如何使同步套接字异步?

时间:2014-02-08 06:50:07

标签: c# sockets asynchronous

我必须使用仅暴露同步套接字接口的套接字库。我有几个问题将此同步转换为异步。我从msdn示例开始(库接口类似于microsoft socket库,除了库使用不同的通信算法)。

这是我目前的进展

    private async void Start_Click(object sender, RoutedEventArgs e)
    {
        Log("Start server");
        var port = int.Parse(Port.Text);
        var task = Task.Run(() =>
        {
            // Establish the local endpoint for the socket.
            // Dns.GetHostName returns the name of the 
            // host running the application.
            Log("Hostname " + Dns.GetHostName());

            IPAddress[] ipv4Addresses = Array.FindAll(
                Dns.GetHostEntry(string.Empty).AddressList,
                a => a.AddressFamily == AddressFamily.InterNetwork);
            IPAddress[] ipv6Addresses = Array.FindAll(
                Dns.GetHostEntry(Dns.GetHostName()).AddressList,
                a => a.AddressFamily == AddressFamily.InterNetworkV6);

            foreach (var ip in ipv4Addresses)
            {
                Log("Ipv4 list " + ip);
            }
            foreach (var ip in ipv6Addresses)
            {
                Log("Ipv6 list " + ip);
            }

            var localEndPoint = new IPEndPoint(IPAddress.Any, port);
            Log("Ip " + IPAddress.Any);
            Log("Port " + port);

            // Create a TCP/IP socket.
            var listener = new Socket(AddressFamily.InterNetwork,
                SocketType.Stream, ProtocolType.Tcp);

            // Bind the socket to the local endpoint and 
            // listen for incoming connections.
            try
            {
                listener.Bind(localEndPoint);
                listener.Listen((int)SocketOptionName.MaxConnections);
                Log("Max connection " + (int)SocketOptionName.MaxConnections);

                // Start listening for connections.
                bool isContinue = true;
                while (isContinue)
                {
                    Log("Waiting for a connection...");
                    // Program is suspended while waiting for an incoming connection.
                    var handler = listener.Accept();


                    // handle connection
                    // Data buffer for incoming data.
                    byte[] bytes = new Byte[1024];

                    string data;

                    Log("Connection accepted");

                    Log("Local endpoint " + handler.LocalEndPoint);
                    Log("Remote endpoint " + handler.RemoteEndPoint);

                    data = null;

                    // An incoming connection needs to be processed.
                    while (true)
                    {
                        bytes = new byte[1024];
                        int bytesRec = handler.Receive(bytes);
                        data += Encoding.ASCII.GetString(bytes, 0, bytesRec);
                        if (data.IndexOf("<EOF>") > -1)
                        {
                            break;
                        }
                    }

                    // Show the data on the console.
                    Log("Text received " + data);

                    // Echo the data back to the client.
                    byte[] msg = Encoding.ASCII.GetBytes(data);

                    handler.Send(msg);
                    Log("Message sent");

                    handler.Shutdown(SocketShutdown.Both);
                    Log("Shutdown");
                    handler.Close();
                    Log("Close");

                    isContinue = true;
                }

            }
            catch (Exception ex)
            {
                Log(ex.ToString());
            }
        });
        await task;
    }
  1. 当我有2个或更多并发客户端时发生了什么?
  2. 当第一个连接忙于通信时,第二个连接发生了什么?
  3. 听众是否会在listener.Accept()?
  4. 之后立即收听
  5. 假设我有4个逻辑核心,当我在4个线程上侦听时,会发生什么,每个线程都有不同的端口号。每个侦听器都阻塞侦听器中的线程。接受。我的ui和PC会发生什么?它会挂起(所有核心都被使用和阻止)?
  6. 我可以参考哪种模式?
  7. 我正在考虑使用Task,async,等待,但我似乎无法在我脑海中构建它。

    我想通过添加socket来改进这个库。

    感谢。

1 个答案:

答案 0 :(得分:3)

如果库仅公开同步实现,则意味着它正在执行阻塞I / O.由于您无法更改它,因为它是库实现的一部分,因此您必须使用ThreadPool线程来委派工作。我写了几篇博文,其中提供了相关内容(12)。

异步处理此工作只会在您想要特别避免阻塞特定线程(例如UI线程)时出现问题。在这种情况下,您可以简单地执行对套接字库的调用:

var task = Task.Run(() => 
  { 
     // run socket code
  });

var result = await task;
// rest of your code

Task.Run队列的调用对ThreadPool起作用,等待避免在单独的线程中执行该工作时阻止UI线程。