在iphone的照相机视图的实时水印图象

时间:2010-01-16 06:42:32

标签: iphone

特别感谢提前...... 我是iphone软件开发的先驱者。

正在寻找如何使用cocoa以编程方式将水印图像实时添加到摄像机视图中。不是一步一步寻找(虽然那会很棒),但或多或​​少地寻找我应该开始学习如何的地方。是否开发了适用于此的框架。想要使用XCode框架的Objective-C原生内容,因为我希望最终能够在iPhone上实现这一目标。任何帮助都会很棒。

1 个答案:

答案 0 :(得分:4)

更新:这是关于如何将此叠加视图置于相机动画下的另一个答案:camera overlay view - just for preview?

Helo Rajendra!

我创建了一个简单的基于窗口的iPhone OS应用程序,为您提供一个非常简单的示例,说明如何使用相机捕获照片,在相机模式下叠加视图,调整大小和合并图像。该项目实际上只有AppDelegate头和实现文件,可以在XCode中轻松复制。

这是头文件:

//
//  CameraWatermarkAppDelegate.h
//  CameraWatermark
//
//  Created by Ivan Karpan on 1/16/10.
//  Copyright __MyCompanyName__ 2010. All rights reserved.
//

#import <UIKit/UIKit.h>


@interface CameraWatermarkAppDelegate : NSObject < UIApplicationDelegate, UIImagePickerControllerDelegate, UINavigationControllerDelegate > {
    UIImageView *imageView;
    UIViewController *viewController;
    UIWindow *window;
}

@property (nonatomic, retain) UIImageView *imageView;
@property (nonatomic, retain) UIViewController *viewController;
@property (nonatomic, retain) IBOutlet UIWindow *window;


@end

这是实施文件:

//
//  CameraWatermarkAppDelegate.m
//  CameraWatermark
//
//  Created by Ivan Karpan on 1/16/10.
//  Copyright __MyCompanyName__ 2010. All rights reserved.
//

#import "CameraWatermarkAppDelegate.h"


const float WATERMARK_ALPHA = 0.5;


@implementation CameraWatermarkAppDelegate

@synthesize imageView, viewController, window;


- (void)applicationDidFinishLaunching:(UIApplication *)application {
    self.viewController = [[UIViewController new] autorelease];
    viewController.view.backgroundColor = [UIColor blackColor];

    // An image view to save to (and therefore display) the captured image
    self.imageView = [[UIImageView new] autorelease];
    imageView.frame = viewController.view.frame;
    [viewController.view addSubview:imageView];

    [window addSubview:viewController.view];

    UIImagePickerController *anImagePickerController = [UIImagePickerController new];
    anImagePickerController.delegate = self;
    anImagePickerController.sourceType = UIImagePickerControllerSourceTypeCamera;

    {// This block of code is only needed in case you want your watermark to be displayed also during the shooting process
        UIImageView *anImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Watermark.png"]];
        anImageView.alpha = WATERMARK_ALPHA;
        anImageView.contentMode = UIViewContentModeTopLeft;
        anImageView.frame = viewController.view.frame;
        anImagePickerController.cameraOverlayView = anImageView;
        [anImageView release];
    }

    // From the very beginning we simply present the image picker controller
    [viewController presentModalViewController:anImagePickerController animated:NO];
    [anImagePickerController release];
}


- (void)dealloc {
    [imageView release];
    [viewController release];
    [window release];
    [super dealloc];
}

#pragma mark UIImagePickerControllerDelegate

- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
    UIGraphicsBeginImageContext(CGSizeMake(320, 480));
    // This is where we resize captured image
    [(UIImage *)[info objectForKey:UIImagePickerControllerOriginalImage] drawInRect:CGRectMake(0, 0, 320, 480)];
    // And add the watermark on top of it
    [[UIImage imageNamed:@"Watermark.png"] drawAtPoint:CGPointMake(0, 0) blendMode:kCGBlendModeNormal alpha:WATERMARK_ALPHA];
    // Save the results directly to the image view property
    imageView.image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    // Dismiss the image picker controller and look at the results
    [picker dismissModalViewControllerAnimated:YES];
}


@end

我希望这可以作为一个起点。