加载后启动画面打开程序

时间:2013-12-15 18:55:58

标签: java awt splash-screen

我需要一些帮助,我一直在互联网上查找代码,对于启动画面,我发现了一些完美的代码,但是有一个问题,我希望启动画面后打开我的程序它已完成加载,我该怎么做呢?这是我的启动画面的代码:

/*
* This demonstration program is released without warranty or restrictions.
* You may modify and use it as you wish.
* Just don't complain to me if you have trouble.
*/
package splashdemo;

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.SplashScreen;
import java.awt.geom.Rectangle2D;

/**
* Example for Splash Screen tutorial
* @author Joseph Areeda
*/
public class Main
{
static SplashScreen mySplash;                   // instantiated by JVM we use it to get    graphics
static Graphics2D splashGraphics;               // graphics context for overlay of the splash image
static Rectangle2D.Double splashTextArea;       // area where we draw the text
static Rectangle2D.Double splashProgressArea;   // area where we draw the progress bar
static Font font;                               // used to draw our text

public static void main(String[] args)
{
    splashInit();           // initialize splash overlay drawing parameters
    appInit();              // simulate what an application would do before starting
    if (mySplash != null)   // check if we really had a spash screen
        mySplash.close();   // we're done with it

    // begin with the interactive portion of the program
}
/**
 * just a stub to simulate a long initialization task that updates
 * the text and progress parts of the status in the Splash
 */
private static void appInit()
{
    for (int i = 1; i <= 10; i++)
    {   // pretend we have 10 things to do
        int pctDone = i * 10;       // this is about the only time I could calculate rather than guess progress
        splashText("Configuring Program");     // tell the user what initialization task is being done
        splashProgress(pctDone);            // give them an idea how much we have completed
        try
        {
            Thread.sleep(1000);             // wait a second
        }
        catch (InterruptedException ex)
        {
            break;
        }
    }
}

/**
 * Prepare the global variables for the other splash functions
 */
private static void splashInit()
{
    // the splash screen object is created by the JVM, if it is displaying a splash image

    mySplash = SplashScreen.getSplashScreen();
    // if there are any problems displaying the splash image
    // the call to getSplashScreen will returned null

    if (mySplash != null)
    {
        // get the size of the image now being displayed
        Dimension ssDim = mySplash.getSize();
        int height = ssDim.height;
        int width = ssDim.width;

        // stake out some area for our status information
        splashTextArea = new Rectangle2D.Double(15., height*0.88, width * .45, 32.);
        splashProgressArea = new Rectangle2D.Double(width * .55, height*.92, width*.4, 12 );

        // create the Graphics environment for drawing status info
        splashGraphics = mySplash.createGraphics();
        font = new Font("Dialog", Font.PLAIN, 14);
        splashGraphics.setFont(font);

        // initialize the status info
        splashText("Starting");
        splashProgress(0);
    }
}
/**
 * Display text in status area of Splash.  Note: no validation it will fit.
 * @param str - text to be displayed
 */
public static void splashText(String str)
{
    if (mySplash != null && mySplash.isVisible())
    {   // important to check here so no other methods need to know if there
        // really is a Splash being displayed

        // erase the last status text
        splashGraphics.setPaint(Color.LIGHT_GRAY);
        splashGraphics.fill(splashTextArea);

        // draw the text
        splashGraphics.setPaint(Color.BLACK);
        splashGraphics.drawString(str, (int)(splashTextArea.getX() + 10),(int)(splashTextArea.getY() + 15));

        // make sure it's displayed
        mySplash.update();
    }
}
/**
 * Display a (very) basic progress bar
 * @param pct how much of the progress bar to display 0-100
 */
public static void splashProgress(int pct)
{
    if (mySplash != null && mySplash.isVisible())
    {

        // Note: 3 colors are used here to demonstrate steps
        // erase the old one
        splashGraphics.setPaint(Color.LIGHT_GRAY);
        splashGraphics.fill(splashProgressArea);

        // draw an outline
        splashGraphics.setPaint(Color.BLUE);
        splashGraphics.draw(splashProgressArea);

        // Calculate the width corresponding to the correct percentage
        int x = (int) splashProgressArea.getMinX();
        int y = (int) splashProgressArea.getMinY();
        int wid = (int) splashProgressArea.getWidth();
        int hgt = (int) splashProgressArea.getHeight();

        int doneWidth = Math.round(pct*wid/100.f);
        doneWidth = Math.max(0, Math.min(doneWidth, wid-1));  // limit 0-width

        // fill the done part one pixel smaller than the outline
        splashGraphics.setPaint(Color.GREEN);
        splashGraphics.fillRect(x, y+1, doneWidth, hgt-1);

        // make sure it's displayed
        mySplash.update();
      }
   }

}

1 个答案:

答案 0 :(得分:0)

使用你的启动演示主方法调用你的程序,

public static void main(String[] args)
{
   splashInit();           
   appInit();              
   if (mySplash != null)   
     mySplash.close();   

//call your program here, example HelloWorld.java

HelloWorld hello = new Helloworld();

String[] args = {};
hello.main(args);




}