在UIImageView中两个图像之间转换的最佳方法

时间:2008-10-17 15:38:38

标签: ios objective-c uiimageview

我已经实现了一个非常简单的图片浏览器,允许用户浏览图像集合。它们从Internet加载,并通过UIImageView对象显示在设备上。像这样:

UIImage *image = [[UIImage alloc] initWithData:imageData];
[img setImage:image];

imageDataNSData的一个实例,用于从网址加载图片内容,imgUIImageView个实例。

这一切都运行良好,但新图像取代之前显示的图像而没有任何过渡,我想知道是否有一种简单的方法可以进行良好的动画过渡以改善用户体验。

知道怎么做吗?我们非常感谢代码示例。

7 个答案:

答案 0 :(得分:13)

我刚刚通过你的帖子并且有完全相同的要求。所有上述解决方案的问题在于,您必须将转换逻辑合并到控制器中。从某种意义上说,这种方法并非模块化。相反,我写了这个UIImageView的子类:

TransitionImageView.h文件:

#import <UIKit/UIKit.h>


@interface TransitionImageView : UIImageView 
{
    UIImageView *mOriginalImageViewContainerView;
    UIImageView *mIntermediateTransitionView;
}
@property (nonatomic, retain) UIImageView *originalImageViewContainerView;
@property (nonatomic, retain) UIImageView *intermediateTransitionView;

#pragma mark -
#pragma mark Animation methods
-(void)setImage:(UIImage *)inNewImage withTransitionAnimation:(BOOL)inAnimation;

@end

TransitionImageView.m文件:

#import "TransitionImageView.h"

#define TRANSITION_DURATION 1.0

@implementation TransitionImageView
@synthesize intermediateTransitionView = mIntermediateTransitionView;
@synthesize originalImageViewContainerView = mOriginalImageViewContainerView;

- (id)initWithFrame:(CGRect)frame {
    if ((self = [super initWithFrame:frame])) {
        // Initialization code
    }
    return self;
}

/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
    // Drawing code
}
*/

- (void)dealloc 
{
    [self setOriginalImageViewContainerView:nil];
    [self setIntermediateTransitionView:nil];
    [super dealloc];
}

#pragma mark -
#pragma mark Animation methods
-(void)setImage:(UIImage *)inNewImage withTransitionAnimation:(BOOL)inAnimation
{
    if (!inAnimation)
    {
        [self setImage:inNewImage];
    }
    else
    {
        // Create a transparent imageView which will display the transition image.
        CGRect rectForNewView = [self frame];
        rectForNewView.origin = CGPointZero;
        UIImageView *intermediateView = [[UIImageView alloc] initWithFrame:rectForNewView];
        [intermediateView setBackgroundColor:[UIColor clearColor]];
        [intermediateView setContentMode:[self contentMode]];
        [intermediateView setClipsToBounds:[self clipsToBounds]];
        [intermediateView setImage:inNewImage];

        // Create the image view which will contain original imageView's contents:
        UIImageView *originalView = [[UIImageView alloc] initWithFrame:rectForNewView];
        [originalView setBackgroundColor:[UIColor clearColor]];
        [originalView setContentMode:[self contentMode]];
        [originalView setClipsToBounds:[self clipsToBounds]];
        [originalView setImage:[self image]];

        // Remove image from the main imageView and add the originalView as subView to mainView:
        [self setImage:nil];
        [self addSubview:originalView];

        // Add the transparent imageView as subview whose dimensions are same as the view which holds it.
        [self addSubview:intermediateView];

        // Set alpha value to 0 initially:
        [intermediateView setAlpha:0.0];
        [originalView setAlpha:1.0];
        [self setIntermediateTransitionView:intermediateView];
        [self setOriginalImageViewContainerView:originalView];
        [intermediateView release];
        [originalView release];

        // Begin animations:
        [UIView beginAnimations:@"ImageViewTransitions" context:nil];
        [UIView setAnimationDuration:(double)TRANSITION_DURATION];
        [UIView setAnimationDelegate:self];
        [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
        [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)];
        [[self intermediateTransitionView] setAlpha:1.0];
        [[self originalImageViewContainerView] setAlpha:0.0];
        [UIView commitAnimations];
    }
}

-(void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context
{
    // Reset the alpha of the main imageView
    [self setAlpha:1.0];

    // Set the image to the main imageView:
    [self setImage:[[self intermediateTransitionView] image]];

    [[self intermediateTransitionView] removeFromSuperview];
    [self setIntermediateTransitionView:nil];

    [[self originalImageViewContainerView] removeFromSuperview];
    [self setOriginalImageViewContainerView:nil];
}

@end

您甚至可以覆盖UIImageView的-setImage方法并调用我的-setImage:withTransitionAnimation:方法。如果这样做,请确保在方法[super setImage:]中调用[self setImage:]而不是-setImage:withTransitionAnimation:,以便它不会以无限递归调用结束!

-Raj

答案 1 :(得分:8)

[UIView 
    animateWithDuration:0.2 
    delay:0 
    options:UIViewAnimationCurveEaseOut
    animations:^{
        self.view0.alpha = 0;
        self.view1.alpha = 1;
    }
    completion:^(BOOL finished){
        view0.hidden = YES;
    }
];

答案 2 :(得分:3)

技巧是制作两个UIImageView实例。你在调用UIView + beginAnimations和+ commitAnimations之间交换它们。

答案 3 :(得分:3)

与已解释的内容没有什么不同,但在代码中,这些是可用的转换:

typedef enum {
        UIViewAnimationTransitionNone,
        UIViewAnimationTransitionFlipFromLeft,
        UIViewAnimationTransitionFlipFromRight,
        UIViewAnimationTransitionCurlUp,
        UIViewAnimationTransitionCurlDown,
    } UIViewAnimationTransition;

代码 (把它放在像touchesEnded这样的回调中)

CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:nil context:context];

[UIView setAnimationTransition: UIViewAnimationTransitionFlipFromLeft forView:[self superview] cache:YES];

// -- These don't work on the simulator and the curl up will turn into a fade -- //
//[UIView setAnimationTransition: UIViewAnimationTransitionCurlUp forView:[self superview] cache:YES];
//[UIView setAnimationTransition: UIViewAnimationTransitionCurlDown forView:[self superview] cache:YES];

[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:1.0];

// Below assumes you have two subviews that you're trying to transition between
[[self superview] exchangeSubviewAtIndex:0 withSubviewAtIndex:1];
[UIView commitAnimations];

答案 4 :(得分:3)

请检查答案。我想你正在寻找这个:

imgvw.image=[UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"Your Image name as string"]]];
CATransition *transition = [CATransition animation];
transition.duration = 1.0f;
transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
transition.type = kCATransitionFade;
[imgvw.layer addAnimation:transition forKey:nil];

答案 5 :(得分:1)

有几种方法可以做到这一点,我同意Ben View Transitions就是一个很好的例子。如果您正在寻找简单的全屏转换,我会考虑启动一个新的实用程序应用程序并查看RootViewController.m中的toggleView方法。尝试将UIViewAnimationTransitionFlipFromLeftUIViewAnimationTransitionFlipFromRight切换为UIViewAnimationTransitionCurlUpUIViewAnimationTransitionCurlDown以获得非常好的过渡效果(这仅适用于设备)。

答案 6 :(得分:0)

这就是我所做的:褪色。 我把另一个UIImageView与相同的UIImage和尺寸称为tmp。 我替换了基础UIImageView的UIImage。 然后我把正确的图像放在底座上(仍由tmp覆盖)。

下一步是 - 将tmp的alpha设置为零, - 根据基础高度将基础UIImageView拉伸到新UIImage的正确比例。

以下是代码:

    UIImage *img = [params objectAtIndex:0]; // the right image
UIImageView *view = [params objectAtIndex:1]; // the base

UIImageView *tmp = [[UIImageView alloc] initWithImage:view.image]; // the one which will use to fade
tmp.frame = CGRectMake(0, 0, view.frame.size.width, view.frame.size.height);
[view addSubview:tmp];

view.image = img;
float r = img.size.width / img.size.height;
float h = view.frame.size.height;
float w = h * r;
float x = view.center.x - w/2;
float y = view.frame.origin.y;

[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.0];

tmp.alpha = 0;
view.frame = CGRectMake(x, y, w, h);

[UIView commitAnimations];

[tmp performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:1.5];
[tmp performSelector:@selector(release) withObject:nil afterDelay:2];