我有这个配置:
UserControl
- Grid
- - Grid
- - - Grid.Triggers
- - - - EventTrigger (this is where I want to listen for an event on UserControl)
- - ...etc
我正在尝试使用此文档创建一个路由事件(也许这是我的方向错误?):http://msdn.microsoft.com/en-us/library/ms752288(v=vs.110).aspx
到目前为止,我有:
#region Show Blackout Event
public static readonly RoutedEvent ShowBlackoutEvent =
EventManager.RegisterRoutedEvent("ShowBlackout", RoutingStrategy.Tunnel, typeof(RoutedEventHandler), typeof(PatchManagerView));
// Provide CLR accessors for the event
public event RoutedEventHandler ShowBlackout
{
add { AddHandler(ShowBlackoutEvent, value); }
remove { RemoveHandler(ShowBlackoutEvent, value); }
}
void RaiseShowBlackout()
{
Dispatcher.Invoke(() => RaiseEvent(new RoutedEventArgs(ShowBlackoutEvent)));
}
#endregion
我想要的是,当引发此事件时,会满足事件触发条件并播放动画。
编辑 - 工作代码:
XAML
<UserControl x:Class="uPatch.Views.PatchManagerView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:uPatch"
xmlns:views="clr-namespace:uPatch.Views"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
mc:Ignorable="d"
d:DesignHeight="800" d:DesignWidth="600">
<UserControl.Resources>
<!--<Storyboard x:Key="ShowBlurAnimation">
<DoubleAnimation Storyboard.TargetProperty="Radius" From="0" To="15" Duration="0:0:.25" />
</Storyboard>-->
<Storyboard x:Key="ShowBlackoutAnimation">
<DoubleAnimation Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:.25" />
</Storyboard>
<Storyboard x:Key="HideBlackoutAnimation">
<DoubleAnimation Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:.25" />
</Storyboard>
<Storyboard x:Key="ShowPatchAnimation">
<DoubleAnimation Storyboard.TargetProperty="Width" From="1" To="480" Duration="0:0:.25" />
<DoubleAnimation Storyboard.TargetProperty="Height" From="1" To="320" Duration="0:0:.25" />
</Storyboard>
<Storyboard x:Key="HidePatchAnimation">
<DoubleAnimation Storyboard.TargetProperty="Width" From="480" To="1" Duration="0:0:.25" />
<DoubleAnimation Storyboard.TargetProperty="Height" From="320" To="1" Duration="0:0:.25" />
</Storyboard>
</UserControl.Resources>
<Grid>
<Grid x:Name="DimableGrid">
<!--<Grid.Effect>
<BlurEffect x:Name="blurEffect">
<BlurEffect.Radius>
<MultiBinding>
<MultiBinding.Converter>
<local:MultiplyConverter />
</MultiBinding.Converter>
<Binding Path="DataContext.DimAmount" RelativeSource="{RelativeSource AncestorType={x:Type UserControl}}" />
<Binding Path="Tag" ElementName="DimableGrid" />
</MultiBinding>
</BlurEffect.Radius>
</BlurEffect>
</Grid.Effect>-->
<Grid x:Name="AllPatches">
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid Grid.Row="0" HorizontalAlignment="Left">
<StackPanel Orientation="Horizontal" local:MarginSetter.Margin="2">
<Button Content="Add New Patch" Width="100" Height="25"/>
<Button Content="Add New Patch" Width="100" Height="25"/>
</StackPanel>
</Grid>
<Grid Grid.Row="1">
<ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" >
<ItemsControl AlternationCount="2" ItemsSource="{Binding PatchManager.Patches}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Vertical" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Grid x:Name="RowItem">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="75" />
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Margin="5,0,0,0" VerticalAlignment="Center" Text="{Binding Version}" />
<Button Grid.Column="2" Content="View"
Command="{Binding Path=DataContext.ViewPatch, RelativeSource={RelativeSource AncestorType={x:Type UserControl}}}"
CommandParameter="{Binding}" />
</Grid>
<DataTemplate.Triggers>
<Trigger Property="ItemsControl.AlternationIndex" Value="0">
<Setter Property="Background" Value="Gray" TargetName="RowItem"/>
</Trigger>
<Trigger Property="ItemsControl.AlternationIndex" Value="1">
<Setter Property="Background" Value="{DynamicResource WindowBackgroundBrush}" TargetName="RowItem"/>
</Trigger>
<Trigger Property="ItemsControl.IsMouseOver" Value="True">
<Setter Property="Border.Background" Value="{DynamicResource FocusBrush}" TargetName="RowItem"/>
</Trigger>
</DataTemplate.Triggers>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
</Grid>
</Grid>
<Grid x:Name="Blackout">
<Grid.Triggers>
<EventTrigger RoutedEvent="views:PatchManagerView.ShowPatch">
<BeginStoryboard Storyboard="{StaticResource ShowBlackoutAnimation}" />
</EventTrigger>
<EventTrigger RoutedEvent="views:PatchManagerView.HidePatch">
<BeginStoryboard Storyboard="{StaticResource HideBlackoutAnimation}" />
</EventTrigger>
</Grid.Triggers>
<Grid.Style>
<Style TargetType="Grid">
<Setter Property="Background" Value="#aa000000" />
<Setter Property="Visibility" Value="Hidden" />
<Style.Triggers>
<DataTrigger Binding="{Binding Path=DataContext.IsShowingPatch, RelativeSource={RelativeSource AncestorType={x:Type UserControl}}}" Value="True" >
<Setter Property="Visibility" Value="Visible" />
</DataTrigger>
</Style.Triggers>
</Style>
</Grid.Style>
</Grid>
</Grid>
<Grid x:Name="PatchDisplay"
local:StoryboardExtensions.Storyboard="{StaticResource HidePatchAnimation}"
local:StoryboardExtensions.Completed="{Binding HidePatchAnimationCompleted}">
<Grid.Triggers>
<EventTrigger RoutedEvent="views:PatchManagerView.ShowPatch">
<BeginStoryboard Storyboard="{StaticResource ShowPatchAnimation}" />
</EventTrigger>
<EventTrigger RoutedEvent="views:PatchManagerView.HidePatch">
<BeginStoryboard Storyboard="{StaticResource HidePatchAnimation}" />
</EventTrigger>
</Grid.Triggers>
<Grid.Style>
<Style TargetType="Grid">
<Setter Property="Visibility" Value="Hidden" />
<Setter Property="Width" Value="1" />
<Setter Property="Height" Value="1" />
<Style.Triggers>
<DataTrigger Binding="{Binding IsShowingPatch}" Value="True" >
<Setter Property="Visibility" Value="Visible" />
</DataTrigger>
</Style.Triggers>
</Style>
</Grid.Style>
<Border Background="{DynamicResource TabControlContentBrush}" BorderThickness="1" CornerRadius="10">
<Grid Margin="10">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<views:PatchView Grid.Row="0" Grid.ColumnSpan="2" DataContext="{Binding SelectedPatch}" Margin="5" />
<Button Command="{Binding ClosePatchView}" Margin="5" Width="100" Height="25" Grid.Row="1" Grid.Column="2" Content="Close" />
</Grid>
</Border>
</Grid>
</Grid>
</UserControl>
代码隐藏
using System;
using System.Windows;
using System.Windows.Controls;
using uPatch.ViewModels;
namespace uPatch.Views
{
/// <summary>
/// Interaction logic for PatchManagerView.xaml
/// </summary>
public partial class PatchManagerView : UserControl
{
public PatchManagerView()
{
InitializeComponent();
}
public PatchManagerView(PatchManagerVM vm)
: this()
{
vm.ShowPatch = () => RaiseShowPatch();
vm.HidePatch = () => RaiseHidePatch();
DataContext = vm;
}
#region Show Blackout Event
public static readonly RoutedEvent ShowPatchEvent =
EventManager.RegisterRoutedEvent("ShowPatch", RoutingStrategy.Direct, typeof(RoutedEventHandler), typeof(PatchManagerView));
// Provide CLR accessors for the event
public event RoutedEventHandler ShowPatch
{
add { AddHandler(ShowPatchEvent, value); }
remove { RemoveHandler(ShowPatchEvent, value); }
}
void RaiseShowPatch()
{
Blackout.RaiseEvent(new RoutedEventArgs(ShowPatchEvent));
PatchDisplay.RaiseEvent(new RoutedEventArgs(ShowPatchEvent));
}
#endregion
#region Hide Blackout Event
public static readonly RoutedEvent HidePatchEvent =
EventManager.RegisterRoutedEvent("HidePatch", RoutingStrategy.Direct, typeof(RoutedEventHandler), typeof(PatchManagerView));
// Provide CLR accessors for the event
public event RoutedEventHandler HidePatch
{
add { AddHandler(HidePatchEvent, value); }
remove { RemoveHandler(HidePatchEvent, value); }
}
void RaiseHidePatch()
{
Blackout.RaiseEvent(new RoutedEventArgs(HidePatchEvent));
PatchDisplay.RaiseEvent(new RoutedEventArgs(HidePatchEvent));
}
#endregion
}
}
所以看起来解决方案是在具有EventTrigger的元素上调用RaiseEvent(传递由顶级控件公开的RoutedEvent)。为此,我必须通过x:Name属性公开每个控件,并为每个控件引发一次事件。我没有看到与Bubble或Direct或Tunnel有任何区别......所以我对WPF使用的事件结构仍然有点困惑。
我更喜欢EventTriggers监听顶级事件而顶级控件可以是发布者......我需要为每个需要为该RoutedEvent引发EventTrigger的控件发布一次,这似乎很奇怪。
仍然试图弄清楚WPF的做事方式。
答案 0 :(得分:2)
首先,如果您希望将路由事件隧道传输到网格,则需要将路由事件创建为attached event。
public static readonly RoutedEvent ShowBlackoutEvent =
EventManager.RegisterRoutedEvent("ShowBlackout", RoutingStrategy.Bubble,
typeof(RoutedEventHandler), typeof(MainWindow));
public static void AddShowBlackoutHandler(DependencyObject d,
RoutedEventHandler handler)
{
UIElement uie = d as UIElement;
if (uie != null)
{
uie.AddHandler(MainWindow.ShowBlackoutEvent, handler);
}
}
public static void RemoveShowBlackoutHandler(DependencyObject d,
RoutedEventHandler handler)
{
UIElement uie = d as UIElement;
if (uie != null)
{
uie.RemoveHandler(MainWindow.ShowBlackoutEvent, handler);
}
}
此外,由于它是隧道事件,您需要从UIElement引发需要处理的事件。在你的情况下,它将是网格。
将x:Name
提供给您的网格:
UserControl
- Grid
- - Grid x:Name="grid"
- - - Grid.Triggers
- - - - EventTrigger
从后面的代码中引发一个事件:
void RaiseShowBlackout()
{
grid.RaiseEvent(new RoutedEventArgs(ShowBlackoutEvent));
}
您已将事件声明为隧道事件,因此它将从根(即UserControl)隧道传输,并将一直持续到发件人,即grid
和EvenTrigger
将被触发。