我的应用程序在Game Center登录时崩溃,所有设备上的模拟器和沙盒模式都可以。我对崩溃有一些负面的反馈,所以已经开始审视它。我认为它已经解决了,所以得到了更新,但我错了。
我手机上有这个崩溃报告,但有些令人困惑。
Version: 1.4 (1.4)
Code Type: ARM (Native)
Parent Process: launchd [1]
Date/Time: 2014-02-22 09:18:36.959 +0000
OS Version: iOS 7.0.4 (11B554a)
Report Version: 104
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Triggered by Thread: 0
Last Exception Backtrace:
0 CoreFoundation 0x311eff46 __exceptionPreprocess + 126
1 libobjc.A.dylib 0x3b57f6aa objc_exception_throw + 34
2 CoreFoundation 0x311f38e2 -[NSObject(NSObject) doesNotRecognizeSelector:] + 198
3 CoreFoundation 0x311f21c6 ___forwarding___ + 702
4 CoreFoundation 0x311414d4 __forwarding_prep_0___ + 20
5 CommanderCool 0x000a13a2 0x67000 + 238498
6 CommanderCool 0x00098a30 0x67000 + 203312
7 CommanderCool 0x00098688 0x67000 + 202376
8 CommanderCool 0x000886a6 0x67000 + 136870
9 CommanderCool 0x0008a21a 0x67000 + 143898
10 CommanderCool 0x0009f50a 0x67000 + 230666
11 CommanderCool 0x00082316 0x67000 + 111382
12 CommanderCool 0x0007fa6e 0x67000 + 100974
13 CommanderCool 0x0008198c 0x67000 + 108940
14 CommanderCool 0x00087160 0x67000 + 131424
15 CommanderCool 0x000ce93e 0x67000 + 424254
16 CommanderCool 0x000e000a 0x67000 + 495626
17 QuartzCore 0x336399ca CA::Display::DisplayLinkItem::dispatch() + 94
18 QuartzCore 0x33639774 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 340
19 IOMobileFramebuffer 0x3621e768 IOMobileFramebufferVsyncNotifyFunc + 100
20 IOKit 0x31ed1a70 IODispatchCalloutFromCFMessage + 244
21 CoreFoundation 0x311afe1c __CFMachPortPerform + 132
22 CoreFoundation 0x311ba9da __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 30
23 CoreFoundation 0x311ba976 __CFRunLoopDoSource1 + 342
24 CoreFoundation 0x311b914a __CFRunLoopRun + 1394
25 CoreFoundation 0x31123c22 CFRunLoopRunSpecific + 518
26 CoreFoundation 0x31123a06 CFRunLoopRunInMode + 102
27 GraphicsServices 0x35e0227e GSEventRunModal + 134
28 UIKit 0x339c7044 UIApplicationMain + 1132
29 CommanderCool 0x0009d31e 0x67000 + 221982
30 CommanderCool 0x0006ef24 0x67000 + 32548
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x3bb3e1fc __pthread_kill + 8
1 libsystem_pthread.dylib 0x3bba7a2e pthread_kill + 54
2 libsystem_c.dylib 0x3baeeff8 abort + 72
3 libc++abi.dylib 0x3ae1dcd2 abort_message + 70
4 libc++abi.dylib 0x3ae366e0 default_terminate_handler() + 248
5 libobjc.A.dylib 0x3b57f91e _objc_terminate() + 190
6 libc++abi.dylib 0x3ae341c4 std::__terminate(void (*)()) + 76
7 libc++abi.dylib 0x3ae33d28 __cxa_rethrow + 96
8 libobjc.A.dylib 0x3b57f7f2 objc_exception_rethrow + 38
9 CoreFoundation 0x31123c98 CFRunLoopRunSpecific + 636
10 CoreFoundation 0x31123a06 CFRunLoopRunInMode + 102
11 GraphicsServices 0x35e0227e GSEventRunModal + 134
12 UIKit 0x339c7044 UIApplicationMain + 1132
13 CommanderCool 0x0009d31e 0x67000 + 221982
14 CommanderCool 0x0006ef24 0x67000 + 32548
Thread 1:
0 libsystem_kernel.dylib 0x3bb2b83c kevent64 + 24
1 libdispatch.dylib 0x3ba76e08 _dispatch_mgr_invoke + 228
2 libdispatch.dylib 0x3ba6639e _dispatch_mgr_thread$VARIANT$up + 34
Thread 2:
0 libsystem_kernel.dylib 0x3bb3ec7c __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x3bba4dc6 _pthread_wqthread + 306
2 libsystem_pthread.dylib 0x3bba4c80 start_wqthread + 4
Thread 3:
0 libsystem_kernel.dylib 0x3bb3ec7c __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x3bba4dc6 _pthread_wqthread + 306
2 libsystem_pthread.dylib 0x3bba4c80 start_wqthread + 4
Thread 4:
0 libsystem_kernel.dylib 0x3bb2ba8c mach_msg_trap + 20
1 libsystem_kernel.dylib 0x3bb2b888 mach_msg + 44
2 CoreFoundation 0x311ba7be __CFRunLoopServiceMachPort + 150
3 CoreFoundation 0x311b8ee4 __CFRunLoopRun + 780
4 CoreFoundation 0x31123c22 CFRunLoopRunSpecific + 518
5 CoreFoundation 0x31123a06 CFRunLoopRunInMode + 102
6 libAVFAudio.dylib 0x301a6584 GenericRunLoopThread::Entry(void*) + 124
7 libAVFAudio.dylib 0x3019a99c CAPThread::Entry(CAPThread*) + 176
8 libsystem_pthread.dylib 0x3bba6c1a _pthread_body + 138
9 libsystem_pthread.dylib 0x3bba6b8a _pthread_start + 98
10 libsystem_pthread.dylib 0x3bba4c8c thread_start + 4
Thread 5:
0 libsystem_kernel.dylib 0x3bb2ba8c mach_msg_trap + 20
1 libsystem_kernel.dylib 0x3bb2b888 mach_msg + 44
2 AudioToolbox 0x30ba5116 AURemoteIO::IOThread::Run() + 102
3 AudioToolbox 0x30ba8348 AURemoteIO::IOThread::Entry(void*) + 4
4 AudioToolbox 0x30ae5ba8 CAPThread::Entry(CAPThread*) + 208
5 libsystem_pthread.dylib 0x3bba6c1a _pthread_body + 138
6 libsystem_pthread.dylib 0x3bba6b8a _pthread_start + 98
7 libsystem_pthread.dylib 0x3bba4c8c thread_start + 4
Thread 6:
0 libsystem_kernel.dylib 0x3bb2ba8c mach_msg_trap + 20
1 libsystem_kernel.dylib 0x3bb2b888 mach_msg + 44
2 CoreFoundation 0x311ba7be __CFRunLoopServiceMachPort + 150
3 CoreFoundation 0x311b8ee4 __CFRunLoopRun + 780
4 CoreFoundation 0x31123c22 CFRunLoopRunSpecific + 518
5 CoreFoundation 0x31123a06 CFRunLoopRunInMode + 102
6 AudioToolbox 0x30aff754 GenericRunLoopThread::Entry(void*) + 124
7 AudioToolbox 0x30ae5ba8 CAPThread::Entry(CAPThread*) + 208
8 libsystem_pthread.dylib 0x3bba6c1a _pthread_body + 138
9 libsystem_pthread.dylib 0x3bba6b8a _pthread_start + 98
10 libsystem_pthread.dylib 0x3bba4c8c thread_start + 4
Thread 7 name: com.apple.NSURLConnectionLoader
Thread 7:
0 libsystem_kernel.dylib 0x3bb2ba8c mach_msg_trap + 20
1 libsystem_kernel.dylib 0x3bb2b888 mach_msg + 44
2 CoreFoundation 0x311ba7be __CFRunLoopServiceMachPort + 150
3 CoreFoundation 0x311b8ee4 __CFRunLoopRun + 780
4 CoreFoundation 0x31123c22 CFRunLoopRunSpecific + 518
5 CoreFoundation 0x31123a06 CFRunLoopRunInMode + 102
6 Foundation 0x31b5e2f2 +[NSURLConnection(Loader) _resourceLoadLoop:] + 314
7 Foundation 0x31bd3c82 __NSThread__main__ + 1058
8 libsystem_pthread.dylib 0x3bba6c1a _pthread_body + 138
9 libsystem_pthread.dylib 0x3bba6b8a _pthread_start + 98
10 libsystem_pthread.dylib 0x3bba4c8c thread_start + 4
Thread 8 name: com.apple.CFSocket.private
Thread 8:
0 libsystem_kernel.dylib 0x3bb3e440 select$DARWIN_EXTSN + 20
1 CoreFoundation 0x311be680 __CFSocketManager + 480
2 libsystem_pthread.dylib 0x3bba6c1a _pthread_body + 138
3 libsystem_pthread.dylib 0x3bba6b8a _pthread_start + 98
4 libsystem_pthread.dylib 0x3bba4c8c thread_start + 4
Thread 0 crashed with ARM Thread State (32-bit):
r0: 0x00000000 r1: 0x00000000 r2: 0x00000000 r3: 0x00002060
r4: 0x00000006 r5: 0x3d77b18c r6: 0x00000000 r7: 0x27d9c594
r8: 0x1550f940 r9: 0x00000001 r10: 0x0022fc14 r11: 0x00000000
ip: 0x00000148 sp: 0x27d9c588 lr: 0x3bba7a33 pc: 0x3bb3e1fc
cpsr: 0x00000010
Binary Images:
当文件太大时遗漏图像。
我正在使用DDGameKitHelper和GKAchievementNotification来处理游戏中心通知。