JPanel没有在JFrame中显示

时间:2014-02-16 23:41:33

标签: java swing jframe jpanel

我知道同样的问题已被多次询问,但我真的似乎没有在我的代码中发现阻碍JPanel类型的对象在JFrame中显示的错误。这是扩展JFrame的类的构造函数:

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.*;


public class Game extends JFrame implements ActionListener {

  private static final long serialVersionUID = 1L;

  private Board board;

  public Game() {
    super("Game");

    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setBackground(Color.WHITE);

    board = new Board();
    add(board, BorderLayout.CENTER);

    JButton button = new JButton("Start new game");
    button.setFocusPainted(false);
    button.addActionListener(this);

    JPanel control = new JPanel();
    control.setBackground(Color.WHITE);
    control.add(button);
    add(control, BorderLayout.SOUTH);

    pack();
    setResizable(false);
    setVisible(true);   
  }

这个是扩展JPanel的类的构造函数:

public class Board extends JPanel implements ActionListener {

  public Board() {
    setBackground(Color.WHITE);
    setLayout(new GridLayout(NUMBER_OF_ROWS, NUMBER_OF_COLUMNS));
    setBorder(BorderFactory.createEmptyBorder(20, 20, 0, 20));
    board = new Cell[NUMBER_OF_ROWS][NUMBER_OF_COLUMNS];

    for (int row = 0; row < NUMBER_OF_ROWS; row++) {
      for (int column = 0; column < NUMBER_OF_COLUMNS; column++) {
        board[row][column] = new Cell(this, row, column);
        add(board[row][column]);
      }
    }
  }

当我运行main方法(我没有在这里显示)时,它只显示框架和按钮。如果有人能给出一个暗示,我会非常感激。

1 个答案:

答案 0 :(得分:0)

似乎在这个可运行的代码的紧密变体(a MCTaRE)中显示得很好。

enter image description here

请注意,我在GridLayout中添加了一些空格并更改了颜色以使面板边界更清晰。

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class Game extends JFrame {

    private static final long serialVersionUID = 1L;
    private Board board;

    public Game() {
        super("Game");

        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setBackground(Color.WHITE);

        board = new Board();
        add(board, BorderLayout.CENTER);

        JButton button = new JButton("Start new game");
        button.setFocusPainted(false);

        JPanel control = new JPanel();
        control.setBackground(Color.GREEN);
        control.add(button);
        add(control, BorderLayout.SOUTH);

        pack();
        setResizable(false);
        setVisible(true);
    }

    public static void main(String[] args) {
        Runnable r = new Runnable() {

            @Override
            public void run() {
                new Game();
            }
        };
        // Swing GUIs should be created and updated on the EDT
        // http://docs.oracle.com/javase/tutorial/uiswing/concurrency
        SwingUtilities.invokeLater(r);
    }
}

/** A pseudo Cell */
class Cell extends JButton {
    Cell(JComponent parent, int row, int column) {
        super(row + " " + column);
    }
}

/** And this one is the constructor of the class that extends JPanel */
class Board extends JPanel {

    int NUMBER_OF_ROWS=3;
    int NUMBER_OF_COLUMNS=4;
    Cell[][] board;

    public Board() {
        setBackground(Color.RED);
        setLayout(new GridLayout(NUMBER_OF_ROWS, NUMBER_OF_COLUMNS, 5, 5));
        setBorder(BorderFactory.createEmptyBorder(20, 20, 0, 20));
        board = new Cell[NUMBER_OF_ROWS][NUMBER_OF_COLUMNS];

        for (int row = 0; row < NUMBER_OF_ROWS; row++) {
            for (int column = 0; column < NUMBER_OF_COLUMNS; column++) {
                board[row][column] = new Cell(this, row, column);
                add(board[row][column]);
            }
        }
    }
}