此错误的原因是什么?我无法弄清楚它来自哪里。代码编译并运行,但在它说文件加载后,它就吓坏了。在调试器中运行它没有任何好处,它没有发现任何错误。
#include <iostream>
#include <fstream>
#include <map>
#include <vector>
#include <string>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/visitors.hpp>
#include <boost/graph/breadth_first_search.hpp>
#include <boost/graph/dijkstra_shortest_paths.hpp>
#include <boost/graph/metis.hpp>
using namespace std;
using namespace boost;
typedef adjacency_list_traits<
vecS, vecS, undirectedS, listS> GraphTraits;
// type 'Vertex' identifies each vertex uniquely:
typedef GraphTraits::vertex_descriptor Vertex;
// Property type associated to each vertex:
struct VertexProperty {
string name; // Name of vertex (i.e., "location")
Vertex predecessor; // Predecessor along optimal path.
double distance; // Distance to the goal, along shortest path.
default_color_type color; // for use by dijkstra.
VertexProperty(const string& aName = "") : name(aName) { };
};
// Property type associated to each edge:
struct EdgeProperty {
double weight; // distance to travel along this edge.
EdgeProperty(double aWeight = 0.0) : weight(aWeight) { };
};
// Type of the graph used:
typedef adjacency_list<
vecS, // out-edges stored in vector
vecS, // vertices stored in vector
undirectedS, // undirected graph (edge don't have a specific direction)
VertexProperty, // properties associated to each vertex.
EdgeProperty // properties associated to each edge.
> Graph;
// Create a global graph object 'g'
Graph g;
// This is a visitor for the dijkstra algorithm. This visitor does nothing special.
struct do_nothing_dijkstra_visitor {
template <typename Vertex, typename Graph>
void initialize_vertex(Vertex u, const Graph& g) const { };
template <typename Vertex, typename Graph>
void examine_vertex(Vertex u, const Graph& g) const { };
template <typename Edge, typename Graph>
void examine_edge(Edge e, const Graph& g) const { };
template <typename Vertex, typename Graph>
void discover_vertex(Vertex u, const Graph& g) const { };
template <typename Edge, typename Graph>
void edge_relaxed(Edge e, const Graph& g) const { };
template <typename Edge, typename Graph>
void edge_not_relaxed(Edge e, const Graph& g) const { };
template <typename Vertex, typename Graph>
void finish_vertex(Vertex u, const Graph& g) const { };
};
int main() {
string tempName1;
string tempName2;
string tempString;
string data2;
double weight;
cout << "please enter the data file name: ";
char strFileName[256];
cin >> strFileName;
// preparing the data
ifstream fin;
fin.open(strFileName);
if (!fin) {
cerr << "Can't open data file, leaving...\n";
return EXIT_FAILURE;
}
else{
cout << "file loaded." << endl << endl;
}
// Create a map to associate names to vertices of the graph:
map<string, Vertex> name2v;
getline(fin, tempString); //Vertices:
getline(fin, tempString); //Location1, Location2, ...
stringstream tempSS(tempString);
while (getline(tempSS, tempName1, ',')) {
// Add vertex to graph, with name 'tempName1' and
// record the associated Vertex in the name2v map:
name2v[tempName1] = add_vertex(VertexProperty(tempName1), g);
}
getline(fin, tempString); //Edges:
while (getline(fin, tempString)){ // (Location1, Location2, 6)
//remove parentheses
tempString.erase(tempString.begin(), tempString.begin() +
tempString.find('(') + 1);
tempString.erase(tempString.begin() + tempString.find(')'),
tempString.end());
stringstream temp_ss(tempString);
getline(temp_ss, tempName1, ',');
getline(temp_ss, tempName2, ',');
temp_ss >> weight;
// Add edge to graph, by finding vertices associated
// to tempName1 and tempName2:
add_edge(name2v[tempName1], name2v[tempName2], EdgeProperty(weight), g);
}
char x;
Vertex current_vertex;
Vertex start_vertex;
Vertex goal_vertex;
cout << endl << "How would you like to process your data file?" << endl;
cout << "1.) shortest path" << endl;
cout << "2.) minimum spanning tree" << endl;
cout << "3.) Travelling Salesman" << endl << endl;
returnQuestion:
cout << "please enter 1,2,3 or Q to quit: ";
cin >> x;
switch (x){
case '1': //do the work for shortest path
cout << endl << "please enter the location name to start from: ";
cin >> tempName1;
cout << endl << "please enter the location name for the destination: ";
cin >> tempName2;
// Retrieve the vertices for the start and goal:
start_vertex = name2v[tempName1];
goal_vertex = name2v[tempName2];
cout << g[name2v[tempName1]].name << g[name2v[tempName2]].name;
dijkstra_shortest_paths(
g, goal_vertex, //<-- solve to goal
get(&VertexProperty::predecessor, g),
get(&VertexProperty::distance, g),
get(&EdgeProperty::weight, g),
identity_property_map(), // index-map
less<double>(), // compare
plus<double>(), // combine
numeric_limits<double>::infinity(), // infinity
0.0, // zero
do_nothing_dijkstra_visitor(),
get(&VertexProperty::color, g));
cout << "distances and parents:" << endl;
// Traverse the vertices from the start to goal,
// through the "predecessor" links:
current_vertex = start_vertex;
while (current_vertex != goal_vertex) {
cout << g[current_vertex].name << " " <<
g[current_vertex].distance;
current_vertex = g[current_vertex].predecessor;
};
cout << g[goal_vertex].name << " " << g[goal_vertex].distance << endl;
break;
case '2': //do the work for minimum spanning
break;
case '3': //do the work for travelling salesman
break;
case 'q':
case 'Q':
return EXIT_SUCCESS;
break;
default:
goto returnQuestion;
}
system("pause");
}
答案 0 :(得分:1)
检查文件中是否有空行。如果边缘填充循环找到一个空行,它会给你准确的错误,因为你试图在不存在的位置擦除字符。