我想裁剪纸币的边界框。我有以下代码绘制图像轮廓的边界框。使用绘制的矩形,我想裁剪最大的矩形。有人能指出我是如何做到的。
我的代码如下。
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
using namespace cv;
using namespace std;
Mat src; Mat src_gray;
int thresh = 100;
int max_thresh = 255;
RNG rng(12345);
/// Function header
void thresh_callback(int, void* );
/**
* @function main
*/
int main( int, char** argv )
{
/// Load source image and convert it to gray
src = imread( "image_of_the_currency_note.jpg", 1 );
/// Convert image to gray and blur it
cvtColor( src, src_gray, COLOR_BGR2GRAY );
blur( src_gray, src_gray, Size(3,3) );
/// Create Window
const char* source_window = "Source";
namedWindow( source_window, WINDOW_AUTOSIZE );
imshow( source_window, src );
createTrackbar( " Threshold:", "Source", &thresh, max_thresh, thresh_callback );
thresh_callback( 0, 0 );
waitKey(0);
return(0);
}
/**
* @function thresh_callback
*/
void thresh_callback(int, void* )
{
Mat threshold_output;
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
/// Detect edges using Threshold
threshold( src_gray, threshold_output, thresh, 255, THRESH_BINARY );
/// Find contours
findContours( threshold_output, contours, hierarchy, RETR_TREE, CHAIN_APPROX_SIMPLE, Point(0, 0) );
/// Approximate contours to polygons + get bounding rects
vector<vector<Point> > contours_poly( contours.size() );
vector<Rect> boundRect( contours.size() );
//vector<Point2f>center( contours.size() );
//vector<float>radius( contours.size() );
for( size_t i = 0; i < contours.size(); i++ )
{ approxPolyDP( Mat(contours[i]), contours_poly[i], 3, true );
boundRect[i] = boundingRect( Mat(contours_poly[i]) );
}
/// Draw polygonal contour + bonding rects
Mat drawing = Mat::zeros( threshold_output.size(), CV_8UC3 );
for( size_t i = 0; i< contours.size(); i++ )
{
Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
drawContours( drawing, contours_poly, (int)i, color, 1, 8, vector<Vec4i>(), 0, Point() );
rectangle( drawing, boundRect[i].tl(), boundRect[i].br(), color, 2, 8, 0 );
}
/// Show in a window
namedWindow( "Contours", WINDOW_AUTOSIZE );
imshow( "Contours", drawing );
}
图像附在此处。 “image_of_the_currency_note”是原始图像,“bounding_box_drawn_for_the_contours_in_the_currency_note”显示为原始图像绘制的边界框。我想将图像中最大的边界框放到opencv Mat对象中。
http://oi57.tinypic.com/wjcade.jpg - image_of_the_currency_note
http://oi57.tinypic.com/2cqzbsh.jpg - bounding_box_drawn_for_the_contours_in_the_currency_note
如果有人能告诉我该怎么做,那将是一个很大的帮助。
感谢。
答案 0 :(得分:0)
只需检查boundRect[i].width > threshold && boundRect[i].height > threshold
即可。阈值可以是图像大小的三分之一。所以,如果boundRect[i]
通过条件,那么保持它丢弃它。这样,您就可以获得最大的矩形。
另一种方法
您的每个轮廓由矩形的四个点(例如A,B,C,D)组成。您只需要提取轮廓中每个点的x和y坐标值。
在提取每个点的x和y值之后,您只需要设置一个条件:if(两个后续点之间的距离>某个值)然后保留该轮廓,否则丢弃它。
例如:只检查是否(B.x - A.x> 100)然后检查是否为真..保持轮廓。
答案 1 :(得分:0)
我在opencv中找到了contourArea()函数,并决定使用它来获取最大轮廓并绘制出最大轮廓的边界框。
int largest_area=0;
int largest_contour_index=0;
Rect bounding_rect;
for( size_t i = 0; i < contours.size(); i++ ) {
double a=contourArea( contours[i],false); // Find the area of contour
if(a>largest_area){
largest_area=a;
largest_contour_index=i; //Store the index of largest contour
bounding_rect=boundingRect(contours[i]); // Find the bounding rectangle for biggest contour
}
}
Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
//drawContours( src, contours,largest_contour_index, color, CV_FILLED, 8, hierarchy ); // Draw the largest contour using previously stored index.
rectangle(src, bounding_rect, Scalar(0,255,0),1, 8,0);