我正在为Android开发一个钢琴应用程序。我正在尝试为我的活动中的所有8个按钮实现OnTouchListener
。因此,当用户拖动或滑动手指时,我希望所有按钮都能播放声音。我认为下面的图片更好地解释了它。
请参阅?当用户将手放在第一个按钮上然后拖动到最后一个按钮时,我希望所有8个按钮都能播放该歌曲。但我无法实现它。下面的java代码仅适用于第一个按钮,但7个按钮的其余部分不会被按下。
这是:
@Override
public boolean onTouch(View v, MotionEvent event) {
switch(v.getID())
{
case(R.id.btn1):
//play button 1 sound
break;
case(R.id.btn2):
//play button 2 sound
break;
case(R.id.btn3):
//play button 3 sound
break;
case(R.id.btn4):
//play button 4 sound
break;
case(R.id.btn5):
//play button 1 sound
break;
case(R.id.btn6):
//play button 6 sound
break;
case(R.id.btn7):
//play button 7 sound
break;
case(R.id.btn8):
//play button 8 sound
break;
}
return true;
}
请帮帮我。谢谢你的时间!
答案 0 :(得分:0)
您应该在包含钢琴按钮的布局上实现onTouchListner
想法是在渲染后将所有钢琴按钮位置放在屏幕上(x,y)。
然后使用getX()和getY()方法获得触摸位置。
此时,您可以通过检查触摸x和y是否在视图开始和
之间来处理它结束x和y,然后播放视图的声音。
在这个例子中,我使用soundpool和音调来播放不同的声音(我知道这不是完美的方式),而且我也在研究x因子,因为我只使用钢琴白键。
import android.app.Activity;
import android.media.*;
import android.os.Bundle;
import android.view.*;
import android.widget.*;
import java.util.ArrayList;
import java.util.List;
public class MainActivity extends Activity
{
//The layout that holds the piano keys.
LinearLayout pianoKeysContainer;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
pianoKeysContainer = (LinearLayout) findViewById(R.id.key_container);
pianoKeysContainer.setOnTouchListener(onYourViewTouchListener);
}
//Here we load the view positions after render it and fill the array with the positions
private List<Integer> positionsLeft_whiteKeys = new ArrayList<Integer>();
private List<Integer> positionsRight_whiteKeys = new ArrayList<Integer>();
public void onWindowFocusChanged(boolean hasFocus)
{
super.onWindowFocusChanged(hasFocus);
for (int i = 0; i < pianoKeysContainer.getChildCount(); i++)
{
//positionsLeft_whiteKeys holds the start x of each view.
positionsLeft_whiteKeys.add(pianoKeysContainer.getChildAt(i).getLeft());
//positionsRight_whiteKeys holds the end x of each view.
positionsRight_whiteKeys.add(pianoKeysContainer.getChildAt(i).getRight());
}
}
public View.OnTouchListener onYourViewTouchListener = new View.OnTouchListener()
{
float positionX;
FrameLayout pianoKey;
FrameLayout lastPlayedKey;
ArrayList<FrameLayout> pressedKeys = new ArrayList<FrameLayout>();
@Override
public boolean onTouch(View view, MotionEvent motionEvent)
{
positionX = motionEvent.getX();
float pitch;
//Looping on the child of the layout which contains the piano keys
for (int x = 0; x < ((LinearLayout) view).getChildCount(); x++)
{
// Calculating the pitch to get good chords
pitch = (float) Math.pow(Math.pow(2.0, 1 / 12.0), (float) x);
pianoKey = (FrameLayout) ((LinearLayout) view).getChildAt(x);
if (positionsLeft_whiteKeys.size() >= 0 && positionsRight_whiteKeys.size() >= 0)
{
if (positionX > positionsLeft_whiteKeys.get(x) && positionX < positionsRight_whiteKeys.get(x))
{
pianoKey = (FrameLayout) ((LinearLayout) view).getChildAt(x);
if (pianoKey != null)
{
pianoKey.setBackgroundResource(R.drawable.piano_key_pressed);
pressedKeys.add(pianoKey);
}
if (lastPlayedKey != pianoKey)
playKey(pitch);
lastPlayedKey = pianoKey;
break;
}
if (lastPlayedKey != null)
{
pianoKey.setBackgroundResource(R.drawable.piano_key);
lastPlayedKey.setBackgroundResource(R.drawable.piano_key);
}
}
}
if (motionEvent.getAction() == MotionEvent.ACTION_UP)
{
lastPlayedKey = null;
for (FrameLayout pressedKey : pressedKeys)
{
pressedKey.setBackgroundResource(R.drawable.piano_key);
}
}
return false;
}
};
//This is sound play method
SoundPool sp = new SoundPool(1, AudioManager.STREAM_MUSIC, 1);
public void playKey(final float pitch)
{
//here you should store your piano sound at res/raw then load it
sp.load(this, R.raw.piano, 1);
sp.setOnLoadCompleteListener(new SoundPool.OnLoadCompleteListener()
{
@Override
public void onLoadComplete(SoundPool soundPool, int i, int i2)
{
soundPool.play(i, 0.99f, 0.99f, 1, 0, pitch);
}
});
}
}
这是xml文件(main.xml)
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clickable="true"
android:id="@+id/key_container">
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"
/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
<FrameLayout
android:layout_height="match_parent"
android:layout_marginRight="2dp"
android:layout_width="48dp"
android:background="@drawable/piano_key"/>
</LinearLayout>
</LinearLayout>
注意:完成示例的唯一方法就是放置 钢琴键图像(按下并未按下)并放入钢琴音色 在res / raw