在聊天室代码中,我一直试图找出如何添加代码,以便我可以使用已存在的用户名来拒绝客户端。我创建了一个ArrayList
,我可以在其中存储已连接客户端的用户名。但每次我运行客户端时,它都接受我之前使用过的名称。这是我的代码。
if(obj == login) {
// Need to establish a connection request
String username = tf.getText().trim();
clientList.add(username);
// ignore empty username
if(username.length() == 0 || username.equals("Your name")){
JOptionPane.showMessageDialog(null,"Please enter a valid username","Alert Message",JOptionPane.WARNING_MESSAGE);
return;
}
if(clientList.size() > 1 && clientList.contains(username)){
JOptionPane.showMessageDialog(null,"This username is in use","Alert Message",JOptionPane.WARNING_MESSAGE);
return;
}
// try creating a new Client with GUI
client = new Client(username, this);
// test if we can start the Client
if(!client.start())
return;
//clientList.add(client);
tf.setText("");
tf.setBackground(Color.YELLOW);
label.setText("Enter your message in the yellow box");
connected = true;
login.setEnabled(false);
logout.setEnabled(true);
tf.addActionListener(this);
// Action listener for when the user enter a message
}
请帮忙吗?
答案 0 :(得分:0)
if (!clientList.contains(username)){
clientList.add(username);
}
答案 1 :(得分:0)
作为@ Elliott-Frisch的评论,您需要在检查其有效性后将username
添加到clientList。您也可以将clientList.size() > 1 && clientList.contains(username))
简化为clientList.contains(username)
您可以将clientList.add(username);
放在创建客户端对象的行之前:
clientList.add(username);
//try creating a new Client with GUI
client = new Client(username, this);
//test if we can start the Client