我正在为我们实施nim游戏的类游戏。我以为我即将完成,但是当我运行程序时,什么都没有出现。它只是说构建成功并退出。我永远不会看到游戏或玩它。以下是我的应用程序代码。
package Nim;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Nim extends JFrame implements ActionListener {
// Number of stickSpace that is needed for the sticks;
int rowspace = 3;
// Buttons for the human to click to take turns playing witht the computer.
private JButton humanMove,
computerMove;
// whatRow = what row the user would like to remove from
// howMany = how many sticks to take from each row
private JComboBox whatRow,
howMany;
// Creates an array of JTextFields with the rowspace as a size.
private JTextField[] stickSpace = new JTextField[rowspace];
// Creates the game;
private Nimgame nimgame;
public void Nim(){
//As requireed, we use a loop to fill the array.
for(int i=0; i<rowspace ;i++){
stickSpace[i] = new JTextField(5);
}
// Creates pulldown menus for the user to select the whatRow s/he
// wants to choose from, and another for howMany s/he wants to take.
whatRow = new JComboBox();
howMany = new JComboBox();
// Add the options to the pulldown menus so the player can choose.
// 0-2 because the array index starts at 0. 1-3 for the amount of sticks.
for(int p=0; p<=3; p++){
if(p<3){
whatRow.addItem(p);
}
if(p>0){
howMany.addItem(p);
}
}
// Adds the text "Human Turn" and "CPU Turn" to the buttons used for turns.
humanMove = new JButton("Human Turn");
computerMove = new JButton("CPU Turn");
// Adds a listener to the buttons to signal the game its time to act.
humanMove.addActionListener(this);
computerMove.addActionListener(this);
// Creates a gridlayout (3,2) with 3 rows and two columns.
JPanel gridpanel = new JPanel(new GridLayout(3,2));
// Labels the rows so the player knows it starts at row Zero - Three.
gridpanel.add(new JLabel("Row Zero", JLabel.LEFT));
gridpanel.add(stickSpace[0]);
gridpanel.add(new JLabel("Row One", JLabel.LEFT));
gridpanel.add(stickSpace[1]);
gridpanel.add(new JLabel("Row Two", JLabel.LEFT));
gridpanel.add(stickSpace[2]);
// Creates another gridlayout this time with 4 rows and 2 columns.
// This sill be used to add the comboboxes, labels, and buttons.
JPanel mainPanel = new JPanel(new GridLayout(4,2));
mainPanel.add(new JLabel("Remove from Row:", JLabel.RIGHT));
mainPanel.add(whatRow);
mainPanel.add(new JLabel("# To Remove:", JLabel.RIGHT));
mainPanel.add(howMany);
mainPanel.add(humanMove);
mainPanel.add(computerMove);
// This adds the gridpanel and the main panel to the visual
// application, but they are still not visiable at this moment.
getContentPane().add(gridpanel, BorderLayout.NORTH);
getContentPane().add(mainPanel, BorderLayout.SOUTH);
// This sections sets the title, size, position on screen, sets it visiable,
// sets the background color, and makes it exit on close of the visual application.
setTitle("The Game of Nim");
setSize(300, 250);
setBackground(Color.yellow);
setVisible(true);
// Creates the actual game to play.
nimgame = new Nimgame();
// Prints out the sticks in each row.
for(int p=0; p<3; p++){
stickSpace[p].setText(nimgame.addSticks(p));
}
}
// Method to handle when an action lister find an action event
public void actionPerformed(ActionEvent e){
// Checks if the humanMove button has been pressed
if(e.getSource() == humanMove){
int foo = whatRow.getSelectedIndex();
int bar = howMany.getSelectedIndex()+1;
nimgame.stickRemove(foo, bar);
for(int p=0; p<3; p++){
stickSpace[p].setText(nimgame.addSticks(p));
}
}
// Checks if the computerMove button has been pressed.
if(e.getSource() == computerMove){
nimgame.computerRandom();
for(int p=0; p<3; p++){
stickSpace[p].setText(nimgame.addSticks(p));
}
}
// Checks to see if the game is over or not.
if(nimgame.isDone()){
JOptionPane.showMessageDialog(null, "Game Over Player Player" + nimgame.whoWon());
}
}
public static void main(String[] args) {
Nim NIM = new Nim();
}
}
知道为什么没有出现的东西?我想我忘记了setVisible,但事实并非如此。任何帮助将非常感激。
答案 0 :(得分:2)
public void Nim(){
这不是构造函数,它是一个void
方法声明,名称非常混乱。由于您根本没有声明构造函数,因此您有一个隐式默认构造函数,在此处调用:
Nim NIM = new Nim();
但是默认构造函数没有按照您的期望执行,因此您没有看到任何内容。要解决此问题,请通过删除void
:
public Nim() {