我这里的代码是使用MouseAdapter来监听用户在他们想要放大的图像区域周围“绘制”一个框,并计算框与图像的比例。然后它将图像调整为计算的比例。这部分有效。
我遇到的问题是,在调整图像大小后,JScrollPane视图看起来好像仍处于相同的左上角位置。我已经尝试了几种方法似乎已经接近我想要的结果但不完全正确。
这是侦听器,它找到比例并设置位置:
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.Graphics;
import java.awt.Point;
import javax.swing.JScrollPane;
import javax.swing.JViewport;
import javax.swing.JComponent;
public class DynamicZoom extends MouseAdapter {
private Point start;
private Point end;
private double zoom = 1.0;
private JScrollPane pane;
private JViewport port;
public void mousePressed(MouseEvent e) {
if(e.getButton() == MouseEvent.BUTTON1) {
this.pane = (JScrollPane)e.getSource();
this.port = pane.getViewport();
start = e.getPoint();
}
}
public void mouseReleased(MouseEvent e) {
if(this.pane != null) {
Point curr = this.port.getViewPosition();
end = e.getPoint();
ImageComponent canvas = (ImageComponent)this.port.getView();
zoom = canvas.getScale();
double factor = 0.0;
double selectedWidth = Math.abs(end.getX() - start.getX());
double selectedHeight = Math.abs(end.getY() - start.getY());
if(selectedWidth > selectedHeight)
factor = this.port.getWidth() / selectedWidth;
else
factor = this.port.getHeight() / selectedHeight;
zoom *= factor;
int x = (int)((start.x+curr.x)*zoom);
int y = (int)((start.y+curr.y)*zoom);
Point point = new Point(x, y);
((ImageComponent)(this.port.getView())).setScale(zoom);
ResizeViewport.resize(pane);
this.port.setViewPosition(point);
}
}
public void mouseDragged(MouseEvent e) {
if(this.pane != null) {
Graphics g = this.port.getGraphics();
int width = this.start.x - e.getX();
int height = this.start.y - e.getY();
int w = Math.abs( width );
int h = Math.abs( height );
int x = width < 0 ? this.start.x : e.getX();
int y = height < 0 ? this.start.y : e.getY();
g.drawRect(x, y, w, h);
this.port.repaint();
}
}
}
这是它调整大小并显示图像的ImageComponent:
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.swing.JComponent;
public class ImageComponent extends JComponent {
private static final long serialVersionUID = 1975488835382044371L;
private BufferedImage img = null;
private double scale = 0.0;
public ImageComponent() {}
public ImageComponent(BufferedImage img) {
this.displayPage(img);
}
@Override
public void paint(Graphics g) {
Graphics2D g2 = ((Graphics2D)g);
if(this.img != null) {
int width = (int)(this.img.getWidth() * this.scale);
int height = (int)(this.img.getHeight() * this.scale);
this.setPreferredSize(new Dimension(width, height));
g2.drawImage(this.img, 0, 0, width, height, null, null);
g2.dispose();
}
}
public void displayPage(BufferedImage pic) {
if(img != null) {
this.img = pic;
}
}
public BufferedImage getPage() {
return this.img;
}
public void setScale(double ratio) {
if(ratio > .04) {
this.scale = ratio;
this.repaint();
}
}
public double getScale() {
return this.scale;
}
}
ResizeViewport强制视口在放大时显示整个ImageComponent,否则它将以之前的大小剪切图像:
import java.awt.Dimension;
import javax.swing.JScrollPane;
public class ResizeViewport {
public static void resize(JScrollPane scroll) {
int vw = scroll.getWidth()-scroll.getVerticalScrollBar().getWidth();
int vh = scroll.getHeight()-scroll.getHorizontalScrollBar().getHeight();
scroll.getViewport().setViewSize(new Dimension(vw, vh));
}
}
答案 0 :(得分:3)
事实证明,用于计算位置的数学或我设计代码的方式没有任何问题。问题是ImageComponent在计算位置时仍然在另一个Thread中绘制;因此返回getWidth()和getHeight()方法的“false”值。我使用以下代码解决了这个问题:
EventQueue.invokeLater(new Runnable() {
public void run() {
port.setViewPosition(new Point(x,y));
}
});
这允许在尝试计算图像大小和在JScrollPane中设置位置之前完成绘画。问题解决了。我还是要感谢花时间至少审查这个问题的人们。
答案 1 :(得分:1)
我遇到了类似的问题,但有时在调整大小后第一次出现错误,经过数小时试图找到解决方法之后,我找到了解决方案!
在滚动窗格中调整面板大小后,最好是通过设置为null来破坏视口,然后将面板添加回滚动窗格,这将重新创建一个新的视口,一切正常!
// Old viewport has to be replaced
scrollPane.setViewport(null);
scrollPane.setViewportView(zoomablePanel);
/安德斯
答案 2 :(得分:-1)
我遇到的问题是 JScrollPane视图看起来就像它一样 仍处于同一左上角 调整图像大小后。
抱歉,我不确定你在问什么。如果你澄清一点,我或许可以给出答案。