我在Android上制作了一个客户端 - 服务器应用程序的简单原型
我设法将两个客户端连接到服务器,服务器可以接收它们的消息。现在的问题是我似乎无法向其他客户广播/接收消息。
我尝试通过Server类中的for循环广播收到的消息:
private void broadcastMessage(String message) {
for (int i = 0, j = clients.size(); i <= j; i++) {
PrintWriter out = null;
Socket socket = clients.get(i);
try {
out = new PrintWriter(new BufferedWriter(
new OutputStreamWriter(socket.getOutputStream())), true);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// WHERE YOU ISSUE THE COMMANDS
out.println(message);
Log.d("SERVER Loop", "Broadcasting messages...");
out.close();
}
Log.d("SERVER", "Message Brodcasted");
}
然后,我尝试通过Client类中的侦听器接收:
public class ClientThreadListener implements Runnable {
protected Socket serverSocket = null;
protected String mMsgFromServer;
public ClientThreadListener(Socket serverSocket) {
this.serverSocket = serverSocket;
}
public void run() {
try {
BufferedReader in = new BufferedReader(new InputStreamReader(
serverSocket.getInputStream()));
while ((mMsgFromServer = in.readLine()) != null) {
Log.d("MESSAGE FROM SERVER: ", mMsgFromServer);
handler.post(new Runnable() {
@Override
public void run() {
msgFromOtherClients.append('\n'
+ "Message From Server: " + mMsgFromServer);
}
});
}
} catch (Exception e) {
Log.e("ClientListener", "C: Error", e);
connected = false;
}
}
}
我没有收到任何错误或强行关闭。原谅我,我知道它非常混乱,但请耐心等待,请专注于手头的问题:D
以下是Server类的完整代码
public class Server extends Activity {
private TextView serverStatus;
// DEFAULT IP
public static String SERVERIP = "10.0.2.15";
// DESIGNATE A PORT
public static final int SERVERPORT = 8080;
private Handler handler = new Handler();
private ServerSocket serverSocket;
private String mMsgFromClient;
private MultiThreadedServer server;
private ArrayList<Socket> clients = new ArrayList<Socket>();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.server);
serverStatus = (TextView) findViewById(R.id.server_status);
// SERVERIP = getLocalIpAddress();
server = new MultiThreadedServer(8080);
new Thread(server).start();
}
public class MultiThreadedServer implements Runnable {
protected int serverPort = 8080;
protected ServerSocket serverSocket = null;
protected boolean isStopped = false;
protected Thread runningThread = null;
public MultiThreadedServer(int port) {
this.serverPort = port;
}
public void run() {
synchronized (this) {
this.runningThread = Thread.currentThread();
}
openServerSocket();
while (!isStopped()) {
Socket clientSocket = null;
try {
clientSocket = this.serverSocket.accept();
clients.add(clientSocket);
} catch (IOException e) {
if (isStopped()) {
Log.d("SERVER TEXT", "Server Stopped.");
return;
}
throw new RuntimeException(
"Error accepting client connection", e);
}
new Thread(new WorkerRunnable(clientSocket, this)).start();
}
Log.d("SERVER TEXT", "Server Stopped.");
}
private synchronized boolean isStopped() {
return this.isStopped;
}
public synchronized void stop() {
this.isStopped = true;
try {
this.serverSocket.close();
} catch (IOException e) {
throw new RuntimeException("Error closing server", e);
}
}
private void openServerSocket() {
try {
this.serverSocket = new ServerSocket(this.serverPort);
} catch (IOException e) {
throw new RuntimeException("Cannot open port 8080", e);
}
}
private void broadcastMessage(String message) {
for (int i = 0, j = clients.size(); i <= j; i++) {
PrintWriter out = null;
Socket socket = clients.get(i);
try {
out = new PrintWriter(new BufferedWriter(
new OutputStreamWriter(socket.getOutputStream())), true);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// WHERE YOU ISSUE THE COMMANDS
out.println(message);
Log.d("SERVER Loop", "Broadcasting messages...");
out.close();
}
Log.d("SERVER", "Message Brodcasted");
}
}
public class WorkerRunnable implements Runnable {
protected Socket clientSocket = null;
protected String mMsgFromClient = null;
private UUID id;
public WorkerRunnable(Socket clientSocket, MultiThreadedServer server) {
this.clientSocket = clientSocket;
id = UUID.randomUUID();
}
public void run() {
try {
BufferedReader in = new BufferedReader(new InputStreamReader(
clientSocket.getInputStream()));
while ((mMsgFromClient = in.readLine()) != null) {
handler.post(new Runnable() {
@Override
public void run() {
serverStatus.append('\n'
+ "Message From Client ID " + getID()
+ ": " + mMsgFromClient);
}
});
}
Log.d("SERVERTEXT", "Proceed to broadcast");
server.broadcastMessage(mMsgFromClient);
} catch (IOException e) {
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
serverStatus
.append('\n'
+ "Message From Client ID "
+ getID()
+ ": "
+ "Oops. Connection interrupted. Please reconnect your phones.");
}
});
e.printStackTrace();
}
}
private String getID() {
return id.toString();
}
}
}
以下是Client类的完整代码
public class Client extends Activity {
private EditText serverIp;
private EditText chatMsg;
private Button connectPhones;
private Button sendMsg;
private TextView msgFromOtherClients;
private String serverIpAddress = "";
private boolean connected = false;
private boolean willSendMsg = false;
private Handler handler = new Handler();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.client);
serverIp = (EditText) findViewById(R.id.server_ip);
connectPhones = (Button) findViewById(R.id.connect_phones);
connectPhones.setOnClickListener(connectListener);
chatMsg = (EditText) findViewById(R.id.chat_msg);
sendMsg = (Button) findViewById(R.id.send_msg);
sendMsg.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
willSendMsg = true;
}
});
msgFromOtherClients = (TextView) findViewById(R.id.msg_from_other_clients);
}
private OnClickListener connectListener = new OnClickListener() {
@Override
public void onClick(View v) {
if (!connected) {
serverIpAddress = serverIp.getText().toString();
if (!serverIpAddress.equals("")) {
Thread cThread = new Thread(new ClientThread());
cThread.start();
}
}
}
};
public class ClientThread implements Runnable {
public void run() {
try {
InetAddress serverAddr = InetAddress.getByName(serverIpAddress);
Log.d("ClientActivity", "C: Connecting...");
Socket socket = new Socket(serverAddr, Server.SERVERPORT);
connected = true;
Thread listener = new Thread(new ClientThreadListener(new Socket(serverAddr, Server.SERVERPORT)));
listener.start();
while (connected) {
if (willSendMsg) {
willSendMsg = false;
try {
Log.d("ClientActivity", "C: Sending command.");
PrintWriter out = new PrintWriter(
new BufferedWriter(new OutputStreamWriter(
socket.getOutputStream())), true);
// WHERE YOU ISSUE THE COMMANDS
out.println(chatMsg.getText().toString());
Log.d("ClientActivity", "C: Sent.");
} catch (Exception e) {
Log.e("ClientActivity", "S: Error", e);
}
}
}
socket.close();
Log.d("ClientActivity", "C: Closed.");
} catch (Exception e) {
Log.e("ClientActivity", "C: Error", e);
connected = false;
}
}
}
public class ClientThreadListener implements Runnable {
protected Socket serverSocket = null;
protected String mMsgFromServer;
public ClientThreadListener(Socket serverSocket) {
this.serverSocket = serverSocket;
}
public void run() {
try {
BufferedReader in = new BufferedReader(new InputStreamReader(
serverSocket.getInputStream()));
while ((mMsgFromServer = in.readLine()) != null) {
Log.d("MESSAGE FROM SERVER: ", mMsgFromServer);
handler.post(new Runnable() {
@Override
public void run() {
msgFromOtherClients.append('\n'
+ "Message From Server: " + mMsgFromServer);
}
});
}
} catch (Exception e) {
Log.e("ClientListener", "C: Error", e);
connected = false;
}
}
}
}
答案 0 :(得分:2)
您的代码存在一些阻止其工作的问题。
正如在其他答案中已经说过的那样,在您的代码中,您在将消息发送到客户端后立即关闭套接字输出流。仅在close()
消息循环中调用for
。当然,关闭客户端中的套接字与在服务器上关闭套接字具有相同的效果。只有在客户端和服务器完成通话后才能关闭套接字。在传输数据时关闭它就像在谈话过程中挂断电话一样。
其次,在客户端创建一个新套接字:
Log.d("ClientActivity", "C: Connecting...");
Socket socket = new Socket(serverAddr, Server.SERVERPORT);
然后你传递给另一个新创建的套接字侦听器(我想这不是预期的):
connected = true;
Thread listener = new Thread(new ClientThreadListener(new Socket(serverAddr, Server.SERVERPORT)));
listener.start();
第三,在发送数据后立即在输出流上调用flush()
,否则可能不会发送数据(发送方法只会将数据排入发送缓冲区)。
最后(这可能对你没用,因为我不知道你的最终目标),如果你需要在套接字上发送和接收,90%的时间它会更好,更容易地同时执行此操作,使用单独的线程进行收听和发送。
如果它仍然不起作用,请在此处添加一些来自logcat的输出或日志跟踪。
答案 1 :(得分:2)
您需要移动该行:
server.broadcastMessage(mMsgFromClient);
在while
:
while ((mMsgFromClient = in.readLine()) != null) {
handler.post(new Runnable() {
@Override
public void run() {
serverStatus.append('\n'
+ "Message From Client ID " + getID()
+ ": " + mMsgFromClient);
}
});
// HERE
Log.d("SERVERTEXT", "Proceed to broadcast");
server.broadcastMessage(mMsgFromClient);
}
否则,您只会广播null
。
编辑:您应该确保在发布新mMsgFromClient
和实际执行之间未更改Runnable
。最好的方法是使用当前值初始化匿名类中的字段,然后记录该字段的值。
EDIT2:除非您的服务器在发送广播消息后应该关闭与客户端的连接,否则您应该在out.flush()
方法中使用out.close()
而不是broadcastMessage
。最好是在超时后关闭客户端连接,或者让客户端断开连接,再次超时。
否则,大多数时候您的测试将非常有限:客户端连接并发送消息;然后它收到自己的消息,服务器关闭连接。
答案 2 :(得分:0)
请尝试在android中使用AsyncTask,它将创建与服务器通信的单独线程。