ListView项目滚动动画(“UIKit动态” - 类似)

时间:2014-02-05 20:49:31

标签: android android-listview android-animation

我正在尝试在滚动发生时为ListView项设置动画。更具体地说,我试图从iOS 7上的iMessage应用程序模拟滚动动画。我找到了一个类似的示例online

为了澄清,我试图在用户滚动时对项目实现“流畅”运动效果,而不是在添加新项目时实现动画效果。我尝试修改BaseAdapter中的观看次数,然后我查看了AbsListView来源,看看我是否能以某种方式将AccelerateInterpolator附加到可调整发送到的绘制坐标的某处子视图(如果这是AbsListView的设计方式)。到目前为止,我一直无法取得任何进展。

有没有人对如何复制这种行为有任何想法?


有关谷歌搜索帮助的记录:这在ios上被称为“UIKit Dynamics”

How to replicate Messages bouncing bubbles in iOS 7

它内置于最近的iOS版本中。然而,它仍然有点难以使用。 (2014)这是每个人都复制的帖子:widely copied article令人惊讶的是,UIKit Dynamics仅适用于苹果的“收藏视图”,而不是苹果的“桌面视图”,因此所有的iOS debs都必须从桌面转换内容查看“集合视图”

每个人都使用的库是 BPXLFlowLayout ,因为那个人几乎破解了复制iphone短信应用程序的感觉。事实上,如果你将它移植到Android我猜你可以使用那里的参数来获得相同的感觉。我注意到在我的android fone系列中,HTC手机在他们的UI上有这种效果。希望能帮助到你。 Android摇滚!

7 个答案:

答案 0 :(得分:17)

这种实施方式非常有效。虽然有一些闪烁,可能是因为当适配器将新视图添加到顶部或底部时改变了索引。这可以通过观察树中的变化并在运行中移动索引来解决。

public class ElasticListView extends GridView implements AbsListView.OnScrollListener,      View.OnTouchListener {

private static int SCROLLING_UP = 1;
private static int SCROLLING_DOWN = 2;

private int mScrollState;
private int mScrollDirection;
private int mTouchedIndex;

private View mTouchedView;

private int mScrollOffset;
private int mStartScrollOffset;

private boolean mAnimate;

private HashMap<View, ViewPropertyAnimator> animatedItems;


public ElasticListView(Context context) {
    super(context);
    init();
}

public ElasticListView(Context context, AttributeSet attrs) {
    super(context, attrs);
    init();
}

public ElasticListView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    init();
}

private void init() {
    mScrollState = SCROLL_STATE_IDLE;
    mScrollDirection = 0;
    mStartScrollOffset = -1;
    mTouchedIndex = Integer.MAX_VALUE;
    mAnimate = true;
    animatedItems = new HashMap<>();
    this.setOnTouchListener(this);
    this.setOnScrollListener(this);

}


@Override
public void onScrollStateChanged(AbsListView view, int scrollState) {
    if (mScrollState != scrollState) {
        mScrollState = scrollState;
        mAnimate = true;

    }
    if (scrollState == SCROLL_STATE_IDLE) {
        mStartScrollOffset = Integer.MAX_VALUE;
        mAnimate = true;
        startAnimations();
    }

}

@Override
public void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount, int totalItemCount) {

    if (mScrollState == SCROLL_STATE_TOUCH_SCROLL) {

        if (mStartScrollOffset == Integer.MAX_VALUE) {
            mTouchedView = getChildAt(mTouchedIndex - getPositionForView(getChildAt(0)));
            if (mTouchedView == null) return;

            mStartScrollOffset = mTouchedView.getTop();
        } else if (mTouchedView == null) return;

        mScrollOffset = mTouchedView.getTop() - mStartScrollOffset;
        int tmpScrollDirection;
        if (mScrollOffset > 0) {

            tmpScrollDirection = SCROLLING_UP;

        } else {
            tmpScrollDirection = SCROLLING_DOWN;
        }

        if (mScrollDirection != tmpScrollDirection) {
            startAnimations();
            mScrollDirection = tmpScrollDirection;
        }


        if (Math.abs(mScrollOffset) > 200) {
            mAnimate = false;
            startAnimations();
        }
        Log.d("test", "direction:" + (mScrollDirection == SCROLLING_UP ? "up" : "down") + ", scrollOffset:" + mScrollOffset + ", toucheId:" + mTouchedIndex + ", fvisible:" + firstVisibleItem + ", " +
            "visibleItemCount:" + visibleItemCount + ", " +
            "totalCount:" + totalItemCount);
        int indexOfLastAnimatedItem = mScrollDirection == SCROLLING_DOWN ?
            getPositionForView(getChildAt(0)) + getChildCount() :
            getPositionForView(getChildAt(0));

        //check for bounds
        if (indexOfLastAnimatedItem >= getChildCount()) {
            indexOfLastAnimatedItem = getChildCount() - 1;
        } else if (indexOfLastAnimatedItem < 0) {
            indexOfLastAnimatedItem = 0;
        }

        if (mScrollDirection == SCROLLING_DOWN) {
            setAnimationForScrollingDown(mTouchedIndex - getPositionForView(getChildAt(0)), indexOfLastAnimatedItem, firstVisibleItem);
        } else {
            setAnimationForScrollingUp(mTouchedIndex - getPositionForView(getChildAt(0)), indexOfLastAnimatedItem, firstVisibleItem);
        }
        if (Math.abs(mScrollOffset) > 200) {
            mAnimate = false;
            startAnimations();
            mTouchedView = null;
            mScrollDirection = 0;
            mStartScrollOffset = -1;
            mTouchedIndex = Integer.MAX_VALUE;
            mAnimate = true;
        }
    }
}

private void startAnimations() {
    for (ViewPropertyAnimator animator : animatedItems.values()) {
        animator.start();
    }
    animatedItems.clear();
}

private void setAnimationForScrollingDown(int indexOfTouchedChild, int indexOflastAnimatedChild, int firstVisibleIndex) {
    for (int i = indexOfTouchedChild + 1; i <= indexOflastAnimatedChild; i++) {
        View v = getChildAt(i);
        v.setTranslationY((-1f * mScrollOffset));
        if (!animatedItems.containsKey(v)) {
            animatedItems.put(v, v.animate().translationY(0).setDuration(300).setStartDelay(50 * i));
        }

    }
}

private void setAnimationForScrollingUp(int indexOfTouchedChild, int indexOflastAnimatedChild, int firstVisibleIndex) {
    for (int i = indexOfTouchedChild - 1; i > 0; i--) {
        View v = getChildAt(i);

        v.setTranslationY((-1 * mScrollOffset));
        if (!animatedItems.containsKey(v)) {
            animatedItems.put(v, v.animate().translationY(0).setDuration(300).setStartDelay(50 * (indexOfTouchedChild - i)));
        }

    }
}


@Override
public boolean onTouch(View v, MotionEvent event) {
    switch (event.getActionMasked()) {
        case MotionEvent.ACTION_DOWN:
            Rect rect = new Rect();
            int childCount = getChildCount();
            int[] listViewCoords = new int[2];
            getLocationOnScreen(listViewCoords);
            int x = (int)event.getRawX() - listViewCoords[0];
            int y = (int)event.getRawY() - listViewCoords[1];
            View child;
            for (int i = 0; i < childCount; i++) {
                child = getChildAt(i);
                child.getHitRect(rect);
                if (rect.contains(x, y)) {
                    mTouchedIndex = getPositionForView(child); 
                    break;
                }
            }
            return false;

    }
    return false;

}

}

答案 1 :(得分:16)

我花了几分钟时间来探索这个问题,看起来它可以很容易地用API 12及以上版本完成(希望我不会错过任何东西......)。要获得非常基本的卡片效果,只需在适配器的getView()末尾处输入几行代码,然后再将其返回到列表中。这是整个适配器:

    public class MyAdapter extends ArrayAdapter<String>{

        private int mLastPosition;

        public MyAdapter(Context context, ArrayList<String> objects) {
            super(context, 0, objects);
        }

        private class ViewHolder{
            public TextView mTextView;
        }

        @TargetApi(Build.VERSION_CODES.HONEYCOMB_MR1)
        @Override
        public View getView(int position, View convertView, ViewGroup parent) {

            ViewHolder holder;

            if (convertView == null) {
                holder = new ViewHolder();
                convertView = LayoutInflater.from(getContext()).inflate(R.layout.grid_item, parent, false);
                holder.mTextView = (TextView) convertView.findViewById(R.id.checkbox);
                convertView.setTag(holder);
            } else {
                holder = (ViewHolder) convertView.getTag();
            }

            holder.mTextView.setText(getItem(position));

            // This tells the view where to start based on the direction of the scroll.
            // If the last position to be loaded is <= the current position, we want
            // the views to start below their ending point (500f further down).
            // Otherwise, we start above the ending point.
            float initialTranslation = (mLastPosition <= position ? 500f : -500f);

            convertView.setTranslationY(initialTranslation);
            convertView.animate()
                    .setInterpolator(new DecelerateInterpolator(1.0f))
                    .translationY(0f)
                    .setDuration(300l)
                    .setListener(null);

            // Keep track of the last position we loaded
            mLastPosition = position;

            return convertView;
        }


    }

请注意,我正在跟踪要加载的最后一个位置(mLastPosition),以确定是从底部向上(如果向下滚动)还是从顶部向下(如果我们向上滚动)为视图设置动画)。

奇妙之处在于,只需修改初始convertView属性(例如convertView.setScaleX(float scale))和convertView.animate()链(例如.scaleX(float)),就可以做得更多。

enter image description here

答案 2 :(得分:16)

尝试将此文件放入getView()方法中,然后再返回convertView:

Animation animationY = new TranslateAnimation(0, 0, holder.llParent.getHeight()/4, 0);
animationY.setDuration(1000);
Yourconvertview.startAnimation(animationY);  
animationY = null; 

llParent = RootLayout,其中包含自定义行项目。

答案 3 :(得分:1)

老实说,这将是一项很多工作,并且在数学上非常强烈,但我认为你可以让列表项的布局有填充顶部和底部,你可以调整每个项目的填充,以便单个项目成为或多或少间隔开。你将如何跟踪多少以及如何知道项目滚动的速度,这将是困难的部分。

答案 4 :(得分:0)

由于我们确实希望每次出现在列表的顶部或底部时弹出项目,因此最好的位置是适配器的getView()方法:

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) {
    animatePostHc(position, v);
} else {
    animatePreHc(position, v);
}

答案 5 :(得分:-1)

根据我的理解,你所寻找的是一种视差效应。

This answer非常完整,我认为这可以帮到你很多。

答案 6 :(得分:-1)

使用此库:http://nhaarman.github.io/ListViewAnimations

Demo

非常棒。至少比iOS好,它是开源的:)