我以这种方式使用MessageBox
:
Deployment.Current.Dispatcher.BeginInvoke(() => {
MessageBox.Show("The alarm has been raised");
});
如何在用户点击确定后执行操作?
答案 0 :(得分:2)
在简单的情况下,您可以使用MessageBoxResult
(在Windows Phone下仅限于按钮OK / OKCancel):
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
MessageBoxResult result = MessageBox.Show("Show next message?", "Question", MessageBoxButton.OKCancel);
// code after user click
if (result == MessageBoxResult.OK) MessageBox.Show("Yeah");
});
但它几乎没有限制,您无法更改按钮内容。使用Guide.BeginShowMessageBox的解决方案更具可配置性。您还可以使用其他解决方案:CustomMessageBox from Windows Phone Toolkit如果您有Telerik - RadMessageBox。
答案 1 :(得分:1)
在项目中添加Microsoft.Xna.Framework.GamerServices的参考。
Deployment.Current.Dispatcher.BeginInvoke(() => {
List<string> messageboxitm = new List<string>();
messageboxitm.Add("Yes");
messageboxitm.Add("No");
IAsyncResult result = Guide.BeginShowMessageBox("Message", "The alarm has been raised", messageboxitm, 0, MessageBoxIcon.Alert, new AsyncCallback(OnMessageBoxClosed), null);
});
private void OnMessageBoxClosed(IAsyncResult ar)
{
int? buttonIndex = Guide.EndShowMessageBox(ar);
switch (buttonIndex)
{
case 0:
//Do your work
break;
default:
break;
}
}
答案 2 :(得分:0)
IAsyncResult result =Microsoft.Xna.Framework.GamerServices.Guide.BeginShowMessageBox(
"Info",
"Alarm has been raised",
new string[] { "OK", "Call emergency" },
0,
Microsoft.Xna.Framework.GamerServices.MessageBoxIcon.None,
null,
null);
result.AsyncWaitHandle.WaitOne();
media.AutoPlay = true;
}