即使我将userInteractionEnabled设置为NO并且我的覆盖框架显然没有与按钮重叠,我也无法点击它们。
代码:
// Init Picker
UIImagePickerController* picker = [[UIImagePickerController alloc] init];
//Create camera overlay for square pictures
CGFloat navigationBarHeight = picker.navigationBar.bounds.size.height + 25;
CGFloat height = picker.view.bounds.size.height - 2 * navigationBarHeight;
CGFloat width = picker.view.bounds.size.width;
CGRect f = CGRectMake(0, navigationBarHeight, width, height);
CGFloat barHeight = (f.size.height - f.size.width) / 2;
UIGraphicsBeginImageContext(f.size);
[[UIColor colorWithRed:0 green:0 blue:0 alpha:0.7] set];
UIRectFillUsingBlendMode(CGRectMake(0, 0, f.size.width, barHeight), kCGBlendModeNormal);
UIRectFillUsingBlendMode(CGRectMake(0, f.size.height - barHeight, f.size.width, barHeight - 4), kCGBlendModeNormal);
UIImage *overlayImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageView *overlayIV = [[UIImageView alloc] initWithFrame:f];
// Disable all user interaction on overlay
[overlayIV setUserInteractionEnabled:NO];
[overlayIV setExclusiveTouch:NO];
[overlayIV setMultipleTouchEnabled:NO];
// Map generated image to overlay
overlayIV.image = overlayImage;
// Present Picker
picker.modalPresentationStyle = UIModalPresentationCurrentContext;
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
if([UIImagePickerController isCameraDeviceAvailable:UIImagePickerControllerCameraDeviceFront]) {
picker.cameraDevice = UIImagePickerControllerCameraDeviceFront;
}
[picker.cameraOverlayView addSubview:overlayIV];
[self presentViewController:picker animated:YES completion:nil];
有什么想法吗?
答案 0 :(得分:1)
更改此内容:[picker.cameraOverlayView addSubview:overlayIV];
至:[picker setCameraOverlayView:overlayIV];
答案 1 :(得分:0)
我有同样的问题,但我的解决方案略有不同。我正在使用xib文件,相应的视图和按钮确实在正确的层次结构中。
但我必须在加载主父视图(viewDidLoad)后动态创建临时视图,并将此临时视图添加为相机覆盖。然后我将按钮作为子视图添加到此临时视图中。
- (void)viewDidLoad
{
ImgPicker = [[UIImagePickerController alloc] init];
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
// note: need to set a manually created view (vOverlay) as the image picker overlay,
// and then add the button controls (vControls) to this manually created vOverlay.
// Otherwise, the buttons in vControls are not clickable
UIView *tempView = [[UIView alloc] initWithFrame:ImgPicker.view.frame];
[tempView addSubview:self.vButtons];
ImgPicker.cameraOverlayView = tempView;
}
}