我想要创建一个流程,用户可以上传他们的图像,然后在浏览器中使用Fabric.js在Canvas中使用一些按钮编辑它们-wich使用Fabric.js添加一些效果 - 。
我不能让它发挥作用。我的HTML是:
<form id="uploadImg" runat="server">
<input type="file" id="uploadedImg"/>
</form>
<canvas id="canvas"></canvas>
Javascript如下:
var canvas = new fabric.Canvas('canvas');
canvas.setHeight(480);
canvas.setWidth(640);
$('#uploadedImg').change(function () {
var imgData = $(this).files[0];
fabric.util.loadImage(imgData, function(img) {
var oImg = new fabric.Image(img);
oImg.scale(0.2).set({
left: 100,
top: 100,
});
canvas.add(oImg);
});
});
答案 0 :(得分:20)
document.getElementById('imgLoader').onchange = function handleImage(e) {
var reader = new FileReader();
reader.onload = function (event){
var imgObj = new Image();
imgObj.src = event.target.result;
imgObj.onload = function () {
var image = new fabric.Image(imgObj);
image.set({
angle: 0,
padding: 10,
cornersize:10,
height:110,
width:110,
});
canvas.centerObject(image);
canvas.add(image);
canvas.renderAll();
}
}
reader.readAsDataURL(e.target.files[0]);
}
答案 1 :(得分:11)
您可以按照面料js上传多个图片,也可以将其拖放到画布中的另一个位置。
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 0, top: 0, angle: 0,width:100, height:100}).scale(0.9);
canvas.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas.toDataURL({format: 'png', quality: 0.8});
});
};
reader.readAsDataURL(file);
});
&#13;
canvas{
border: 1px solid black;
}
Include it like this:
&#13;
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file"><br />
<canvas id="canvas" width="450" height="450"></canvas>
&#13;
答案 2 :(得分:0)
var canvas = new fabric.Canvas('main-canvas');
canvas.selection = false;
var imgElement = document.getElementById("img11");
var imgInstance = new fabric.Image(imgElement, {
angle: 0,
position: 'absolute',
opacity: 1,
originX: 'left',
originY:'top',
meetOrSlice:'slice',
});
imgInstance.selectable = false;
canvas.add(imgInstance);
canvas.renderAll();
答案 3 :(得分:0)
这是一个老问题,这里的一些现有答案似乎已被破坏。下面是一个工作示例,说明如何使用文件输入将图像添加到 Fabric.js 画布,然后将其缩放以适合画布。
此示例适用于库的当前版本。
var canvas = new fabric.Canvas('canvas');
document.getElementById("uploader").onchange = function(e) {
var reader = new FileReader();
reader.onload = function(e) {
var image = new Image();
image.src = e.target.result;
image.onload = function() {
var img = new fabric.Image(image);
img.set({
left: 100,
top: 60
});
img.scaleToWidth(200);
canvas.add(img).setActiveObject(img).renderAll();
}
}
reader.readAsDataURL(e.target.files[0]);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/4.5.0/fabric.min.js"></script>
<input id="uploader" type="file"/>
<canvas id="canvas" width="400" height="300" style="border:1px solid black"></canvas>