我正在尝试使用TextureView捕获图像,但是mainView文件被TextureView覆盖,因此我看不到main.xml文件的内容。我正在尝试将TextureView添加到main.xml中。请提供有关如何改进我的代码的建议。
爪哇:
public class MainActivity extends Activity implements TextureView.SurfaceTextureListener {
private Camera mCamera;
private TextureView mTextureView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextureView = (TextureView) findViewById(R.id.textureView1);
mTextureView = new TextureView(this);
mTextureView.setSurfaceTextureListener(this);
}
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
mCamera = Camera.open(0);
try {
mCamera.setPreviewTexture(surface);
}
catch(IOException e) {
e.printStackTrace();
}
mCamera.startPreview();
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture arg0) {
mCamera.stopPreview();
mCamera.release();
return true;
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture arg0, int arg1, int arg2) {
// TODO Auto-generated method stub
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture arg0) {
}
}
布局资源XML:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/hello_world" />
<TextureView
android:id="@+id/textureView1"
android:layout_width="350dp"
android:layout_height="350dp"
android:layout_below="@+id/textView1" />
答案 0 :(得分:0)
我不明白你的问题。
您说要在activity_main.xml布局中添加TextureView
。但它已经存在了。
显然,如果您在setContentView(mTextureView);
之后使用setContentView(R.layout.activity_main);
,整个布局将会消失。您正在将活动内容设置为单个视图而不是整个布局。
您还在创建一个新的TextureView
,而不是使用activity_main布局中的那个。
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextureView = (TextureView)findViewById(R.id.textureView1);
mTextureView.setSurfaceTextureListener(this);
}
我认为你应该做这样的事情。我从来没有测试过这个。
答案 1 :(得分:-1)
检查此代码,这对我有用。
MainActivity.java。
import java.io.IOException;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.graphics.SurfaceTexture;
import android.hardware.Camera;
import android.os.Bundle;
import android.view.Gravity;
import android.view.Menu;
import android.view.TextureView;
import android.view.TextureView.SurfaceTextureListener;
import android.view.View;
import android.widget.FrameLayout;
public class MainActivity extends Activity implements SurfaceTextureListener {
private TextureView myTexture;
private Camera mCamera;
@SuppressLint("NewApi")
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
myTexture = new TextureView(this);
myTexture.setSurfaceTextureListener(this);
setContentView(myTexture);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@SuppressLint("NewApi")
@Override
public void onSurfaceTextureAvailable(SurfaceTexture arg0, int arg1,
int arg2) {
mCamera = Camera.open();
Camera.Size previewSize = mCamera.getParameters().getPreviewSize();
myTexture.setLayoutParams(new FrameLayout.LayoutParams(
previewSize.width, previewSize.height, Gravity.CENTER));
try {
mCamera.setPreviewTexture(arg0);
} catch (IOException t) {
}
mCamera.startPreview();
myTexture.setAlpha(1.0f);
myTexture.setRotation(90.0f);
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture arg0) {
mCamera.stopPreview();
mCamera.release();
return true;
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture arg0, int arg1,
int arg2) {
// TODO Auto-generated method stub
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture arg0) {
// TODO Auto-generated method stub
}
}
activity_main.xml中
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextureView
android:id="@+id/textureView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true" />
</RelativeLayout>
的AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.textureview"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<uses-permission android:name="android.permission.CAMERA"/>
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name="com.example.textureview.MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>