我正在制作一个简单的程序来绘制图形及其中的一些点。这些点应该在改变g.fillOval
的坐标时用方法制作,但实际上它的绘画只是最后一点。
以下是代码:
import javax.swing.*;
import java.awt.*;
public class PointGraphWriter extends JPanel
{
JFrame korniza = new JFrame();
private int x;
private int y;
private int length;
private String OX;
private String OY;
private String emri;
private int y_height;
private int x_num;
public PointGraphWriter()
{
int width= 500;
korniza.setSize(width,width);
korniza.setVisible(true);
korniza.setTitle(emri);
korniza.getContentPane().add(this);
}
public void paintComponent(Graphics g)
{
g.drawLine(x,y,x+length,y);
g.drawLine(x,y,x,y-length);
g.drawString(OX,x+length, y+15);
g.drawString(OY,x-15,y-length);
g.drawString("0", x -15,y);
g.drawString("0", x,y+15);
g.fillOval(x_num,y-y_height-2, 4 ,4);
}
public void setTitle(String name)
{
emri= name;
this.repaint();
}
public void setAxes(int x_pos, int y_pos, int axis_length, String x_label, String y_label)
{
x= x_pos;
y=y_pos;
length= axis_length;
OX = x_label;
OY = y_label;
}
public void setPoint1(int height)
{
y_height=height;
x_num = x-2;
this.repaint();
}
public void setPoint2(int height)
{
y_height=height;
x_num = x + length/5-2;
this.repaint();
}
}
,这是主要方法:
public class TestPlot
{
public static void main(String[] a)
{
PointGraphWriter e = new PointGraphWriter();
e.setTitle("Graph of y = x*x");
e.setAxes(50, 110, 90, "5", "30");
int scale_factor = 3;
e.setPoint1(0 * scale_factor);
e.setPoint2(1 * scale_factor);
}
}
答案 0 :(得分:2)
请看一下这个例子。根据这一点,您可能必须在您的示例中加入,以使其工作。只需使用Collection
来存储您之前绘制的内容,当新内容出现时,只需将该内容添加到列表中,然后再重新绘制整个Collection
。如下图所示:
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import java.util.*;
import javax.swing.*;
public class RectangleExample {
private DrawingBoard customPanel;
private JButton button;
private Random random;
private java.util.List<Rectangle2D.Double> rectangles;
private ActionListener buttonActions =
new ActionListener() {
@Override
public void actionPerformed(ActionEvent ae) {
Rectangle2D.Double rectangle = new Rectangle2D.Double(
(double) random.nextInt(100), (double) random.nextInt(100),
(double) random.nextInt(100), (double) random.nextInt(100));
rectangles.add(rectangle);
customPanel.setValues(rectangles);
}
};
public RectangleExample() {
rectangles = new ArrayList<Rectangle2D.Double>();
random = new Random();
}
private void displayGUI() {
JFrame frame = new JFrame("Rectangle Example");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
JPanel contentPane = new JPanel();
contentPane.setLayout(new BorderLayout(5, 5));
customPanel = new DrawingBoard();
contentPane.add(customPanel, BorderLayout.CENTER);
button = new JButton("Create Rectangle");
button.addActionListener(buttonActions);
contentPane.add(button, BorderLayout.PAGE_END);
frame.setContentPane(contentPane);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
Runnable runnable = new Runnable() {
@Override
public void run() {
new RectangleExample().displayGUI();
}
};
EventQueue.invokeLater(runnable);
}
}
class DrawingBoard extends JPanel {
private java.util.List<Rectangle2D.Double> rectangles =
new ArrayList<Rectangle2D.Double>();
public DrawingBoard() {
setOpaque(true);
setBackground(Color.WHITE);
}
public void setValues(java.util.List<Rectangle2D.Double> rectangles) {
this.rectangles = rectangles;
repaint();
}
@Override
public Dimension getPreferredSize() {
return (new Dimension(300, 300));
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
for (Rectangle2D.Double rectangle : rectangles) {
g.drawRect((int)rectangle.getX(), (int)rectangle.getY(),
(int)rectangle.getWidth(), (int)rectangle.getHeight());
}
System.out.println("WORKING");
}
}
答案 1 :(得分:2)
有关绘画的两种常用方法的示例,请参阅Custom Painting Approaches:
您选择的方法取决于您的具体要求。