所以我正在为学校开发一个简单的VB.net游戏,你可以在其中弹出气泡。弹出气泡时我们需要有一个声音播放,这对于音频播放功能非常简单;
Private Sub bubblePop(sender As Object, e As EventArgs) Handles bubble.Click
My.Computer.Audio.Play(My.Resources.pop, _
AudioPlayMode.Background)
End Sub
然而,我们还有一个小游戏背景,我们想要无限循环在后台。我们尝试使用该函数的类似实例;
Private Sub GameScreen_Load(sender As Object, e As EventArgs) Handles MyBase.Load
My.Computer.Audio.Play(My.Resources.musicLoop, _
AudioPlayMode.BackgroundLoop)
End Sub
上面显示的功能只允许一次播放一个音频文件,这意味着当弹出气泡时,音乐会消失。
我尝试过使用两个单独的Windows媒体播放器的东西,但这也不起作用;
Public pop As String = "pop.wav"
Public minesound As String = "mine.wav"
Public Sub soundEffects(sound)
If sound = pop Then
GameScreen.AxWindowsMediaPlayer2.URL = pop
ElseIf sound = minesound Then
GameScreen.AxWindowsMediaPlayer2.URL = minesound
End If
End Sub
非常感谢任何帮助或建议!谢谢!
答案 0 :(得分:1)
基本上,您需要运行异步操作才能一次播放多个文件。
我已经开始使用My.Computer
方法编写解决方案但是即使使用任务/线程,似乎(奇怪的是)不足以播放辅助文件而不停止播放第一个文件,也许其他可能涉及因素(我不知道),然后我使用MCI
解决了它。
用法可以是:
Dim TaskCancellationTokenSource As New CancellationTokenSource
Dim TaskToken As CancellationToken = TaskCancellationTokenSource.Token
Private Sub BubbleLoop(ByVal CancellationToken As Threading.CancellationToken)
Dim AudioFileLoop = New MCIPlayer(Me, "C:\BubbleLoop.wav")
Do Until CancellationToken.IsCancellationRequested
AudioFileLoop.Play(AudioPlayMode.WaitToComplete)
Loop
AudioFileLoop.Close()
End Sub
Private Sub Test()
' This plays a file asynchronously into an infinite loop.
Task.Factory.StartNew(Sub() BubbleLoop(TaskToken), TaskToken)
' Wait 2 seconds (just to demonstrate this example)
Threading.Thread.Sleep(2 * 1000)
' Play any other file while the loop is still playing.
Dim AudioFile = New MCIPlayer(Me, "C:\SingleBubble.mp3")
AudioFile.Play(AudioPlayMode.Background)
' Cancel the Bubble Loop.
TaskCancellationTokenSource.Cancel()
End Sub
你需要添加我已经完成的基本 MCI课程(它没有完整):
' [ MCI Player ]
'
' // By Elektro H@cker
#Region " Usage Examples "
'Dim AudioFile As New MCIPlayer(Me, "C:\Audio.wav")
'AudioFile.Play(AudioPlayMode.BackgroundLoop)
'Dim sb As New System.Text.StringBuilder
'sb.AppendLine("Filename: " & AudioFile.Filename)
'sb.AppendLine("State...: " & AudioFile.State.ToString)
'sb.AppendLine("Mode....: " & AudioFile.PlaybackMode.ToString)
'sb.AppendLine("Channels: " & CStr(AudioFile.Channels))
'sb.AppendLine("Duration: " & TimeSpan.FromMilliseconds(AudioFile.Duration).ToString("hh\:mm\:ss"))
'MessageBox.Show(sb.ToString, "MCI Player", MessageBoxButtons.OK, MessageBoxIcon.Information)
'AudioFile.Stop()
#End Region
#Region " MCI Player "
''' <summary>
''' Play Wave, MP3 or MIDI files
''' </summary>
Public Class MCIPlayer
Inherits NativeWindow
Implements IDisposable
#Region " API "
''' <summary>
''' Sends a command string to an MCI device.
''' The device that the command is sent to is specified in the command string.
''' </summary>
''' <param name="command">
''' Pointer to a null-terminated string that specifies an MCI command string.
''' For a list, see Multimedia Command Strings.
''' </param>
''' <param name="buffer">
''' Buffer that receives return information.
''' If no return information is needed, this parameter can be NULL.
''' </param>
''' <param name="bufferSize">
''' Size, in characters, of the return buffer specified.
''' </param>
''' <param name="hwndCallback">
''' Handle to a callback window if the "notify" flag was specified in the command string.
''' </param>
<System.Runtime.InteropServices.
DllImport("winmm.dll", SetLastError:=True)>
Private Shared Function mciSendString(
ByVal command As String,
ByVal buffer As System.Text.StringBuilder,
ByVal bufferSize As Integer,
ByVal hwndCallback As IntPtr
) As Integer
End Function
#End Region
#Region " Variables "
''' <summary>
''' The form to manage Windows Messages.
''' </summary>
Private WithEvents form As Form = Nothing
''' <summary>
''' Indicates the audio play command of mciSendString.
''' </summary>
Private PlayCommand As String = String.Empty
''' <summary>
''' Buffer that receives return information.
''' </summary>
Private ReturnInfo As New System.Text.StringBuilder() With {.Capacity = 255}
''' <summary>
''' The current filename of the file that is to be played.
''' </summary>
Private _filename As String = String.Empty
''' <summary>
''' Indicates the current playback mode.
''' </summary>
Private _PlaybackMode As AudioPlayMode
''' <summary>
''' Flag to cancel the BackgroundLoop PlaybackMode.
''' </summary>
Private CancelLoop As Boolean = False
#End Region
#Region " Properties "
''' <summary>
''' The current filename of the file that is to be played.
''' </summary>
Public Property Filename() As String
Get
Return _filename
End Get
Set(ByVal value As String)
If Not IO.File.Exists(value) Then
Throw New IO.FileNotFoundException
Exit Property
End If
_filename = value
End Set
End Property
''' <summary>
''' Gets che current Playback State.
''' </summary>
Public ReadOnly Property State As PlaybackState
Get
mciSendString("status file mode", ReturnInfo, ReturnInfo.Capacity, IntPtr.Zero)
Return [Enum].Parse(GetType(PlaybackState), ReturnInfo.ToString, True)
End Get
End Property
''' <summary>
''' Gets or sets the playback mode of the current file.
''' </summary>
Public Property PlaybackMode As AudioPlayMode
Get
Return _PlaybackMode
End Get
Set(value As AudioPlayMode)
_PlaybackMode = value
End Set
End Property
''' <summary>
''' Gets the channels of the file.
''' </summary>
ReadOnly Property Channels() As Integer
Get
mciSendString("status file channels", ReturnInfo, ReturnInfo.Capacity, IntPtr.Zero)
Return If(IsNumeric(ReturnInfo.ToString),
CInt(ReturnInfo.ToString),
-1)
End Get
End Property
''' <summary>
''' Gets the file duration in Milleseconds.
''' </summary>
ReadOnly Property Duration() As Integer
Get
mciSendString("set file time format milliseconds", Nothing, 0, IntPtr.Zero)
mciSendString("status file length", ReturnInfo, ReturnInfo.Capacity, IntPtr.Zero)
Return If(String.IsNullOrEmpty(ReturnInfo.ToString), 0, CInt(ReturnInfo.ToString))
End Get
End Property
#End Region
#Region " Enumerations "
''' <summary>
''' Audio File playback state.
''' </summary>
Public Enum PlaybackState As Short
''' <summary>
''' File is playing.
''' </summary>
Playing = 0
''' <summary>
''' File is paused.
''' </summary>
Paused = 1
''' <summary>
''' File is stopped.
''' </summary>
Stopped = 2
End Enum
''' <summary>
''' Windows Message Identifiers.
''' </summary>
Public Enum KnownMessages As Integer
''' <summary>
''' Notifies an application that an MCI device has completed an operation.
''' MCI devices send this message only when the MCI_NOTIFY flag is used.
''' </summary>
MM_MCINOTIFY = 953
End Enum
#End Region
#Region " Constructor "
''' <summary>
''' Play Wave, MP3 or MIDI files.
''' </summary>
''' <param name="AudioFile">Indicates the filename of the media to play.</param>
''' <remarks></remarks>
Public Sub New(ByVal form As Form, ByVal AudioFile As String)
Me.Filename = AudioFile
' Set the Formulary.
Me.form = form
' Assign the form handle.
SetFormHandle()
End Sub
#End Region
#Region " Public Methods "
''' <summary>
''' Plays the file that is specified as the filename.
''' </summary>
''' <remarks></remarks>
Public Sub Play(ByVal PlayMode As AudioPlayMode)
DisposedCheck()
Select Case PlayMode
Case AudioPlayMode.Background
PlayCommand = "play file from 0"
Me.PlaybackMode = AudioPlayMode.Background
Case AudioPlayMode.BackgroundLoop
PlayCommand = "play file from 0 notify"
Me.PlaybackMode = AudioPlayMode.BackgroundLoop
Case AudioPlayMode.WaitToComplete
PlayCommand = "play file from 0 wait"
Me.PlaybackMode = AudioPlayMode.WaitToComplete
End Select
' Open command
Select Case Me.Filename.Split(".").LastOrDefault
Case "mp3"
mciSendString(String.Format("open ""{0}"" type mpegvideo alias file", Me.Filename),
Nothing,
0,
IntPtr.Zero)
Case "wav"
mciSendString(String.Format("open ""{0}"" type waveaudio alias file", Me.Filename),
Nothing,
0,
IntPtr.Zero)
Case "mid", "midi"
mciSendString("stop midi", Nothing, 0, 0)
mciSendString("close midi", Nothing, 0, 0)
mciSendString(String.Format("open sequencer! ""{0}"" alias file", Me.Filename),
Nothing,
0, IntPtr.Zero)
Case Else
Throw New Exception("File type not supported.")
[Close]()
End Select
' Play command
mciSendString(PlayCommand, Nothing, 0, If(PlaybackMode = AudioPlayMode.BackgroundLoop,
Me.Handle,
IntPtr.Zero))
End Sub
''' <summary>
''' Pause the current playback.
''' </summary>
''' <remarks></remarks>
Public Sub Pause()
DisposedCheck()
CancelLoop = True
mciSendString("pause file", Nothing, 0, IntPtr.Zero)
End Sub
''' <summary>
''' Resume the current playback if it is currently paused.
''' </summary>
Public Sub [Resume]()
DisposedCheck()
If Me.State = PlaybackState.Paused Then
CancelLoop = False
mciSendString("resume file", Nothing, 0, IntPtr.Zero)
End If
End Sub
''' <summary>
''' Stop the current playback.
''' </summary>
Public Sub [Stop]()
DisposedCheck()
CancelLoop = True
mciSendString("stop file", Nothing, 0, IntPtr.Zero)
End Sub
''' <summary>
''' Close the current file.
''' </summary>
Public Overloads Sub [Close]()
DisposedCheck()
CancelLoop = True
mciSendString("close file", Nothing, 0, IntPtr.Zero)
End Sub
#End Region
#Region " Event Handlers "
''' <summary>
''' Assign the handle of the target form to this NativeWindow,
''' necessary to override WndProc.
''' </summary>
Private Sub SetFormHandle() _
Handles form.HandleCreated, form.Load, form.Shown
Try
If Not Me.Handle.Equals(Me.form.Handle) Then
Me.AssignHandle(Me.form.Handle)
End If
Catch ' ex As InvalidOperationException
End Try
End Sub
''' <summary>
''' Releases the Handle.
''' </summary>
Private Sub OnHandleDestroyed() _
Handles form.HandleDestroyed
Me.ReleaseHandle()
End Sub
#End Region
#Region " Windows Messages "
''' <summary>
''' Processes Windows messages for this Window.
''' </summary>
''' <param name="m">
''' Contains the Windows Message parameters.
''' </param>
Protected Overrides Sub WndProc(ByRef m As Message)
MyBase.WndProc(m)
If m.Msg = KnownMessages.MM_MCINOTIFY Then
If Not CancelLoop Then
Play(AudioPlayMode.BackgroundLoop)
Else
CancelLoop = False
End If
End If
End Sub
#End Region
#Region " IDisposable "
''' <summary>
''' To detect redundant calls when disposing.
''' </summary>
Private IsDisposed As Boolean = False
''' <summary>
''' Prevents calls to methods after disposing.
''' </summary>
Private Sub DisposedCheck()
If Me.IsDisposed Then
Throw New ObjectDisposedException(Me.GetType().FullName)
End If
End Sub
''' <summary>
''' Disposes the objects generated by this instance.
''' </summary>
Public Sub Dispose() Implements IDisposable.Dispose
Dispose(True)
GC.SuppressFinalize(Me)
End Sub
' IDisposable
Protected Overridable Sub Dispose(IsDisposing As Boolean)
If Not Me.IsDisposed Then
If IsDisposing Then
[Close]()
Me.form = Nothing
Me.ReleaseHandle()
Me.DestroyHandle()
End If
End If
Me.IsDisposed = True
End Sub
#End Region
End Class
#End Region