import java.util.logging.Logger; //includes not sure if I am missing one.
import java.math.*; //includes not sure if I am missing one.
import java.util.ArrayList; //includes not sure if I am missing one.
import java.util.Comparator; //includes not sure if I am missing one.
import java.util.List; //includes not sure if I am missing one.
import org.bukkit.ChatColor; //includes not sure if I am missing one.
import org.bukkit.Location; //includes not sure if I am missing one.
import org.bukkit.command.Command; //includes not sure if I am missing one.
import org.bukkit.command.CommandSender; //includes not sure if I am missing one.
import org.bukkit.entity.EntityType; //includes not sure if I am missing one.
import org.bukkit.entity.Player; //includes not sure if I am missing one.
import org.bukkit.plugin.PluginDescriptionFile; //includes not sure if I am missing one.
import org.bukkit.plugin.java.JavaPlugin; //includes not sure if I am missing one.
//spawning a set number of a entity in MC
int SpawnAmount = 0;
else if(commandLabel.equalsIgnoreCase("SpawnWave")){
for(SpawnAmount > 0, SpawnAmount--;;){ // getting the error on this > symbol
player.getWorld().spawnCreature(location, EntityType.ZOMBIE);
}
}
代码还有更多但是其他所有工作都被声明了。这是一个MC插件。我是编码的新手,很抱歉给您带来不便。
答案 0 :(得分:2)
更改
for(SpawnAmount > 0, SpawnAmount--;;)
到
for(;SpawnAmount > 0; SpawnAmount--)
这可能就是你想要的
答案 1 :(得分:1)
for
循环的语法如下for(init; condition; increment){...}
。
对你来说,你的循环应该是:for(;SpawnAmount > 0; SpawnAmount--)
此外,变量名称通常以小写字母开头,而类名称以大写字母开头。