这是我的htmlcode:
<!DOCTYPE html>
<html>
<head>
<title>test</title>
<script src="http://code.createjs.com/easeljs-0.7.0.min.js"></script>
<script src="Doge.js"></script>
</head>
<body bgcolor="#C7C7C7" onload="Start();">
<canvas id="DogeCanvas" width="480" height="320"></canvas>
</body>
</html>
这是我的Doge.js代码:
function Start() {
var stage = new createjs.Stage("DogeCanvas");
var doge = new Image();
doge.src = "images/doge.jpg"
var bitmap = new createjs.Bitmap(doge);
stage.addChild(bitmap);
stage.update();
}
为什么屏幕上没有显示任何内容? 有什么问题?
答案 0 :(得分:4)
更新舞台时未加载图像。我在这里发了一个答案:
答案 1 :(得分:3)
如上所述,在装入图像之前无法绘制图像。试试这个:
<!DOCTYPE HTML>
<html>
<title>Easel Test</title>
<head>
<script src="https://code.createjs.com/easeljs-0.8.0.min.js"></script>
<script>
var stage;
function init() {
stage = new createjs.Stage("myCanvas");
var image = new Image();
image.src = "path/image";
image.onload = handleImageLoad;
}
function handleImageLoad(event) {
var image = event.target;
var bitmap = new createjs.Bitmap(image);
stage.addChild(bitmap);
stage.update();
}
</script>
</head>
<body onload="init();">
<canvas id="myCanvas" width="960" height="580"></canvas>
</body>
</html>