所以我有一个函数,当你加载任何页面/部分时,它会在div中启动相同的动画。
我注意到,当箭头导航到下一个位置时,我更改页面(通过Ajax请求),箭头保持动画从它的最后位置开始。
I found this question/answer,但到目前为止解决方案无效。此外,似乎我必须为每个更深层次的变量创建一个全局变量来阻止它们?好像我做错了:(
clearTimeout(arrow1);
clearTimeout(arrow2);
clearTimeout(arrow3);
clearTimeout(arrow4);
$('#answer_request_walkthrough').text('This shows the person requesting an intro to someone.');
$('#arrow1 .fake_arrow').fadeIn('slow');
$('#answer_request_walkthrough').fadeIn('slow', function() {
// Point Requestor
var arrow1 = setTimeout(function () {
var arrow2 = setTimeout(function () {
// Point Target
$('#answer_request_walkthrough').fadeOut('fast', function() {
$('#answer_request_walkthrough').text('This is the person you know, that they would like to meet.');
$('#answer_request_walkthrough').fadeIn('fast');
});
$('#arrow1 .fake_arrow').fadeOut('slow', function() {
$('#arrow2 .fake_arrow').fadeIn('slow');
});
var arrow3 = setTimeout(function () {
// Point Message
$('#answer_request_walkthrough').fadeOut('fast', function() {
$('#answer_request_walkthrough').text('This is their message detailing why they want to meet the target.');
$('#answer_request_walkthrough').fadeIn('fast');
});
$('#arrow2 .fake_arrow').fadeOut('slow', function() {
$('#arrow3 .fake_arrow').fadeIn('slow');
});
var arrow4 = setTimeout(function () {
// Point Button
$('#answer_request_walkthrough').fadeOut('fast', function() {
$('#answer_request_walkthrough').text('Finally Accept or Deny a message, you remain anonymous if you choose to deny.');
$('#answer_request_walkthrough').fadeIn('fast');
});
$('#arrow3 .fake_arrow').fadeOut('slow', function() {
$('#arrow4 .fake_arrow').fadeIn('slow');
});
}, 4000);
}, 5000);
}, 5000);
}, 5000);
});
更新(我看到一些奇怪的事) 我让动画开始播放,我看到arrow1 = 6,arrow2 = 10等等。然后我通过导航开始我的测试(Ajax调用),我看到这种情况开始发生并且错误继续发生:
arrow2 = 7 whoat-dash.js:660
arrow3 = 10 whoat-dash.js:655
arrow4 = 13 whoat-dash.js:650
page timers = 6 whoat-dash.js:602
page timers = 7 whoat-dash.js:602
page timers = 10 whoat-dash.js:602
page timers = 13 whoat-dash.js:602
arrow1 = 21 whoat-dash.js:665
page timers = 21 whoat-dash.js:602
arrow1 = 22 whoat-dash.js:665
page timers = 22 whoat-dash.js:602
arrow1 = 23 whoat-dash.js:665
arrow2 = 24 whoat-dash.js:660
arrow3 = 27 whoat-dash.js:655
arrow4 = 30 whoat-dash.js:650
page timers = 23 whoat-dash.js:602
page timers = 24 whoat-dash.js:602
page timers = 27 whoat-dash.js:602
page timers = 30 whoat-dash.js:602
arrow1 = 36 whoat-dash.js:665
arrow2 = 37 whoat-dash.js:660
arrow3 = 40
我在Travis的代码中添加了一个console.log,这样我就可以看到当我加载一个新页面时会发生什么,从而再次运行这个动画函数:
//check for existence of previous timeouts
if ( typeof($.pageTimers) != "undefined" ) {
//iterate and clear timers if present
for( var i = 0; i < $.pageTimers.length; i++ ) {
clearTimeout($.pageTimers[i]);
console.log('page timers = '+$.pageTimers[i]);
}
}
答案 0 :(得分:2)
所有setTimeout返回都是整数。如果由于ajax而加载页面,那么您将被迫在具有全局访问权限的某个地方存储超时信息。由于您使用的是jQuery,因此如果您不想混淆全局命名空间,可以附加它。
$('#answer_request_walkthrough').fadeIn('slow', function() {
//check for existence of previous timeouts
if( typeof($.pageTimers) != "undefined" ){
//iterate and clear timers if present
for( var i = 0; i < $.pageTimers.length; i++ ){
clearTimeout($.pageTimers[i]);
}
}
//reset timeout holder
$.pageTimers = [];
//regular code sections
var arrow1 = setTimeout(function () {
var arrow2 = setTimeout(function () {
});
//push timer int into timeout holder
$.pageTimers.push(arrow2);
});
//push timer int into timeout holder
$.pageTimers.push(arrow1);