我正在使用MFC开发应用程序。 UI线程启动工作线程并在应用程序关闭时停止它。问题是每次尝试删除线程时应用程序都会崩溃。
这是代码:
首先是线程类及其实现:
class FileThread : public CWinThread
{
public:
static FileThread* CreateWorkerThread(LPVOID params, UINT priority, UINT flags);
void InitThread();
void StopThread();
inline HANDLE GetStopHandle() const { return m_stopThread; }
inline HANDLE GetWaitHandle() const { return m_waitThread; }
private:
HANDLE m_stopThread;
HANDLE m_waitThread;
FileThread(): m_stopThread(NULL), m_waitThread(NULL) { }
static UINT MyThreadProc(LPVOID pParam);
};
FileThread* FileThread::CreateWorkerThread(LPVOID params, UINT priority, UINT flags)
{
return (FileThread*) AfxBeginThread(FileThread::MyThreadProc, params, priority, 0, flags);
}
void FileThread::InitThread()
{
m_stopThread = CreateEvent(0, TRUE, FALSE, 0);
m_waitThread = CreateEvent(0, TRUE, FALSE, 0);
}
void FileThread::StopThread()
{
::SetEvent(m_stopThread);
::WaitForSingleObject(m_waitThread, INFINITE);
::CloseHandle(m_stopThread);
::CloseHandle(m_waitThread);
}
UINT FileThread::MyThreadProc(LPVOID pParam)
{
ThreadData* pLink = (ThreadData*)pParam;
BOOL continueProcess = TRUE;
int returnCode = EXITCODE_SUCCESS;
while (continueProcess)
{
if(::WaitForSingleObject(pLink->pMe->GetStopHandle(), 0) == WAIT_OBJECT_0)
{
::SetEvent(pLink->pMe->GetWaitHandle());
continueProcess = FALSE;
}
// the thread is looking for some files...
}
delete pLink; // it was allocated from the UI thread
return returnCode;
}
然后,我开始线程的地方:
ThreadData * td = new ThreadData();
m_myFileThread = FileThread::CreateWorkerThread((LPVOID)td, THREAD_PRIORITY_LOWEST, CREATE_SUSPENDED);
td->pMe = m_myFileThread;
m_myFileThread->m_bAutoDelete = FALSE;
m_myFileThread->InitThread();
m_myFileThread->ResumeThread();
最后,停止(和崩溃):
DWORD exitCode;
if (m_myFileThread != NULL && GetExitCodeThread(m_myFileThread->m_hThread, &exitCode) && (exitCode == STILL_ACTIVE))
{
m_myFileThread->StopThread();
if(::WaitForSingleObject(m_myFileThread->m_hThread, 5000) == WAIT_TIMEOUT)
{
TerminateThread(m_myFileThread->m_hThread, EXITCODE_ABORT);
}
}
if (m_myFileThread != NULL)
{
delete m_myFileThread; // => CRASH
}
似乎我尝试删除已删除的内容并最终导致堆损坏。我试着将m_bAutoDelete设置为TRUE而不是自己删除线程我遇到了同样的崩溃(当程序试图调用AfxEndThread时)。
线程终止其线程proc并返回退出代码。
答案 0 :(得分:2)
在我看来这里有一个问题:
FileThread* FileThread::CreateWorkerThread(LPVOID params, UINT priority,
UINT flags)
{
return (FileThread*) AfxBeginThread(FileThread::MyThreadProc, params,
priority, 0, flags);
}
AfxBeginThread
返回CWinthread*
,因此只需将其转换为您自己的派生类,就不会使其成为该派生类的实例。我很惊讶它的工作原理。
不是从FileThread
派生CWinThread
,最好在包装类中保存CWinthread*
成员变量,并在必要时通过访问器公开线程句柄。