我在PyQt5中遇到一个问题,如果我的一些功能,它会调用它,但是我已经多次调用它了。我会尝试用相关的代码。
class MainWindow(QtWidgets.QMainWindow, UI.MainUI.Ui_MainWindow):
"""The Main Window where everything happens"""
def __init__(self, parent=None):
"""Initializes (Don't use partial as most of the variables
aren't created yet)"""
super(MainWindow, self).__init__(parent)
self.setupUi(self)
self.btn_buy_ship.clicked.connect(
lambda: self.game.current_player.buy_ship(self))
def new_game(self):
"""Runs tha actual Game"""
self.game = Game(self)
self.game.play(self)
class Game(object):
"""The Game Class"""
def __init__(self, window):
"""The Obvious"""
self.window = window
self.makeshitgo = True
super(Game, self).__init__()
def play(self, window):
"""starts the game"""
while self.makeshitgo:
for i in self.players:
self.current_player = i
if i.ship.name is None:
i.buy_ship(window)
while self.myturn:
QtWidgets.qApp.processEvents()
self.current_player.update_cargo(window)
time.sleep(.05)
self.turn += 1
class Player:
def __init__(self, ship, port, name):
"""Starts the player off with 0 everything and 5000 deblunes"""
self.name = name
def buy_ship(self, window):
"""Stops execution until ok/cancel is pressed"""
window.change_ship("NA", "Galleon")
def purchase():
"""buys the ship and updates money""" # needs sell old ship
if self.money >= int(window.V_Price.text()):
self.ship = Ship(window.H_Ship_Name.text())
self.change_money("down", self.ship.cost, window)
window.textBrowser.append(self.ship.name)
window.to_shipyard()
else:
window.textBrowser.append("You can't afford that brokearse")
def cancel_purchase():
"""If you don't want to make a purchase"""
if self.ship.name is None:
window.textBrowser.append("You need a ship")
else:
window.to_shipyard()
window.stackedWidget.setCurrentIndex(4)
window.btn_buy.clicked.connect(purchase)
window.btn_back_to_SY.clicked.connect(cancel_purchase)
现在,每当我打电话给i.buy_ship时,它都会调用它,但是我已经多次调用它(第一次调用它,第二次按下它调用的按钮两次,等等)。我觉得好像它必须在游戏()但我不能为我的生活找到它。
编辑在玩家类
中添加了buy_ship函数答案 0 :(得分:1)
这可能是因为每次调用buy_ship时你都会将一个函数绑定到按钮上。所以你第二次打电话给buy_ship。以前的绑定仍在那里。
window.stackedWidget.setCurrentIndex(4)
window.btn_buy.clicked.connect(purchase)
window.btn_back_to_SY.clicked.connect(cancel_purchase)