我正在查看我的Java应用程序的线程转储,并注意到有时候不是显示“已锁定”,我看到关键字“已消除”,如下所示:
"Worker [4]" prio=10 tid=0x00007fb1262d8800 nid=0x89a0 in Object.wait() [0x00007fb15b147000]
java.lang.Thread.State: WAITING (on object monitor)
at java.lang.Object.wait(Native Method)
at java.lang.Object.wait(Object.java:503)
at com.myapp.common.util.WaitableQueue.getAll(WaitableQueue.java:152)
- eliminated <0x00000004d0d28e18> (a com.myapp.common.util.balq.SingleQueueQController$_WorkerQueue)
at com.myapp.common.util.balq.SingleQueueQController$_WorkerQueue.getAll(SingleQueueQController.java:3527)
- locked <0x00000004d0d28e18> (a com.myapp.common.util.balq.SingleQueueQController$_WorkerQueue)
at com.myapp.common.util.AbstractWorker.read(AbstractWorker.java:678)
at com.myapp.common.util.AbstractWorker.runBulk(AbstractWorker.java:541)
at com.myapp.common.util.AbstractWorker.run(AbstractWorker.java:343)
令人惊讶的是,我在Google上找不到任何关于此的内容。 “锁定”和“已删除”关键字之间有什么区别?
答案 0 :(得分:14)
它表示已在字节码中删除的冗余锁。
我总是觉得源代码是一个很好的开始这样的事情的地方。来自openJDK的hotspot/src/share/vm/opto/callnode.cpp
评论有以下有趣的评论:
// Redundant lock elimination
//
// There are various patterns of locking where we release and
// immediately reacquire a lock in a piece of code where no operations
// occur in between that would be observable. In those cases we can
// skip releasing and reacquiring the lock without violating any
// fairness requirements. Doing this around a loop could cause a lock
// to be held for a very long time so we concentrate on non-looping
// control flow. We also require that the operations are fully
// redundant meaning that we don't introduce new lock operations on
// some paths so to be able to eliminate it on others ala PRE. This
// would probably require some more extensive graph manipulation to
// guarantee that the memory edges were all handled correctly.
//
// Assuming p is a simple predicate which can't trap in any way and s
// is a synchronized method consider this code:
//
// s();
// if (p)
// s();
// else
// s();
// s();
//
// 1. The unlocks of the first call to s can be eliminated if the
// locks inside the then and else branches are eliminated.
//
// 2. The unlocks of the then and else branches can be eliminated if
// the lock of the final call to s is eliminated.
//
// Either of these cases subsumes the simple case of sequential control flow
从上面看,似乎(至少在openJDK中)消除意味着JVM通过一组或多组释放/获取指令来维护锁。
查看javaVFrame::print_lock_info_on()
中的hotspot/src/share/vm/runtime/vframe.cpp
会显示检查和输出的位置:
// Print out all monitors that we have locked or are trying to lock
GrowableArray<MonitorInfo*>* mons = monitors();
if (!mons->is_empty()) {
bool found_first_monitor = false;
for (int index = (mons->length()-1); index >= 0; index--) {
MonitorInfo* monitor = mons->at(index);
if (monitor->eliminated() && is_compiled_frame()) { // Eliminated in compiled code
if (monitor->owner_is_scalar_replaced()) {
Klass* k = Klass::cast(monitor->owner_klass());
st->print("\t- eliminated <owner is scalar replaced> (a %s)", k->external_name());
} else {
oop obj = monitor->owner();
if (obj != NULL) {
print_locked_object_class_name(st, obj, "eliminated");
}
}
continue;
包括上述内容在内的其他评论也提到用NOP替换锁定和解锁指令。
我阅读了Dirk提到的关于lock elision的文件,它似乎是Lock Coarsening而不是Elision:
可用于降低锁定成本的另一个优化是锁定粗化。锁定粗化是合并使用相同锁定对象的相邻同步块的过程。如果编译器无法使用锁定省略来消除锁定,则可以通过使用锁定粗化来减少开销。
但说实话,差异非常微妙,最终效果几乎相同 - 你消除了不必要的锁定和解锁。