我无法为完成学期项目做些什么。我正在开发Connect Four游戏,我想增加JButton内部的字体大小。我对编程比较陌生,但我还没有使用任何字体。我只想将按钮内部的字体加倍,以使其在游戏过程中更加醒目。有人可以帮助我,还是指出我找到解决方案的方向?谢谢!我的代码如下。
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Connect implements ActionListener {
private JFrame window = new JFrame("Connect Four by Steven and Anthony");
private JPanel myPanel = new JPanel();
private JPanel myPanelB = new JPanel();
private JButton[][] myButtons = new JButton[6][7];
private JButton[] buttons = new JButton[7];
private boolean win = false;
private int count = 5;
private int count2 = 5;
private int count3 = 5;
private int count4 = 5;
private int count5 = 5;
private int count6 = 5;
private int count7 = 5;
private int countA = 0;
private String letter = "";
public boolean checkHorizontalWin(String letter) {
for (int y = 0; y < myButtons.length; y++) {
for (int x = 0; x < myButtons[y].length - 3; x++) {
if (myButtons[y][x].getText().equals(letter)
&& myButtons[y][x + 1].getText().equals(letter)
&& myButtons[y][x + 2].getText().equals(letter)
&& myButtons[y][x + 3].getText().equals(letter)
) {
return true;
}
}
}
return false;
}
public boolean checkVerticalWin(String letter) {
for (int y = 0; y < myButtons.length - 3; y++) {
for (int x = 0; x < myButtons[y].length; x++) {
if (myButtons[y][x].getText().equals(letter)
&& myButtons[y + 1][x].getText().equals(letter)
&& myButtons[y + 2][x].getText().equals(letter)
&& myButtons[y + 3][x].getText().equals(letter)
) {
return true;
}
}
}
return false;
}
public boolean checkDiagonalToTheLeftWin(String letter) {
for (int y = 0; y < myButtons.length - 3; y++) {
for (int x = 0; x < myButtons[y].length - 3; x++) {
if (myButtons[y][x].getText().equals(letter)
&& myButtons[y + 1][x + 1].getText().equals(letter)
&& myButtons[y + 2][x + 2].getText().equals(letter)
&& myButtons[y + 3][x + 3].getText().equals(letter)
) {
return true;
}
}
}
return false;
}
public boolean checkDiagonalToTheRightWin(String letter) {
for (int y = 0; y < myButtons.length - 3; y++) {
for (int x = 3; x < myButtons[y].length; x++) {
if (myButtons[y][x].getText().equals(letter)
&& myButtons[y + 1][x - 1].getText().equals(letter)
&& myButtons[y + 2][x - 2].getText().equals(letter)
&& myButtons[y + 3][x - 3].getText().equals(letter)
) {
return true;
}
}
}
return false;
}
public Connect(){
window.setSize(800,700);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
myPanel.setLayout(new GridLayout(1,7));
myPanelB.setLayout(new GridLayout(6,7));
for (int i = 0; i < buttons.length; i ++){
buttons[i] = new JButton();
myPanel.add(buttons[i]);
buttons[i].addActionListener(this);
}
for (int i = 0; i < 6; i ++){
for (int j = 0; j < 7; j ++){
myButtons[i][j] = new JButton();
myPanelB.add(myButtons[i][j]);
}
}
window.add(myPanel, BorderLayout.NORTH);
window.add(myPanelB, BorderLayout.CENTER);
window.setVisible(true);
}
public void actionPerformed(ActionEvent e){
countA++;
if (countA % 2 == 0)
letter = "X";
else
letter = "O";
if (e.getSource() == buttons[0]){
myButtons[count][0].setText(letter);
count --;
}
if (e.getSource() == buttons[1]){
myButtons[count2][1].setText(letter);
count2 --;
}
if (e.getSource() == buttons[2]){
myButtons[count3][2].setText(letter);
count3--;
}
if (e.getSource() == buttons[3]){
myButtons[count4][3].setText(letter);
count4--;
}
if (e.getSource() == buttons[4]){
myButtons[count5][4].setText(letter);
count5--;
}
if (e.getSource() == buttons[5]){
myButtons[count6][5].setText(letter);
count6--;
}
if (e.getSource() == buttons[6]){
myButtons[count7][6].setText(letter);
count7--;
}
if (myButtons[0][0].getText().equals("O") || myButtons[0][0].getText().equals("X")){
buttons[0].setEnabled(false);
}
if (myButtons[0][1].getText().equals("O") || myButtons[0][1].getText().equals("X")){
buttons[1].setEnabled(false);
}
if (myButtons[0][2].getText().equals("O") || myButtons[0][2].getText().equals("X")){
buttons[2].setEnabled(false);
}
if (myButtons[0][3].getText().equals("O") || myButtons[0][3].getText().equals("X")){
buttons[3].setEnabled(false);
}
if (myButtons[0][4].getText().equals("O") || myButtons[0][4].getText().equals("X")){
buttons[4].setEnabled(false);
}
if (myButtons[0][5].getText().equals("O") || myButtons[0][5].getText().equals("X")){
buttons[5].setEnabled(false);
}
if (myButtons[0][6].getText().equals("O") || myButtons[0][6].getText().equals("X")){
buttons[6].setEnabled(false);
}
if (checkHorizontalWin(letter)
|| checkVerticalWin(letter)
|| checkDiagonalToTheLeftWin(letter)
|| checkDiagonalToTheRightWin(letter)
) {
win = true;
if (win == true) {
JOptionPane.showMessageDialog(null, letter + " has won!");
System.exit(0);
}
}
}
/**
*
* @param args
*/
public static void main(String[] args){
new Connect();
}
}
答案 0 :(得分:24)
您可以使用:
button.setFont(new Font("Arial", Font.PLAIN, 40));
"Arial"
显然是正在使用的字体的名称。 Font.PLAIN
表示纯文本(与粗体或斜体相对)。 40
是字体大小(使用与Microsoft Word相同的字体大小编号系统)答案 1 :(得分:4)
我不确定这是否有效,但查看JButton文档,您可以调用setFont(Font font)方法。您可以尝试使用Font(String name, int style, int size)
构造函数将Font传递给您想要的字体大小。