this.setBackgroundColor(Color.TRANSPARENT);
this.setZOrderOnTop(true);
getHolder().setFormat(PixelFormat.TRANSPARENT);
holder.addCallback(new SurfaceHolder.Callback(){
@Override
public void surfaceCreated(SurfaceHolder arg0) {
setRunning(true);
snakethread.start();
}
@Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2,int arg3) {
}
@Override
public void surfaceDestroyed(SurfaceHolder arg0) {
setRunning(false);
while(true){
try {
snakethread.join();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
});
snake=new Snake(20, 50, "RIGHT",PART_SIZE);
}
public void run() {
long stepPerSecond=1000/FPS;
long startTime;
long sleepTime;
Canvas c = null;
try{
c=this.getHolder().lockCanvas();
synchronized (this.getHolder()) {
ArenaDraw(c);
}
}
catch(Exception e){
}
finally{
if(c!=null){
this.getHolder().unlockCanvasAndPost(c);
}
}
while(isRunning){
c=null;
startTime=System.currentTimeMillis();
try{
c=this.getHolder().lockCanvas();
synchronized (this.getHolder()) {
Paint p=new Paint();
snakeDraw(c);
}
}
catch(Exception e){
}
finally{
if(c!=null){
this.getHolder().unlockCanvasAndPost(c);
}
}
sleepTime= stepPerSecond-(System.currentTimeMillis()-startTime);
if(sleepTime>0)
try {
Thread.sleep(sleepTime);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
编辑2:
我补充说:
setContentView(R.layout.game_view);
LinearLayout surface = new LinearLayout(this);
surface = (LinearLayout)findViewById(R.id.surface);
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(0, LayoutParams.MATCH_PARENT, 1);
surface.setLayoutParams(params);
gv= new GameView(this,surface);
surface.addView(gv);
我在MainActivity中添加了这个,仍然是同样的错误。我做错了什么?
编辑3:
LinearLayout surface = new LinearLayout(this);
surface = (LinearLayout)findViewById(R.id.surface);
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(0, LayoutParams.MATCH_PARENT, 1);
surface.setLayoutParams(params);
setContentView(R.layout.game_view);
gv= new GameView(this,surface);
surface.addView(gv);
答案 0 :(得分:0)
发生此错误的原因是因为在调用view.getWidth()和view.getHeight()时,它们的值会解析为零,因为该视图尚未膨胀。要解决此问题,您需要对此视图进行充气。所以做这样的事情(会根据你的需要而变化):
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(0, LayoutParams.MATCH_PARENT, 1);
// 1 here corresponds to the weight to ensure that it is inflated
// Depending on how you want to split that screen, you will want to assign a weight to the other view as well
surface.setLayoutParams(params);
现在,视图会膨胀,返回的值不会为空。记住不要忘记根据需要设置重量。
答案 1 :(得分:0)
为GameView
创建实例时,您的LinearLayout
尚未绘制。你试图得到不在屏幕上的东西的高度/宽度。
尝试覆盖onLayout
方法并获取此方法中的宽度/高度。
或者你可以试试,
LinearLayout.LayoutParams llParams = (LinearLayout.LayoutParams) surface.getLayoutParams();
llParams.width
和llParams.height
会给你答案。
P.S。在获取参数之前,您可能需要对布局进行膨胀,我还没有对此进行测试。