这里是我的代码:
stop();
import flash.events.Event;
import fl.video.*;
var files:Array;
var shuffledFiles:Array;
loaderInfo.addEventListener(Event.COMPLETE,ready);
function ready(event:Event):void{
loaderInfo.removeEventListener(Event.COMPLETE,ready);
//swf rescale setup
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE,stageResized);
//get FlashVars - a string converted into an Array by spliting it on the , character
//if the files FlashVar is setup correctly use the data, else use default values
if(loaderInfo.parameters.files != undefined) files = loaderInfo.parameters.files.indexOf(',') > 0 ? loaderInfo.parameters.files.split(",") : [loaderInfo.parameters.files];
else files = [ "movie1.flv", "movie2.flv", "movie3.flv" ];
shuffledFiles = shuffleArray(files);
//play the 1st video
videoPlayer.source = shuffledFiles[0];
shuffledFiles.shift();
//see when the video finished playing
videoPlayer.addEventListener(Event.COMPLETE,videoFinished);
}
function videoFinished(event:Event):void{
if(shuffledFiles.length == 0) shuffledFiles = shuffleArray(files);//all files played, repeat process
videoPlayer.source = shuffledFiles[0];//play the first video in the random list
videoPlayer.play();
trace('playing',shuffledFiles[0]);
shuffledFiles.shift();//remove the first video from the random list (e.g. [2,0,1].shift() becomes [0,1])
}
function stageResized(event:Event):void{
videoPlayer.width = stage.stageWidth;
videoPlayer.height = stage.stageHeight;
}
function shuffleArray(source:Array,clone:Boolean = true):Array {
var output:Array = [];
var input:Array = clone ? [].concat(source) : source;//clone ? preserve orignal items by making a copy for shuffling, or not
while(input.length) output.push(input.splice(int(Math.random() * input.length-1),1)[0]);
return output;
}
function fl_ClickToGoToScene():void
{
MovieClip(this.root).gotoAndPlay(2, "Scene 2");
}
function fl_ClickToGoToScene2():void
{
MovieClip(this.root).gotoAndPlay(1, "Scene 1");
}
stage.addEventListener(KeyboardEvent.KEY_DOWN, myKeyDown);
function myKeyDown(e:KeyboardEvent):void{
//trace("Key Pressed: " + String.fromCharCode(e.charCode) + " (character code: " + e.charCode + ")");
checkkeydown(String.fromCharCode(e.charCode));
}
function checkkeydown(keypress:String):void{
//trace(keypress);
if(keypress == "z"){
fl_ClickToGoToScene();
}
else if(keypress == "x"){
fl_ClickToGoToScene2();
}
}
我尝试制作: 2场面的比赛。 第一个场景,自动播放视频并永远重复播放,(动作脚本) 第二个场景,flash播放短片(时间轴)
问题: 当我运行我的代码时,第一个场景播放得很好, 当我切换场景2时,它也很好玩, 但是当我重新切换到场景1时,flyplayback没有运行。 我可以毫无问题地重新切换到场景2。我不知道问题出在哪里。我完全是诺布。 ty提前。
修改
首先我要把stop();在代码顶部,因为它将在第一部电影结束后播放场景2。 然后我得到了trace的输出('playing',shuffledFiles [0]);
当我在第五个循环上按“z”时发生播放movie1.flv
播放movie3.flv
播放movie2.flv
播放movie1.flv
TypeError:错误#1009:无法访问空对象引用的属性或方法。 在praperkahwinan_fla :: MainTimeline / videoFinished() 在flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() 在fl.video::FLVPlayback/ http://www.adobe.com/2007/flash/flvplayback/internal::handleVideoEvent() 在flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() 在fl.video::VideoPlayer/ http://www.adobe.com/2007/flash/flvplayback/internal::httpDoStopAtEnd() 在fl.video::VideoPlayer / http://www.adobe.com/2007/flash/flvplayback/internal::httpNetStatus()
错误。
此处链接到源文件。
https://www.mediafire.com/?42yk3knhiyxa181 我不包括电影文件。你需要将3个flv电影,movie1.flv,movie2.flv,movie3.flv放在与源文件相同的文件夹中。
答案 0 :(得分:1)
好的,你的shuffle方法没有正确克隆错误。
试试:
function shuffleArray(source:Array):Array {
var output:Array = [];
var input:Array = [].concat(source);
while(input.length) output.push(input.splice(int(Math.random() * input.length-1),1)[0]);
return output;
}