我创建了一个flex组件,它承载了几个内置(mx)组件,例如列表框和组合框。我的组件依赖于外部数据,我需要公开ComboBox.enter和List.click等事件来获取某些数据。
我想知道是否有任何简单的方法可以做到这一点,而无需创建我自己的自定义事件处理程序。我只是试图用不同的名称公开这些事件,以便在使用我的组件时,我可以做以下事情:
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="100%" xmlns:com="com.*">
<mx:Script>
<![CDATA[
import mx.collections.ArrayCollection;
[Bindable]
public var dp:ArrayCollection = new ArrayCollection(["Apple","B","C","D","E","F","G","H","I","J","K"]);
]]>
</mx:Script>
<mx:ComboBox dataProvider="{dp}"/>
<mx:List/>
</mx:Canvas>
我希望能够按如下方式使用它:
<com:MyComponent listBoxChanged="getExternalData(event)" comboBoxClick="comboBoxClicked(event)"/>
我想我想要做的是将组件中的事件传播到父组件,并重命名事件。
答案 0 :(得分:4)
您可以通过创建一个类来重定向事件,以最少的代码执行此操作。您想要的是一个接受源事件调度程序,源事件名称,目标事件名称和目标事件调度程序的类。假设您调用此EventRedispatcher。这是一个完整的例子。
EventRedispatcherTest.mxml:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application
xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:local="*"
layout="horizontal"
width="100%"
height="100%">
<mx:Script>
<![CDATA[
import mx.events.ListEvent;
private function doLog(event:Event):void {
var extraInfo:String = "";
var listEvent:ListEvent = event as ListEvent;
if (listEvent != null && listEvent.itemRenderer != null) {
extraInfo = String(listEvent.itemRenderer.data);
}
var mouseEvent:MouseEvent = event as MouseEvent;
if (mouseEvent != null) {
extraInfo = mouseEvent.stageX + "," + mouseEvent.stageY;
}
log.text += event.target.id + "." + event.type + ":" + extraInfo + "\n";
}
]]>
</mx:Script>
<mx:TextArea width="300" height="100%" id="log" />
<local:EventRedispatcherComponent
id="component1"
listboxChange="doLog(event)"
comboboxChange="doLog(event)"
buttonClick="doLog(event)"
/>
<local:EventRedispatcherComponent
id="component2"
listboxChange="doLog(event)"
comboboxChange="doLog(event)"
buttonClick="doLog(event)"
/>
</mx:Application>
EventRedispatcherComponent.mxml:
<?xml version="1.0" encoding="utf-8"?>
<mx:HBox
xmlns:mx="http://www.adobe.com/2006/mxml"
creationComplete="init()"
borderStyle="solid"
borderColor="#FF0000"
width="300"
height="200">
<mx:Metadata>
[Event(name="comboboxChange", type="mx.events.ListEvent")]
[Event(name="listboxChange", type="mx.events.ListEvent")]
[Event(name="buttonClick", type="flash.events.MouseEvent")]
</mx:Metadata>
<mx:Script>
<![CDATA[
private function init():void
{
// TODO: Create EventRedispatcher class :-)
new EventRedispatcher(combobox, "change", this, "comboboxChange");
new EventRedispatcher(listbox, "change", this, "listboxChange");
new EventRedispatcher(button, "click", this, "buttonClick");
}
]]>
</mx:Script>
<mx:ComboBox id="combobox" dataProvider="{[1, 2, 3]}" />
<mx:List id="listbox" dataProvider="{[1, 2, 3]}" />
<mx:Button id="button" label="Text" />
</mx:HBox>
EventRedispatcher.as
package
{
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.utils.describeType;
import flash.utils.getDefinitionByName;
import flash.utils.getQualifiedClassName;
public class EventRedispatcher
{
private var targetDispatcher:EventDispatcher;
private var targetName:String;
private static var propertiesByEventType:Object = new Object();
public function EventRedispatcher(sourceDispatcher:EventDispatcher, sourceName:String, targetDispatcher:EventDispatcher, targetName:String)
{
this.targetDispatcher = targetDispatcher;
this.targetName = targetName;
sourceDispatcher.addEventListener(sourceName, redispatch);
}
private function redispatch(event:Event):void {
var newEvent:Event = copyEvent(event);
targetDispatcher.dispatchEvent(newEvent);
}
private function copyEvent(event:Event):Event {
var className:String = getQualifiedClassName(event);
var newEvent:Event = new (getDefinitionByName(className))(targetName);
var properties:Array = getPropertiesForClass(event, className);
for each(var propertyName:String in properties) {
newEvent[propertyName] = event[propertyName];
}
return newEvent;
}
private function getPropertiesForClass(event:Event, className:String):Array {
var properties:Array = propertiesByEventType[className];
if (properties != null) {
return properties;
}
var description:XML = describeType(event);
properties = new Array();
for each(var accessor:XML in description.accessor.(@access == 'readwrite')) {
properties.push(accessor.@name);
}
for each(var variable:XML in description.variable) {
properties.push(variable.@name);
}
propertiesByEventType[className] = properties;
return properties;
}
}
}
答案 1 :(得分:0)
这应该太难了。
首先,您需要确定您的事件(listBoxChanged,comboBoxClick)是否需要使用它们存储数据。 如果是这种情况,则使用存储要传递的数据的变量创建2个自定义事件(每个事件中的一个)。
在MyComponent中,您需要向ComboBox点击事件和列表更改事件添加侦听器。在方法处理程序中,调度之前创建的类型的事件。
不要忘记在组件顶部添加2个事件元标记,以获得listBoxChanged&amp;上的自动完成功能。 comboBoxClick
答案 2 :(得分:0)
您可以通过组件元数据执行此操作:
<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="100%" xmlns:com="com.*">
<mx:Metadata>
[Event(name="myListChange", type="mx.event.ListChange")]
</mx:Metadata>
<mx:Script>
<![CDATA[
import mx.collections.ArrayCollection;
[Bindable]
public var dp:ArrayCollection = new ArrayCollection(["Apple","B","C","D","E","F","G","H","I","J","K"]);
private function onListEventChange(event:ListEvent):void
{
//create your own event if you need to pass data with the event.
dispatchEvent(new Event("myListChange"));
}
]]>
</mx:Script>
<mx:ComboBox dataProvider="{dp}"/>
<mx:List change="onListEventChange(event)/>
</mx:Canvas>
或者您可以在父组件上冒泡并监听它们,但我不建议这样做。
答案 3 :(得分:0)
Event.type
是只读的,因此您无法使用新名称调度相同的确切事件。因此,您需要在新分派的事件中包装或复制数据。 (通常你会使用clone
,但这会使事件类型保持不变。)
熊正在复制各种事件类型,但如果你有一个有限的集,你就可以做到。
public function EventRedispatcher(src:EventDispatcher, srcType:String, dest:EventDispatcher, destType:String) {
src.addEventListener(srcType, function(e:Event):void {
var clone:Event = cloneEvent(e, destType);
dest.dispatchEvent(clone);
});
}
// pick your favorite factoryish idiom here
private function cloneEvent(e:Event, newType:String):Event {
if (e is MouseEvent) {
var me:MouseEvent = MouseEvent(e);
return new MouseEvent(newType, me.bubbles, me.cancelable, me.localX, ...);
}
if (e is ...) {}
// default
return new Event(newType, e.bubbles, e.cancelable);
}