我使用代码“https://github.com/garuma/FlyOutMenu”建立像facebook这样的滑块菜单栏。
我在Class Not Found
ITimeInterpolator interpolator = new SmoothInterpolator ();
我正在分享这段代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Util;
using Android.Views;
using Android.Widget;
using Android.Animation;
using Android.Graphics;
using Android.Graphics.Drawables;
namespace FlyOutMenu
{
public class FlyOutContainer : FrameLayout
{
bool opened;
int contentOffsetX;
ValueAnimator animator;
ITimeInterpolator interpolator = new SmoothInterpolator ();
VelocityTracker velocityTracker;
bool stateBeforeTracking;
bool isTracking;
bool preTracking;
int startX = -1, startY = -1;
const int BezelArea = 30; //dip
const int MaxOverlayAlpha = 170;
const float ParallaxSpeedRatio = 0.25f;
int touchSlop;
int pagingTouchSlop;
int minFlingVelocity;
int maxFlingVelocity;
GradientDrawable shadowDrawable;
Paint overlayPaint;
public FlyOutContainer (Context context) :
base (context)
{
Initialize ();
}
public FlyOutContainer (Context context, IAttributeSet attrs) :
base (context, attrs)
{
Initialize ();
}
public FlyOutContainer (Context context, IAttributeSet attrs, int defStyle) :
base (context, attrs, defStyle)
{
Initialize ();
}
void Initialize ()
{
var config = ViewConfiguration.Get (Context);
this.touchSlop = config.ScaledTouchSlop;
this.pagingTouchSlop = config.ScaledPagingTouchSlop;
this.minFlingVelocity = config.ScaledMinimumFlingVelocity;
this.maxFlingVelocity = config.ScaledMaximumFlingVelocity;
const int BaseShadowColor = 0;
var shadowColors = new[] {
Color.Argb (0x90, BaseShadowColor, BaseShadowColor, BaseShadowColor).ToArgb (),
Color.Argb (0, BaseShadowColor, BaseShadowColor, BaseShadowColor).ToArgb ()
};
this.shadowDrawable = new GradientDrawable (GradientDrawable.Orientation.RightLeft,
shadowColors);
this.overlayPaint = new Paint {
Color = Color.Black,
AntiAlias = true
};
}
View ContentView {
get {
return FindViewById (Resource.Id.FlyOutContent);
}
}
View MenuView {
get {
return FindViewById (Resource.Id.FlyOutMenu);
}
}
int MaxOffset {
get {
return MenuView.Width;
}
}
public bool Opened {
get {
return opened;
}
set {
SetOpened (value, animated: false);
}
}
public bool AnimatedOpened {
get {
return opened;
}
set {
SetOpened (value, animated: true);
}
}
public void SetOpened (bool opened, bool animated = true)
{
this.opened = opened;
if (!animated)
SetNewOffset (opened ? MaxOffset : 0);
else {
if (animator != null) {
animator.Cancel ();
animator = null;
}
animator = ValueAnimator.OfInt (contentOffsetX, opened ? MaxOffset : 0);
animator.SetInterpolator (interpolator);
animator.SetDuration (Context.Resources.GetInteger (Android.Resource.Integer.ConfigMediumAnimTime));
animator.Update += (sender, e) => SetNewOffset ((int)e.Animation.AnimatedValue);
animator.AnimationEnd += (sender, e) => { animator.RemoveAllListeners (); animator = null; };
animator.Start ();
}
}
void SetNewOffset (int newOffset)
{
var oldOffset = contentOffsetX;
contentOffsetX = Math.Min (Math.Max (0, newOffset), MaxOffset);
ContentView.OffsetLeftAndRight (contentOffsetX - oldOffset);
if (opened && contentOffsetX == 0)
opened = false;
else if (!opened && contentOffsetX == MaxOffset)
opened = true;
UpdateParallax ();
Invalidate ();
}
void UpdateParallax ()
{
var openness = ((float)(MaxOffset - contentOffsetX)) / MaxOffset;
MenuView.OffsetLeftAndRight ((int)(-openness * MaxOffset * ParallaxSpeedRatio) - MenuView.Left);
}
public override bool OnInterceptTouchEvent (MotionEvent ev)
{
// Only accept single touch
if (ev.PointerCount != 1)
return false;
return CaptureMovementCheck (ev);
}
public override bool OnTouchEvent (MotionEvent e)
{
if (e.Action == MotionEventActions.Down) {
CaptureMovementCheck (e);
return true;
}
if (!isTracking && !CaptureMovementCheck (e))
return true;
if (e.Action != MotionEventActions.Move || MoveDirectionTest (e))
velocityTracker.AddMovement (e);
if (e.Action == MotionEventActions.Move) {
var x = e.HistorySize > 0 ? e.GetHistoricalX (0) : e.GetX ();
var traveledDistance = (int)Math.Round (Math.Abs (x - (startX)));
SetNewOffset (stateBeforeTracking ?
MaxOffset - Math.Min (MaxOffset, traveledDistance)
: Math.Max (0, traveledDistance));
} else if (e.Action == MotionEventActions.Up
&& stateBeforeTracking == opened) {
velocityTracker.ComputeCurrentVelocity (1000, maxFlingVelocity);
if (Math.Abs (velocityTracker.XVelocity) > minFlingVelocity)
SetOpened (!opened);
else if (!opened && contentOffsetX > MaxOffset / 2)
SetOpened (true);
else if (opened && contentOffsetX < MaxOffset / 2)
SetOpened (false);
else
SetOpened (opened);
preTracking = isTracking = false;
}
return true;
}
bool CaptureMovementCheck (MotionEvent ev)
{
if (ev.Action == MotionEventActions.Down) {
startX = (int)ev.GetX ();
startY = (int)ev.GetY ();
// Only work if the initial touch was in the start strip when the menu is closed
// When the menu is opened, anywhere will do
if (!opened && (startX > Context.ToPixels (30)))
return false;
velocityTracker = VelocityTracker.Obtain ();
velocityTracker.AddMovement (ev);
preTracking = true;
stateBeforeTracking = opened;
return false;
}
if (ev.Action == MotionEventActions.Up)
preTracking = isTracking = false;
if (!preTracking)
return false;
velocityTracker.AddMovement (ev);
if (ev.Action == MotionEventActions.Move) {
// Check we are going in the right direction, if not cancel the current gesture
if (!MoveDirectionTest (ev)) {
preTracking = false;
return false;
}
// If the current gesture has not gone long enough don't intercept it just yet
var distance = Math.Sqrt (Math.Pow (ev.GetX () - startX, 2) + Math.Pow (ev.GetY () - startY, 2));
if (distance < pagingTouchSlop)
return false;
}
startX = (int)ev.GetX ();
startY = (int)ev.GetY ();
isTracking = true;
return true;
}
// Check that movement is in a common vertical area and that we are going in the right direction
bool MoveDirectionTest (MotionEvent e)
{
return (stateBeforeTracking ? e.GetX () <= startX : e.GetX () >= startX)
&& Math.Abs (e.GetY () - startY) < touchSlop;
}
protected override void DispatchDraw (Android.Graphics.Canvas canvas)
{
base.DispatchDraw (canvas);
if (opened || isTracking || animator != null) {
// Draw inset shadow on the menu
canvas.Save ();
shadowDrawable.SetBounds (0, 0, Context.ToPixels (8), Height);
canvas.Translate (ContentView.Left - shadowDrawable.Bounds.Width (), 0);
shadowDrawable.Draw (canvas);
canvas.Restore ();
if (contentOffsetX != 0) {
// Cover the area with a black overlay to display openess graphically
var openness = ((float)(MaxOffset - contentOffsetX)) / MaxOffset;
overlayPaint.Alpha = Math.Max (0, (int)(MaxOverlayAlpha * openness));
if (overlayPaint.Alpha > 0)
canvas.DrawRect (0, 0, ContentView.Left, Height, overlayPaint);
}
}
}
class SmoothInterpolator : Java.Lang.Object, ITimeInterpolator
{
public float GetInterpolation (float input)
{
return (float)Math.Pow (input - 1, 5) + 1;
}
}
}
static class DensityExtensions
{
static readonly DisplayMetrics displayMetrics = new DisplayMetrics ();
public static int ToPixels (this Context ctx, int dp)
{
var wm = ctx.GetSystemService (Context.WindowService).JavaCast<IWindowManager> ();
wm.DefaultDisplay.GetMetrics (displayMetrics);
var density = displayMetrics.Density;
return (int)(dp * density + 0.5f);
}
}
}
请告诉我哪里出错了。我是新来的,也是xamarin的新手。请帮我。提前谢谢。答案 0 :(得分:0)
一切都适合我。但是,您可以将接口实现移动到布局类本身。
public class FlyOutContainer : FrameLayout, ITimeInterpolator
{
...
animator.SetInterpolator(this);
...
public float GetInterpolation(float input)
{
return (float)Math.Pow(input - 1, 5) + 1;
}