似乎无论我做什么,我都得到了并发修改异常。我做了一些研究,根据我的理解,当您尝试编辑列表同时迭代它时,会发生此异常。但我仍然无法弄清楚究竟是什么导致它。所以我希望一些更有经验的人能帮助我弄清楚我在哪里出错了。这是我的代码。
package com.gametest;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.View.OnTouchListener;
public class GameSurfaceView extends Activity implements OnTouchListener {
double ran;
int touchX, touchY, screenWidth, screenHeight, objX, objY;
static boolean canUpdate;
static int enemyCount;
static MyView v;
static Bitmap orb, explosion;
static List<Sprite> enemiesList = new ArrayList<Sprite>();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
v = new MyView(this);
v.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent me) {
touchX = (int) me.getX();
touchY = (int) me.getY();
for (Sprite sprite : enemiesList) {
sprite.checkTouch(touchX, touchY);
}
return true;
}
});
canUpdate = true;
ran = 0;
orb = BitmapFactory.decodeResource(getResources(), R.drawable.blue_orb);
explosion = BitmapFactory.decodeResource(getResources(), R.drawable.explosion);
createEnemies();
setContentView(v);
}
private synchronized void createEnemies() {
if (enemyCount < 5) {
screenWidth = v.getWidth();
screenHeight = v.getHeight();
int listLength = enemiesList.size();
enemiesList.add(new Sprite(v, orb, explosion, screenWidth, screenHeight, listLength));
enemyCount = enemyCount + 1;
}
}
public static synchronized void checkECount(int id) {
canUpdate = false;
enemyCount = enemyCount - 1;
enemiesList.remove(id);
int index = 0;
Iterator<Sprite> itr = enemiesList.iterator();
while(itr.hasNext()) {
Sprite s = itr.next();
s.ID = index;
index++;
}
canUpdate = true;
}
@Override
protected void onPause() {
super.onPause();
v.pause();
}
@Override
protected void onResume() {
super.onResume();
v.resume();
}
public class MyView extends SurfaceView implements Runnable {
Thread t = null;
SurfaceHolder holder;
boolean isItOk = false;
public MyView(Context context) {
super(context);
holder = getHolder();
}
@Override
public void run() {
while (isItOk == true) {
if (!holder.getSurface().isValid()) {
continue;
}
Canvas c = holder.lockCanvas();
if(canUpdate){
canvas_draw(c);
}
holder.unlockCanvasAndPost(c);
}
}
protected synchronized void canvas_draw(Canvas canvas) {
canvas.drawARGB(255, 50, 10, 10);
String ranString = Integer.toString(screenHeight);
ran = Math.random() * 5;
if (ran > 3) {
createEnemies();
}
Paint paint = new Paint();
paint.setColor(Color.BLACK);
paint.setTextSize(15);
canvas.drawText(ranString, 10, screenHeight - 25, paint);
for (Sprite sprite : enemiesList) {
sprite.sprite_draw(canvas);
}
}
public void pause() {
isItOk = false;
while (true) {
try {
t.join();
} catch (InterruptedException e) {
}
break;
}
t = null;
}
public void resume() {
isItOk = true;
t = new Thread(this);
t.start();
}
}
@Override
public boolean onTouch(View arg0, MotionEvent arg1) {
// TODO Auto-generated method stub
return false;
}
}
这是logCat
01-28 23:25:56.749: E/AndroidRuntime(5452): FATAL EXCEPTION: main
01-28 23:25:56.749: E/AndroidRuntime(5452): java.util.ConcurrentModificationException
01-28 23:25:56.749: E/AndroidRuntime(5452): at java.util.ArrayList$ArrayListIterator.next(ArrayList.java:569)
01-28 23:25:56.749: E/AndroidRuntime(5452): at com.gametest.GameSurfaceView$1.onTouch(GameSurfaceView.java:42)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.View.dispatchTouchEvent(View.java:7122)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewGroup.dispatchTransformedTouchEvent(ViewGroup.java:2176)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:1877)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewGroup.dispatchTransformedTouchEvent(ViewGroup.java:2176)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:1877)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewGroup.dispatchTransformedTouchEvent(ViewGroup.java:2176)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:1877)
01-28 23:25:56.749: E/AndroidRuntime(5452): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1925)
01-28 23:25:56.749: E/AndroidRuntime(5452): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1379)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.app.Activity.dispatchTouchEvent(Activity.java:2396)
01-28 23:25:56.749: E/AndroidRuntime(5452): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1873)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.View.dispatchPointerEvent(View.java:7307)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewRootImpl.deliverPointerEvent(ViewRootImpl.java:3172)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewRootImpl.deliverInputEvent(ViewRootImpl.java:3117)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewRootImpl.doProcessInputEvents(ViewRootImpl.java:4153)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewRootImpl.enqueueInputEvent(ViewRootImpl.java:4132)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.ViewRootImpl$WindowInputEventReceiver.onInputEvent(ViewRootImpl.java:4224)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.view.InputEventReceiver.dispatchInputEvent(InputEventReceiver.java:171)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.os.MessageQueue.nativePollOnce(Native Method)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.os.MessageQueue.next(MessageQueue.java:125)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.os.Looper.loop(Looper.java:124)
01-28 23:25:56.749: E/AndroidRuntime(5452): at android.app.ActivityThread.main(ActivityThread.java:4745)
01-28 23:25:56.749: E/AndroidRuntime(5452): at java.lang.reflect.Method.invokeNative(Native Method)
01-28 23:25:56.749: E/AndroidRuntime(5452): at java.lang.reflect.Method.invoke(Method.java:511)
01-28 23:25:56.749: E/AndroidRuntime(5452): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786)
01-28 23:25:56.749: E/AndroidRuntime(5452): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553)
01-28 23:25:56.749: E/AndroidRuntime(5452): at dalvik.system.NativeStart.main(Native Method)
答案 0 :(得分:1)
问题是您可能正在修改“enemiesList”(例如删除/添加元素),而列表在此处显示:
for (Sprite s : enemiesList) {
s.ID = index;
index++;
}
尝试使该方法同步,看看会发生什么(以及将元素添加到列表中的那个):
public synchronized static void checkECount(int id) {
canUpdate = false;
enemyCount = enemyCount - 1;
enemiesList.remove(id);
int index = 0;
for (Sprite s : enemiesList) {
s.ID = index;
index++;
}
canUpdate = true;
}
我实际上在调用“createEnemies”时看到了潜在的灾难,试试看看会发生什么......
希望这有助于......
问候!
答案 1 :(得分:0)
这看起来像你的问题:
for (Sprite s : enemiesList) {
s.ID = index;
index++;
}
在迭代它时修改Sprite类中的变量会抛出异常。尝试声明方法同步如下:
protected synchronized void canvas_draw(Canvas canvas) {
或使用Iterator。
答案 2 :(得分:0)
如果列表中的遍历操作数量远远超过了变异操作,则可能需要使用CopyOnWriteArrayList。它有一个快照式迭代器,允许您迭代列表,即使它在此期间被更改。但请注意,顾名思义,每当您对其进行更改时,它都会创建一个全新的基础数组副本。 IE,如果你做了太多的改变,它可能会影响性能。