我正在尝试编译使用OpenGL的c ++应用程序。所有包含都在那里,libopengl32.a和libglu.a都在我的MinGW lib文件夹中。我的OpenGL c ++文件如下所示:
#include <GL/gl.h>
#include <GL/glu.h>
#include <pthread.h>
#include <windows.h>
#include "GL.h"
//using namespace std;
HDC hDC;
PIXELFORMATDESCRIPTOR pfd;
HGLRC hRC;
BOOL ren = false;
pthread_t t;
void initGL(HWND hWnd)
{
hDC = GetDC(hWnd);
ReleaseDC(hWnd, hDC);
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cDepthBits = 16;
pfd.iLayerType = PFD_MAIN_PLANE;
int iFormat = ChoosePixelFormat(hDC, &pfd);
SetPixelFormat(hDC, iFormat, &pfd);
hRC = wglCreateContext(hDC);
}
void destroyGL()
{
wglDeleteContext(hRC);
}
void renderGL()
{
wglMakeCurrent(hDC, hRC);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glBegin( GL_TRIANGLES );
glColor3f( 1.0f, 0.0f, 0.0f ); glVertex2f( 0.0f, 1.0f );
glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 0.87f, -0.5f );
glColor3f( 0.0f, 0.0f, 1.0f ); glVertex2f( -0.87f, -0.5f );
glEnd();
glPopMatrix();
SwapBuffers(hDC);
wglMakeCurrent(NULL, NULL);
}
void *RenderLoop(void *args)
{
while(ren)
{
renderGL();
}
return 0;
}
void StartRender()
{
ren = true;
pthread_create(&t, NULL, RenderLoop, NULL);
}
void StopRender()
{
ren = false;
}
代码看起来很好,但是当我编译它时,我得到了这个:
GL.cpp:(.text+0x1c): undefined reference to `_imp____glutInitWithExit
GL.cpp:(.text+0x3e): undefined reference to `_imp____glutCreateWindow
GL.cpp:(.text+0x60): undefined reference to `_imp____glutCreateMenuWi
GL.cpp:(.text+0x118): undefined reference to `wglCreateContext@4'
GL.cpp:(.text+0x135): undefined reference to `wglDeleteContext@4'
GL.cpp:(.text+0x157): undefined reference to `wglMakeCurrent@8'
GL.cpp:(.text+0x182): undefined reference to `glClearColor@16'
GL.cpp:(.text+0x191): undefined reference to `glClear@4'
GL.cpp:(.text+0x1a0): undefined reference to `glBegin@4'
GL.cpp:(.text+0x1c2): undefined reference to `glColor3f@12'
GL.cpp:(.text+0x1db): undefined reference to `glVertex2f@8'
GL.cpp:(.text+0x1fd): undefined reference to `glColor3f@12'
GL.cpp:(.text+0x216): undefined reference to `glVertex2f@8'
GL.cpp:(.text+0x238): undefined reference to `glColor3f@12'
GL.cpp:(.text+0x251): undefined reference to `glVertex2f@8'
GL.cpp:(.text+0x259): undefined reference to `glEnd@0'
GL.cpp:(.text+0x25e): undefined reference to `glPopMatrix@0'
GL.cpp:(.text+0x282): undefined reference to `wglMakeCurrent@8'
GL.cpp:(.text+0x2dd): undefined reference to `_imp__pthread_create'
我像这样编译我的代码:
windres res.rc -o res.o
g++ -static -static-libgcc -static-libstdc++ -s -mwindows -c win.cpp GL.cpp
g++ -static -static-libgcc -static-libstdc++ -s -mwindows -lopengl32 -lglu32 win.o GL.o res.o -o bin/win.exe
答案 0 :(得分:1)
似乎g ++没有找到2个lib中的任何一个。尝试使用 -L 选项在g ++命令中显式提供所需的.a文件目录。