我正在尝试实现一个小的MVC框架,现在我正在实现视图模型绑定器,我的意思是,当模型更改时,触发刷新/渲染/模型上的任何内容。所以,我需要一个对象的事件监听器:
model.on("customEvent",appendItem);
$("#button").on("click",function(){
model.add(item);
model.trigger("customEvent");
});
function appendItem(item) {
$("#content").append(item.toHTML());
}
那么如何在对象上创建事件监听器呢?
答案 0 :(得分:5)
如果您已经在使用jQuery,则可以使用其内置的事件处理工具。
一个鲜为人知的事实是,您还可以将任何类型的Javascript对象放入jQuery集合中,而不仅仅是DOM元素。然后,您可以在这些对象上使用一组有限的jQuery方法(.data()
,.prop()
,.on()
,.off()
,.trigger()
和.triggerHandler()
)
//create the model - it can be any kind of object
var model = {};
//pass it to the jQuery function and you have a jQuery collection
//you can put an event handler on the object
$(model).on('customEvent', function () { console.log('hehe'); });
//and trigger it
$(model).trigger('customEvent');
答案 1 :(得分:1)
对于那些不使用jQuery并且有兴趣为自己的stuf布线的人,以下是你可以达到类似目标的方法:
/**
* EventfulObject constructor/base.
* @type EventfulObject_L7.EventfulObjectConstructor|Function
*/
var EventfulObject = function() {
/**
* Map from event name to a list of subscribers.
* @type Object
*/
var event = {};
/**
* List of all instances of the EventfulObject type.
* @type Array
*/
var instances = [];
/**
* @returns {EventfulObject_L1.EventfulObjectConstructor} An `EventfulObject`.
*/
var EventfulObjectConstructor = function() {
instances.push(this);
};
EventfulObjectConstructor.prototype = {
/**
* Broadcasts an event of the given name.
* All instances that wish to receive a broadcast must implement the `receiveBroadcast` method, the event that is being broadcast will be passed to the implementation.
* @param {String} name Event name.
* @returns {undefined}
*/
broadcast: function(name) {
instances.forEach(function(instance) {
(instance.hasOwnProperty("receiveBroadcast") && typeof instance["receiveBroadcast"] === "function") &&
instance["receiveBroadcast"](name);
});
},
/**
* Emits an event of the given name only to instances that are subscribed to it.
* @param {String} name Event name.
* @returns {undefined}
*/
emit: function(name) {
event.hasOwnProperty(name) && event[name].forEach(function(subscription) {
subscription.process.call(subscription.context);
});
},
/**
* Registers the given action as a listener to the named event.
* This method will first create an event identified by the given name if one does not exist already.
* @param {String} name Event name.
* @param {Function} action Listener.
* @returns {Function} A deregistration function for this listener.
*/
on: function(name, action) {
event.hasOwnProperty(name) || (event[name] = []);
event[name].push({
context: this,
process: action
});
var subscriptionIndex = event[name].length - 1;
return function() {
event[name].splice(subscriptionIndex, 1);
};
}
};
return EventfulObjectConstructor;
}();
var Model = function(id) {
EventfulObject.call(this);
this.id = id;
this.receiveBroadcast = function(name) {
console.log("I smell another " + name + "; and I'm model " + this.id);
};
};
Model.prototype = Object.create(EventfulObject.prototype);
Model.prototype.constructor = Model;
// ---------- TEST AND USAGE (hopefully it's clear enough...)
// ---------- note: I'm not testing event deregistration.
var ob1 = new EventfulObject();
ob1.on("crap", function() {
console.log("Speaking about craps on a broadcast? - Count me out!");
});
var model1 = new Model(1);
var model2 = new Model(2);
model2.on("bust", function() {
console.log("I'm model2 and I'm busting!");
});
var ob2 = new EventfulObject();
ob2.on("bust", function() {
console.log("I'm ob2 - busted!!!");
});
ob2.receiveBroadcast = function() {
console.log("If it zips, I'll catch it. - That's me ob2.");
};
console.log("start:BROADCAST\n---------------");
model1.broadcast("crap");
console.log("end :BROADCAST\n---------------\n-\n-\n");
console.log("start:EMIT\n---------------");
ob1.emit("bust");
console.log("end:EMIT\n---------------");
<h1>THE CODE IS IN THE JavaScript SECTION!</h1>
<h3>AND... THE SHOW IS ON YOUR CONSOLE!</h3>