我正在使用Flex和Flash Builder开发Android应用程序 我使用以下代码使用URLLoader和FileStream下载视频。
public function download():void{
var loader:URLLoader = new URLLoader();
loader.dataFormat = URLLoaderDataFormat.BINARY;
loader.addEventListener(IOErrorEvent.IO_ERROR,function(e:IOErrorEvent):void{
progressLabel.text = "Loader IO Error";
});
loader.addEventListener(Event.COMPLETE,downloadComplete);
loader.load(new URLRequest("[MY URL GOES HERE]"));
progressLabel.text = "Downloading...";
}
private function downloadComplete(event:Event):void{
try{
var file:File=File.applicationStorageDirectory.resolvePath("file:///mnt/sdcard/MyVideos");
var ba:ByteArray = event.target.data as ByteArray;
var fileStream:FileStream = new FileStream();
fileStream.addEventListener(IOErrorEvent.IO_ERROR,function(e:IOErrorEvent):void{
progressLabel.text = "File IO Error";
});
fileStream.open(file, FileMode.WRITE);
fileStream.writeBytes(ba);
fileStream.addEventListener(Event.COMPLETE, fileClosed);
fileStream.close();
progressLabel.text = "Download Sucessful";
}
catch(eeee){
progressLabel.text = "Error";
}
}
private function fileClosed(event:Event):void {
openLabel.text = "File Closed";
}
使用摩托罗拉Xoom进行测试时,显示下载成功但文件无法在目录中找到:
var file:File = File.applicationStorageDirectory.resolvePath(“file:/// mnt / sdcard / MyVideos”);
答案 0 :(得分:2)
使用File.applicationStorageDirectory.resolvePath("MyVideos/video_file.mp4");
代替File.applicationStorageDirectory.resolvePath("file:///mnt/sdcard/MyVideos");
由于安全性违规问题,开发人员只能访问ApplicationStorageDirectory而不会有任何安全风险。
同时提供文件名MyVideos/video_file.mp4
而不是仅文件夹MyVideos
。
var file:File=File.applicationStorageDirectory.resolvePath("MyVideos/video_file.mp4");
if(file.exists)
{
trace("file exists");
}
像,
private function downloadComplete(event:Event):void
{
try
{
var file:File=File.applicationStorageDirectory.resolvePath("MyVideos/video_file.mp4");
var ba:ByteArray = event.target.data as ByteArray;
var fileStream:FileStream = new FileStream();
fileStream.addEventListener(IOErrorEvent.IO_ERROR,function(e:IOErrorEvent):void{
progressLabel.text = "File IO Error";
});
fileStream.open(file, FileMode.WRITE);
fileStream.writeBytes(ba);
fileStream.addEventListener(Event.COMPLETE, fileClosed);
fileStream.close();
progressLabel.text = "Download Sucessful";
trace(file.nativePath); //Where file actually stored
}
catch(eeee){
progressLabel.text = "Error";
}
}
在编写大型文件时,如写入/阅读的视频/音乐文件better use ASYNC mode
,这样您的应用程序就可以在没有UI冻结的情况下工作。