我正在尝试将圆圈拖过其他圆圈以连接两条路径。问题是当我将一个圆圈(c2)拖到另一个圆圈(c1)上时,如果在圆圈c2之前创建圆圈c1,则不会触发c1鼠标悬停事件。
var closedRoad = true;
var width = 960,
height = 500;
var points = d3.range(1, 5).map(function(i) {
return [i * width / 5, 50 + Math.random() * (height - 100)];
});
var points1 = d3.range(1, 5).map(function(i) {
return [i * width / 5, 50 + Math.random() * (height - 100)];
});
var points2 = d3.range(1, 5).map(function(i) {
return [i * width / 5, 50 + Math.random() * (height - 100)];
});
var count = 0;
var ways = [];
var currentWay = null;
var selected = null;
var line = d3.svg.line();
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
var rect = svg.append("rect")
.attr("width", width)
.attr("height", height);
ways.forEach(function(way, i) {
svg.append("path")
.datum(way)
.attr("id", "p" + way.id)
.attr("class", "line")
.call(redraw);
});
d3.select(window)
.on("keydown", keydown)
//.on("mousemove", mousemove)
//.on("mouseup", mouseup)
.on("mousedown", mousedown)
.on("dblclick", dblclick);
function redraw(way) {
way.attr("d", function(d) { return line(d.pts); });
var circle = svg.selectAll(".way" + way.data()[0].id)
.data(way.data()[0].pts, function(d) { return d; });
circle.enter().append("circle")
.attr("class", "way" + way.data()[0].id)
.attr("r", 1e-6)
.on("mousedown", function(d) {
if (closedRoad) {
currentWay = way.data()[0];
selected = d;
if (d3.event) {
d3.event.preventDefault();
d3.event.stopPropagation();
}
}
})
.on("mouseover", function() { d3.select(d3.event.target).classed("highlight", true); })
.on("mouseout", function() { d3.select(d3.event.target).classed("highlight", false); })
.transition()
.duration(750)
.ease("elastic")
.attr("r", 6.5);
circle
.attr("cx", function(d) { return d[0]; })
.attr("cy", function(d) { return d[1]; });
////
var drag = d3.behavior.drag();
drag.on("dragstart", function(d) {
console.log('START');
})
.on("drag", function(d) {
console.log('MOVE');
var m = d3.mouse(svg.node());
d[0] = Math.max(0, Math.min(width, m[0]));
d[1] = Math.max(0, Math.min(height, m[1]));
//redraw(way);
redrawAll();
})
.on("dragend", function(d) {
console.log('END');
});
circle.call(drag);
////
circle.exit().remove();
}
function dblclick() {
currentWay.pts.pop();
//redraw(svg.select("#p" + currentWay.id));
redrawAll();
closedRoad = true;
}
function mousedown() {
if (closedRoad) {
currentWay = { id: ++count, pts: [] };
ways.push(currentWay);
svg.append("path")
.datum(currentWay)
.attr("id", "p" + currentWay.id)
.attr("class", "line")
.on("mouseover", function() {
d3.select(d3.event.target).classed("highlight", true);
})
.on("mouseout", function() { d3.select(d3.event.target).classed("highlight", false); })
.call(redraw);
closedRoad = false;
}
currentWay.pts.push(selected = d3.mouse(svg.node()));
//redraw(svg.select("#p" + currentWay.id));
redrawAll();
}
function redrawAll() {
ways.forEach(function(way, i) {
redraw(svg.select("#p" + way.id));
});
}
function mousemove() {
}
function keydown() {
if (!selected) return;
switch (d3.event.keyCode) {
case 8: // backspace
case 46: { // delete
var i = currentWay.pts.indexOf(selected);
currentWay.pts.splice(i, 1);
selected = currentWay.pts.length ? currentWay.pts[i > 0 ? i - 1 : 0] : null;
redraw(svg.select("#p" + currentWay.id));
break;
}
}
}
你能帮助我吗?
谢谢! 前!
答案 0 :(得分:5)
问题很简单,只有当两个元素一个在另一个上面绘制时,才会在最顶层的元素上触发'mouseover'事件。无论您是否正在处理最顶层元素的鼠标事件,都是如此。改变这种行为需要大量的解决方案,其中没有一个是理想的。
一些可能的解决方案:
在拖动功能中,反复检查此时是否有另一个圆圈。
您可以使用SVGSVGElement.getIntersectionList()
方法查找给定矩形中的所有元素。请注意,此方法在SVG 节点上调用,而不是在d3选择上调用。
拖动节点时,通过在其上设置样式pointer-events:none;
,使其对鼠标事件“透明”。
当然,这也会使它对拖动事件透明,因此您必须将拖动事件添加到容器而不是节点,然后找出在'dragstart'事件中拖动的圈子,更改它的指针 - 事件样式,并将圆形选择存储在drag
函数可访问的变量中(将其移动与当前代码相同)和dragend
函数(将重新设置其指针) - 事件风格)。您还需要向分配了拖动行为的<svg>
或<g>
元素添加背景矩形,这样即使鼠标只是“透明”,它也会响应鼠标事件圈。
拖动节点时,将其移动到绘制顺序的底部,以便将所有其他节点绘制为顶部。
由于SVG没有像HTML那样的“z-index”属性,因此实现此目的的唯一方法是使用selection.order()
或普通Javascript insertBefore()
实际重新排序DOM。
或者,接受这只是一个小的美学缺陷,并没有改变你的代码的功能,所以不值得上述方法的麻烦和性能影响。
如果您不喜欢某些圈子在拖动时改变颜色这一事实,您可以在svg上设置一个“拖动”类,用于拖动持续时间,并让你的css用于如果不是'svg.dragging'的孩子,'highlight'类只会做出明显的改变。
答案 1 :(得分:1)
如果用户正在移动圈子,我添加了一些代码,如果他不打算创建一个新圈子,我希望这会有所帮助。
var closedRoad = true;
var width = 960,
height = 500;
var points = d3.range(1, 5).map(function(i) {
return [i * width / 5, 50 + Math.random() * (height - 100)];
});
var points1 = d3.range(1, 5).map(function(i) {
return [i * width / 5, 50 + Math.random() * (height - 100)];
});
var points2 = d3.range(1, 5).map(function(i) {
return [i * width / 5, 50 + Math.random() * (height - 100)];
});
var count = 0;
var ways = [];
var currentWay = null;
var selected = null;
var line = d3.svg.line();
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
var rect = svg.append("rect")
.attr("width", width)
.attr("height", height);
ways.forEach(function(way, i) {
svg.append("path")
.datum(way)
.attr("id", "p" + way.id)
.attr("class", "line")
.call(redraw);
});
d3.select(window)
.on("keydown", keydown)
//.on("mousemove", mousemove)
.on("mouseup", mouseup)
.on("mousedown", mousedown)
.on("dblclick", dblclick);
function redraw(way) {
way.attr("d", function(d) { return line(d.pts); });
var circle = svg.selectAll(".way" + way.data()[0].id)
.data(way.data()[0].pts, function(d) { return d; });
circle.enter().append("circle")
.attr("class", "way" + way.data()[0].id)
.attr("r", 1e-6)
.on("mousedown", function(d) {
if (closedRoad) {
currentWay = way.data()[0];
selected = d;
if (d3.event) {
d3.event.preventDefault();
d3.event.stopPropagation();
}
}
})
.on("mouseover", function() { d3.select(d3.event.target).classed("highlight", true); })
.on("mouseout", function() { d3.select(d3.event.target).classed("highlight", false); })
.transition()
.duration(750)
.ease("elastic")
.attr("r", 6.5);
circle
.attr("cx", function(d) { return d[0]; })
.attr("cy", function(d) { return d[1]; });
////
var drag = d3.behavior.drag();
drag.on("dragstart", function(d) {
console.log('START');
})
.on("drag", function(d) {
console.log('MOVE');
var m = d3.mouse(svg.node());
d[0] = Math.max(0, Math.min(width, m[0]));
d[1] = Math.max(0, Math.min(height, m[1]));
//redraw(way);
redrawAll();
})
.on("dragend", function(d) {
console.log('END');
});
circle.call(drag);
////
circle.exit().remove();
/* if (d3.event) {
d3.event.preventDefault();
d3.event.stopPropagation();
}*/
}
function dblclick() {
currentWay.pts.pop();
//redraw(svg.select("#p" + currentWay.id));
redrawAll();
closedRoad = true;
}
function mousedown() {
start = event.pageX + event.pageY;
console.log(start);
}
function mouseup(){
if(start >= (event.pageX + event.pageY) - 10 && start <= (event.pageX + event.pageY) + 10){
if (closedRoad) {
currentWay = { id: ++count, pts: [] };
ways.push(currentWay);
svg.append("path")
.datum(currentWay)
.attr("id", "p" + currentWay.id)
.attr("class", "line")
.on("mouseover", function() {
d3.select(d3.event.target).classed("highlight", true);
})
.on("mouseout", function() { d3.select(d3.event.target).classed("highlight", false); })
.call(redraw);
closedRoad = false;
}
currentWay.pts.push(selected = d3.mouse(svg.node()));
//redraw(svg.select("#p" + currentWay.id));
redrawAll();
}else{
closedRoad = true;
}
}
function redrawAll() {
ways.forEach(function(way, i) {
redraw(svg.select("#p" + way.id));
});
}
function mousemove() {
}
function keydown() {
if (!selected) return;
switch (d3.event.keyCode) {
case 8: // backspace
case 46: { // delete
var i = currentWay.pts.indexOf(selected);
currentWay.pts.splice(i, 1);
selected = currentWay.pts.length ? currentWay.pts[i > 0 ? i - 1 : 0] : null;
redraw(svg.select("#p" + currentWay.id));
break;
}
}
}