检测UIScrollview底部到达

时间:2013-12-14 13:26:42

标签: ios uiscrollview

我有一个带图像的UIScrollView,当用户滚动到scrollview的末尾时,我想更新内容。这是我的代码,用于检测何时到达滚动视图的底部:

以下代码在scrollViewDidScroll:委托

中实施
CGFloat scrollViewHeight = imagesScrollView.bounds.size.height;
CGFloat scrollContentSizeHeight = imagesScrollView.contentSize.height;
CGFloat bottomInset = imagesScrollView.contentInset.bottom;
CGFloat scrollViewBottomOffset = scrollContentSizeHeight + bottomInset - scrollViewHeight;

if(imagesScrollView.contentOffset.y > scrollViewBottomOffset){


    [imagesView addSubview:imagesBottomLoadingView];

    [self downloadImages];

}

我的问题是,当用户滚动到底部时,我的函数会多次调用,但我想只调用一次。我尝试使用imagesScrollView.contentOffset.y == scrollViewBottomOffset但是它不起作用并且没有调用该函数

8 个答案:

答案 0 :(得分:22)

如果你想在swift中检测它们:

override func scrollViewDidScroll(scrollView: UIScrollView) {

if (scrollView.contentOffset.y >= (scrollView.contentSize.height - scrollView.frame.size.height)) {
    //reach bottom
}

if (scrollView.contentOffset.y < 0){
    //reach top
}

if (scrollView.contentOffset.y >= 0 && scrollView.contentOffset.y < (scrollView.contentSize.height - scrollView.frame.size.height)){
    //not top and not bottom
}}

答案 1 :(得分:4)

卡洛斯的回答更好。

对于Swift 4.x,您必须更改方法名称:

func scrollViewDidScroll(_ scrollView: UIScrollView) {
        if (scrollView.contentOffset.y + 1) >= (scrollView.contentSize.height - scrollView.frame.size.height) {
            //bottom reached
        }
    }

答案 2 :(得分:3)

- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView 
{
    float bottomEdge = scrollView.contentOffset.y + scrollView.frame.size.height;
    if (bottomEdge >= scrollView.contentSize.height) 
    {
        // we are at the end
    }
}

答案 3 :(得分:2)

你有没有想过添加一个布尔值。第一次调用方法时可能会更新它,也可能在用户向上滚动时更新它。

答案 4 :(得分:0)

实施scrollViewDidScroll:并在其中检查contentOffset以达到目的

答案 5 :(得分:0)

有时你必须在条件中使用+1,因为contentSize.height会给你一些小数,所以如果你使用它,你就可以避免它......

override func scrollViewDidScroll(scrollView: UIScrollView) {

   if (scrollView.contentOffset.y + 1) >= (scrollView.contentSize.height - scrollView.frame.size.height) {
       //bottom reached
   }
}

答案 6 :(得分:0)

对于Swift 4.5:

func scrollViewDidScroll(_ scrollView: UIScrollView) 
{    
   let scrollViewHeight = scrollView.frame.size.height
    let scrollContentSizeHeight = scrollView.contentSize.height
     let scrollOffset = scrollView.contentOffset.y

    if (scrollOffset == 0)
    {
        // then we are at the top
        print("then we are at the top")
    }
    else if (scrollOffset + scrollViewHeight == scrollContentSizeHeight)
    {
        print("then we are at the end")
        // then we are at the end
    }      
}

答案 7 :(得分:0)

为此我使用了混合方法。让我解释一下:

虽然您的微积分是正确的,但您听的委托是一种矫枉过正,因为 scrollViewDidScroll 被多次调用,这可能会导致性能问题。您应该(像我一样)使用 scrollViewDidEndDraggingscrollViewDidEndDecelerating,它们在各自事件结束时仅被调用一次。

func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
    // Scrolling acceleration didn't continue after the finger was lifted
    if !decelerate {
        executeActionAtTheEnd(of: scrollView)
    }
}

func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
    executeActionAtTheEnd(of: scrollView)
}

private func executeActionAtTheEnd(of scrollView: UIScrollView) {
    if scrollView.contentOffset.y + 1 >= (scrollView.contentSize.height - scrollView.frame.size.height) {
        // Do here whatever you want when end of scrolling is reached
    }
}