删除线程时崩溃

时间:2014-01-20 13:59:15

标签: c++ multithreading mfc heap-corruption

我正在使用MFC开发应用程序。 UI线程启动工作线程并在应用程序关闭时停止它。问题是每次尝试删除线程时应用程序都会崩溃。

这是代码:

首先是线程类及其实现:

class FileThread : public CWinThread
{
public:
    static FileThread* CreateWorkerThread(LPVOID params, UINT priority, UINT flags);

    void InitThread();
    void StopThread();
    inline HANDLE GetStopHandle() const { return m_stopThread; }
    inline HANDLE GetWaitHandle() const { return m_waitThread; }

private:
    HANDLE m_stopThread;
    HANDLE m_waitThread;

    FileThread(): m_stopThread(NULL), m_waitThread(NULL) { }

    static UINT MyThreadProc(LPVOID pParam);
};

FileThread* FileThread::CreateWorkerThread(LPVOID params, UINT priority, UINT flags)
{
    return (FileThread*) AfxBeginThread(FileThread::MyThreadProc, params, priority, 0,  flags);
}

void FileThread::InitThread()
{
    m_stopThread = CreateEvent(0, TRUE, FALSE, 0);
    m_waitThread = CreateEvent(0, TRUE, FALSE, 0);
}

void FileThread::StopThread()
{
    ::SetEvent(m_stopThread);
    ::WaitForSingleObject(m_waitThread, INFINITE);
    ::CloseHandle(m_stopThread);
    ::CloseHandle(m_waitThread);
}


UINT FileThread::MyThreadProc(LPVOID pParam)
{
    ThreadData* pLink = (ThreadData*)pParam;
    BOOL continueProcess = TRUE;
    int returnCode = EXITCODE_SUCCESS;

    while (continueProcess)
    {
        if(::WaitForSingleObject(pLink->pMe->GetStopHandle(), 0) == WAIT_OBJECT_0)
        {
            ::SetEvent(pLink->pMe->GetWaitHandle());
            continueProcess = FALSE;
        }

        // the thread is looking for some files...
    }

    delete pLink; // it was allocated from the UI thread

    return returnCode;
}

然后,我开始线程的地方:

ThreadData * td = new ThreadData();

m_myFileThread = FileThread::CreateWorkerThread((LPVOID)td, THREAD_PRIORITY_LOWEST, CREATE_SUSPENDED);

td->pMe = m_myFileThread;
m_myFileThread->m_bAutoDelete = FALSE;

m_myFileThread->InitThread();
m_myFileThread->ResumeThread();

最后,停止(和崩溃):

DWORD exitCode;
if (m_myFileThread != NULL && GetExitCodeThread(m_myFileThread->m_hThread, &exitCode) && (exitCode == STILL_ACTIVE))
    {
        m_myFileThread->StopThread();
        if(::WaitForSingleObject(m_myFileThread->m_hThread, 5000) == WAIT_TIMEOUT)
        {
            TerminateThread(m_myFileThread->m_hThread, EXITCODE_ABORT);
        }
    }

if (m_myFileThread != NULL)
{ 
    delete m_myFileThread; // => CRASH
}

似乎我尝试删除已删除的内容并最终导致堆损坏。我试着将m_bAutoDelete设置为TRUE而不是自己删除线程我遇到了同样的崩溃(当程序试图调用AfxEndThread时)。

线程终止其线程proc并返回退出代码。

1 个答案:

答案 0 :(得分:2)

在我看来这里有一个问题:

FileThread* FileThread::CreateWorkerThread(LPVOID params, UINT priority, 
                                           UINT flags)
{
    return (FileThread*) AfxBeginThread(FileThread::MyThreadProc, params, 
                                        priority, 0,  flags);
}

AfxBeginThread返回CWinthread*,因此只需将其转换为您自己的派生类,就不会使其成为该派生类的实例。我很惊讶它的工作原理。

不是从FileThread派生CWinThread,最好在包装类中保存CWinthread*成员变量,并在必要时通过访问器公开线程句柄。