我正在尝试在WPF RichTextBox
中查找字符串的实例。我现在几乎可以工作,但它突出了文档的错误部分。
private int curSearchLocation;
private void FindNext_Click(object sender, RoutedEventArgs e)
{
TextRange text = new TextRange(RichEditor.Document.ContentStart, RichEditor.Document.ContentEnd);
var location = text.Text.IndexOf(SearchBox.Text, curSearchLocation, StringComparison.CurrentCultureIgnoreCase);
if (location < 0)
{
location = text.Text.IndexOf(SearchBox.Text, StringComparison.CurrentCultureIgnoreCase);
}
if (location >= 0)
{
curSearchLocation = location + 1;
RichEditor.Selection.Select(text.Start.GetPositionAtOffset(location), text.Start.GetPositionAtOffset(location + SearchBox.Text.Length));
}
else
{
curSearchLocation = 0;
MessageBox.Show("Not found");
}
RichEditor.Focus();
}
当我搜索“文档”时会发生这种情况:
这是因为GetPositionAtOffset
包含非文本元素,例如偏移中的开始和结束标记,这不是我想要的。我无法找到忽略这些元素的方法,而且我也找不到直接获取TextPointer
到我想要的文本的方法,这也可以解决问题。
如何让它突出显示正确的文字?
答案 0 :(得分:0)
不幸的是TextRange.Text
删除了非文本字符,所以在这种情况下,IndexOf计算的偏移量会略微过低。这是主要问题。
我试图解决您的问题并找到工作解决方案,即使我们在许多段落中格式化文本也能正常工作。
从CodeProject Article获得了很多帮助。所以也读了那篇文章。
int curSearchLocation;
private void FindNext_Click(object sender, RoutedEventArgs e)
{
TextRange text = new TextRange(RichEditor.Document.ContentStart, RichEditor.Document.ContentEnd);
var location = text.Text.IndexOf(SearchBox.Text, curSearchLocation, StringComparison.CurrentCultureIgnoreCase);
if (location < 0)
{
location = text.Text.IndexOf(SearchBox.Text, StringComparison.CurrentCultureIgnoreCase);
}
if (location >= 0)
{
curSearchLocation = location + 1;
Select(location, SearchBox.Text.Length);
}
else
{
curSearchLocation = 0;
MessageBox.Show("Not found");
}
RichEditor.Focus();
}
public void Select(int start, int length)
{
TextPointer tp = RichEditor.Document.ContentStart;
TextPointer tpLeft = GetPositionAtOffset(tp, start, LogicalDirection.Forward);
TextPointer tpRight = GetPositionAtOffset(tp, start + length, LogicalDirection.Forward);
RichEditor.Selection.Select(tpLeft, tpRight);
}
private TextPointer GetPositionAtOffset(TextPointer startingPoint, int offset, LogicalDirection direction)
{
TextPointer binarySearchPoint1 = null;
TextPointer binarySearchPoint2 = null;
// setup arguments appropriately
if (direction == LogicalDirection.Forward)
{
binarySearchPoint2 = this.RichEditor.Document.ContentEnd;
if (offset < 0)
{
offset = Math.Abs(offset);
}
}
if (direction == LogicalDirection.Backward)
{
binarySearchPoint2 = this.RichEditor.Document.ContentStart;
if (offset > 0)
{
offset = -offset;
}
}
// setup for binary search
bool isFound = false;
TextPointer resultTextPointer = null;
int offset2 = Math.Abs(GetOffsetInTextLength(startingPoint, binarySearchPoint2));
int halfOffset = direction == LogicalDirection.Backward ? -(offset2 / 2) : offset2 / 2;
binarySearchPoint1 = startingPoint.GetPositionAtOffset(halfOffset, direction);
int offset1 = Math.Abs(GetOffsetInTextLength(startingPoint, binarySearchPoint1));
// binary search loop
while (isFound == false)
{
if (Math.Abs(offset1) == Math.Abs(offset))
{
isFound = true;
resultTextPointer = binarySearchPoint1;
}
else
if (Math.Abs(offset2) == Math.Abs(offset))
{
isFound = true;
resultTextPointer = binarySearchPoint2;
}
else
{
if (Math.Abs(offset) < Math.Abs(offset1))
{
// this is simple case when we search in the 1st half
binarySearchPoint2 = binarySearchPoint1;
offset2 = offset1;
halfOffset = direction == LogicalDirection.Backward ? -(offset2 / 2) : offset2 / 2;
binarySearchPoint1 = startingPoint.GetPositionAtOffset(halfOffset, direction);
offset1 = Math.Abs(GetOffsetInTextLength(startingPoint, binarySearchPoint1));
}
else
{
// this is more complex case when we search in the 2nd half
int rtfOffset1 = startingPoint.GetOffsetToPosition(binarySearchPoint1);
int rtfOffset2 = startingPoint.GetOffsetToPosition(binarySearchPoint2);
int rtfOffsetMiddle = (Math.Abs(rtfOffset1) + Math.Abs(rtfOffset2)) / 2;
if (direction == LogicalDirection.Backward)
{
rtfOffsetMiddle = -rtfOffsetMiddle;
}
TextPointer binarySearchPointMiddle = startingPoint.GetPositionAtOffset(rtfOffsetMiddle, direction);
int offsetMiddle = GetOffsetInTextLength(startingPoint, binarySearchPointMiddle);
// two cases possible
if (Math.Abs(offset) < Math.Abs(offsetMiddle))
{
// 3rd quarter of search domain
binarySearchPoint2 = binarySearchPointMiddle;
offset2 = offsetMiddle;
}
else
{
// 4th quarter of the search domain
binarySearchPoint1 = binarySearchPointMiddle;
offset1 = offsetMiddle;
}
}
}
}
return resultTextPointer;
}
int GetOffsetInTextLength(TextPointer pointer1, TextPointer pointer2)
{
if (pointer1 == null || pointer2 == null)
return 0;
TextRange tr = new TextRange(pointer1, pointer2);
return tr.Text.Length;
}
希望这段代码适合您的情况。