如果用户从屏幕的下边缘向上滑动,我需要显示自定义视图。我已经实现了SimpleOnGestureListener来查找滑动方向,但是如果用户从底部边缘开始滑动,我会陷入困境?我的代码是:
public class SimpleGestureFilter extends SimpleOnGestureListener{
public final static String TAG = "SimpleOnGestureListener";
public final static int SWIPE_UP = 1;
public final static int SWIPE_DOWN = 2;
public final static int SWIPE_LEFT = 3;
public final static int SWIPE_RIGHT = 4;
public final static int MODE_TRANSPARENT = 0;
public final static int MODE_SOLID = 1;
public final static int MODE_DYNAMIC = 2;
private final static int ACTION_FAKE = -13; //just an unlikely number
private int swipe_Min_Distance = 50; //100
private int swipe_Max_Distance = 1350; //350
private int swipe_Min_Velocity = 50; //100
private int mode = MODE_DYNAMIC;
private boolean running = true;
private boolean tapIndicator = false;
private Activity context;
private GestureDetector detector;
private SimpleGestureListener listener;
public SimpleGestureFilter(Activity context,SimpleGestureListener sgl) {
this.context = context;
this.detector = new GestureDetector(context, this);
this.listener = sgl;
}
public void onTouchEvent(MotionEvent event){
if(!this.running)
return;
boolean result = this.detector.onTouchEvent(event);
if(this.mode == MODE_SOLID)
event.setAction(MotionEvent.ACTION_CANCEL);
else if (this.mode == MODE_DYNAMIC) {
if(event.getAction() == ACTION_FAKE)
event.setAction(MotionEvent.ACTION_UP);
else if (result)
event.setAction(MotionEvent.ACTION_CANCEL);
else if(this.tapIndicator){
event.setAction(MotionEvent.ACTION_DOWN);
this.tapIndicator = false;
}
}
//else just do nothing, it's Transparent
}
public void setMode(int m){
this.mode = m;
}
public int getMode(){
return this.mode;
}
public void setEnabled(boolean status){
this.running = status;
}
public void setSwipeMaxDistance(int distance){
this.swipe_Max_Distance = distance;
}
public void setSwipeMinDistance(int distance){
this.swipe_Min_Distance = distance;
}
public void setSwipeMinVelocity(int distance){
this.swipe_Min_Velocity = distance;
}
public int getSwipeMaxDistance(){
return this.swipe_Max_Distance;
}
public int getSwipeMinDistance(){
return this.swipe_Min_Distance;
}
public int getSwipeMinVelocity(){
return this.swipe_Min_Velocity;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
final float xDistance = Math.abs(e1.getX() - e2.getX());
final float yDistance = Math.abs(e1.getY() - e2.getY());
//e1.
Log.i(TAG, "X: "+ Math.abs(e1.getX()));
Log.i(TAG, "X1: "+ e2.getX());
Log.i(TAG, "Y: "+ e1.getY());
Log.i(TAG, "Y1: "+ e1.getY());
Log.i(TAG, "edge: "+ e1.getEdgeFlags());
if(xDistance > this.swipe_Max_Distance || yDistance > this.swipe_Max_Distance)
return false;
velocityX = Math.abs(velocityX);
velocityY = Math.abs(velocityY);
boolean result = false;
if(velocityX > this.swipe_Min_Velocity && xDistance > this.swipe_Min_Distance){
if(e1.getX() > e2.getX()) // right to left
this.listener.onSwipe(SWIPE_LEFT);
else
this.listener.onSwipe(SWIPE_RIGHT);
result = true;
}
else if(velocityY > this.swipe_Min_Velocity && yDistance > this.swipe_Min_Distance){
if(e1.getY() > e2.getY()) // bottom to up
this.listener.onSwipe(SWIPE_UP);
else
this.listener.onSwipe(SWIPE_DOWN);
result = true;
}
return result;
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
this.tapIndicator = true;
return false;
}
@Override
public boolean onDoubleTap(MotionEvent arg0) {
this.listener.onDoubleTap();;
return true;
}
@Override
public boolean onDoubleTapEvent(MotionEvent arg0) {
return true;
}
@Override
public boolean onSingleTapConfirmed(MotionEvent arg0) {
if(this.mode == MODE_DYNAMIC){ // we owe an ACTION_UP, so we fake an
arg0.setAction(ACTION_FAKE); //action which will be converted to an ACTION_UP later.
this.context.dispatchTouchEvent(arg0);
}
return false;
}
public static interface SimpleGestureListener{
void onSwipe(int direction);
void onDoubleTap();
}
}
答案 0 :(得分:2)
您可以使用MotionEvent.getEdgeFlags()
来确定用户是否从边缘滑过。
public void onTouchEvent(MotionEvent event){
if (ev.getAction() == MotionEvent.ACTION_DOWN
&& ev.getEdgeFlags() == MotionEvent.EDGE_BOTTOM) {
// do something
}
}