我使用官方的python http服务器代码,请参阅here:
import asyncore
class EchoHandler(asyncore.dispatcher_with_send):
def handle_read(self):
data = self.recv(8192)
if data:
self.send(data)
class EchoServer(asyncore.dispatcher):
def __init__(self, host, port):
asyncore.dispatcher.__init__(self)
self.create_socket()
self.set_reuse_addr()
self.bind((host, port))
self.listen(5)
def handle_accepted(self, sock, addr):
print('Incoming connection from %s' % repr(addr))
handler = EchoHandler(sock)
server = EchoServer('localhost', 8080)
asyncore.loop()
客户端代码是C ++ boost asio代码:
// echo_client.cpp
// g++ -o echo_client -O3 echo_client.cpp -lboost_system -lboost_thread
#include <boost/asio.hpp>
namespace asio = boost::asio;
using asio::ip::tcp;
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
class session
: public boost::enable_shared_from_this<session>
{
public:
session(asio::io_service& io)
: socket_(io)
{ }
tcp::socket& socket()
{ return socket_; }
void start()
{
asio::async_write(socket_, asio::buffer(output_buffer_, 12), boost::bind(&session::handle_write, shared_from_this(), _1, _2));
}
void handle_write(const boost::system::error_code& ec, std::size_t bytes_transfered)
{
if(!ec)
{
asio::async_read(socket_, asio::buffer(input_buffer_, 12), boost::bind(&session::handle_read, shared_from_this(), _1, _2));
} else {
std::cerr << "write error:" << ec.message() << std:: endl;
}
}
void handle_read(const boost::system::error_code& ec, std::size_t bytes_transfered)
{
if(ec)
{
std::cerr << "read error:" << ec.message() << std::endl;
}
}
private:
tcp::socket socket_;
char output_buffer_[12];
char input_buffer_[12];
};
void handle_connect(boost::shared_ptr<session> session_ptr, const boost::system::error_code& ec)
{
if(ec)
{
std::cerr << "connect error:" << ec.message() << std::endl;
} else {
session_ptr->start();
}
}
int main(int argc, char* argv[])
{
asio::io_service io;
tcp::resolver resolver(io);
tcp::resolver::iterator endpoint = resolver.resolve(tcp::resolver::query("localhost", argv[1]));
boost::shared_ptr<session> session_ptr;
for(int i = 0; i < 10; i++)
{
session_ptr.reset(new session(io));
asio::async_connect(session_ptr->socket(), endpoint, boost::bind(handle_connect, session_ptr, _1));
}
io.run();
}
当我启动服务器然后使用./echo_client 8080
运行C ++ boost客户端代码时,输出为:
write error:?8??
write error:?8???8??]?@?]?????8?8???8?
write error: ?8???????]??]???]?
write error:?8???????]??]?????8???8?
write error:?8???????]??]????
?8??
?8?
?8???`?8?or:?8???????]??]????
write error:?8??????
write error:?8???????]??]???@?8? ?8?@?8?????8?`?]???]?
write error:?8???????]??]????8???8??8?
write error:?8???????]??]???
它是什么原因?
答案 0 :(得分:2)
您的Python脚本只能处理5个连接的积压。您的客户端快速连续启动10个连接,服务器处理速度太快,因此连接被丢弃。我得到了:
$ ./echo_client 8080
write error:Broken pipe
write error:Broken pipe
read error:Connection reset by peer
write error:Broken pipe
$
将self.listen(5)
更改为更大的内容。我使用self.listen(15)
,没有错误。
至于错误消息显示问号的原因,这可能是您的C ++程序使用的编码与终端预期编码的问题。我系统上显示的错误消息(Mac OS X 10.9)如上所示。