从TCP / IP服务器获取相同的数据到缓冲区

时间:2014-01-07 12:38:48

标签: c# multithreading tcp-ip system.net.sockets

在客户端,我使用执行此方法的其他线程:

public void FillBuf(object sender)
{
var handler = (Socket)sender;

while (true)
{
    received = 0;

    while (received < 512)
    {
    int block = handler.Receive(bytes, received, bytes.Length - received, SocketFlags.None);
    received += block;
    }

    que.Enqueue(bytes);

}
}

在服务器上我还有其他线程,我发送数据如下:

while(true)
{
for (int i=0; i < handler.Length; i++)
{
if (handler[i] != null)
{

    bytes = BitConverter.GetBytes(move);//move
    Array.Resize<byte>(ref bytes, 512);
    handler[i].Send(bytes);

    bytes = Transmition.SerializationCardArr(game.player[i].GetPlayerPack);//playerCards
    Array.Resize<byte>(ref bytes, 512);
    handler[i].Send(bytes);

    bytes = Transmition.SerializationCardArr(table.GetAttackCards);//attackCards
    Array.Resize<byte>(ref bytes, 512);
    handler[i].Send(bytes);

    bytes = Transmition.SerializationCardArr(table.GetDefendCards);//defendCards
    Array.Resize<byte>(ref bytes, 512);
    handler[i].Send(bytes);

}
}
}

当队列中的元素数量达到某个特定数量时,我从缓冲区中提取数据。

问题是缓冲区中的所有元素都是相同的。 谢谢。

1 个答案:

答案 0 :(得分:2)

在您的客户端代码中,您反复使用相同的字节数组,然后将对它的引用排入队列。您需要为每个缓冲区创建 new 字节数组:

public void FillBuf(object sender)
{
    var handler = (Socket)sender;

    while (true)
    {
        // Note: use local variables here. You really don't want these variables
        // getting mixed up between threads etc.
        int received = 0;
        byte[] bytes = new byte[512];

        while (received < bytes.Length)
        {
            int block = handler.Receive(bytes, received, bytes.Length - received,
                                        SocketFlags.None);
            received += block;
        }
        que.Enqueue(bytes);
    }
}