无法在我的JPanel中绘制图像

时间:2014-01-17 00:03:24

标签: java image swing jpanel

我在使用GraphicsPanel(JPanel的扩展名)绘制图像时遇到问题。我尝试使用路径名从文件加载,使用getCodeBase(),getDocumentBase(),getResource()和使用BufferedImage。有没有办法绘制图像而不必在JLabel中使它成为ImageIcon?

package rpg;

import java.awt.Color;

import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JPanel;
import java.awt.Image;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import java.awt.image.BufferedImage;

public class GraphicsPanel extends JPanel implements MouseListener, MouseMotionListener {
private WorldBuilder wb;
public int currentTileType = 0;//tile types. 0=bgtile, 1=object, 2=NPC
public String currentTileName = "";
public Image currentTile;

public GraphicsPanel() {
    super();
}

@Override
public void paintComponent(Graphics g) {
    super.paintComponent(g);
    g.setColor(Color.red);
    g.fillRect(0, 0, 720, 528);
    g.drawImage(currentTile, 100, 100, this);//Nothing gets drawn here
}

public void getParameters(WorldBuilder wb) {
    this.wb = wb;
    this.currentTileType = wb.currentTileType;
    this.currentTileName = wb.currentTileName;
    /*
    try {
        currentTile = ImageIO.read(new File("SpriteSheet.png"));
    } catch (IOException e) {
        System.out.println("failed");
    }
    */
    currentTile = new ImageIcon("SpriteSheet.png").getImage();
    repaint();
}

@Override
public void mouseClicked(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

@Override
public void mousePressed(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

@Override
public void mouseReleased(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

@Override
public void mouseEntered(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

@Override
public void mouseExited(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

@Override
public void mouseDragged(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

@Override
public void mouseMoved(MouseEvent e) {
    throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}

}

2 个答案:

答案 0 :(得分:1)

评论摘要:

  • SpriteSheet.png不在ImageIcon(String)能够找到它的位置。 ImageIcon(String)期望String在文件系统上引用File,但SpriteSheet.png存储在应用程序上下文(src/rpg/SpriteSheet.png)中,这使其成为嵌入式资源。
  • 使用Class#getResource加载嵌入资源,在这种情况下,getClass().getResource("SpriteSheet.png")getClass().getResource("/rpg/SpriteSheet.png")可以确定。
  • 使用ImageIO.read而不是ImageIcon。当由于某种原因无法加载图片时,它至少会抛出IOException,而ImageIcon可能会无声地失败。
  • 确保加载资源的GraphicsPanel实例与屏幕上的实例相同

答案 1 :(得分:0)

以下适用于我。 我拿了你的代码,并将面板添加到JFrame中。另外,在将Panel添加到JFrame之前,我会调用getParameters();

import java.awt.Color;

import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JPanel;
import java.awt.Image;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import java.awt.image.BufferedImage;

public class GraphicsPanel extends JPanel implements MouseListener,
        MouseMotionListener {

    public static void main(String args[]) {
        GraphicsPanel s = new GraphicsPanel();
        s.getParameters();
        JFrame frame = new JFrame();
        frame.add(s);       
        frame.setVisible(true);     
    }

    /**
     * 
     */
    private static final long serialVersionUID = 1L;
    public int currentTileType = 0;//tile types. 0=bgtile, 1=object, 2=NPC
    public String currentTileName = "";
    public Image currentTile;

    public GraphicsPanel() {
        super();
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawImage(currentTile, 100, 100, this);//Nothing gets drawn here
    }

    public void getParameters() {
        currentTile = new ImageIcon("test.jpg").getImage();
        repaint();
    }

    @Override
    public void mouseDragged(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void mouseMoved(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void mouseClicked(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void mouseEntered(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void mouseExited(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void mousePressed(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }

    @Override
    public void mouseReleased(MouseEvent arg0) {
        // TODO Auto-generated method stub

    }   
}